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Butterflykey's Blog
Blog Posts: 2     Views: 4667     Comments: 6
Butterflykey
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July 05, 2013
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Xi Wangmu is the chinese shaman godess who is the controller of life and death and disease and healing, so i designed her to be a support healer.

Passive - When any nearby unit dies you gain bonus mana regen for a couple of seconds, this bonus is multiplied if a god dies.

1 - fires a projectile at an enemy which applies a magic damage over time, and debuffs healing and regeneration for a couple of seconds

2 - Raise dead, when activated summons the soul of a minion to fight for you for a few seconds, this minion has slightly higher base stats than regular minions, when these minions die they heal all allies in an area around them for a small amount

3 - Summons a mist at a target location, after a second of the mist appearing all enemies inside the area are rooted for 2 seconds, this also deals magic damage (the size of an isis silence)

Ult - Summons a peach tree at target location (like anhur or hun batz's) allies under the tree are instantly healed for a decent amount, allies who …
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July 04, 2013
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Hi, this is my first God Concept for Demeter, the greek goddess of seasons (agriculturally speaking) The main thing i was going for with this godess is that she doesn't have a true ultimate, instead she relies on her passive to have one of her abilities become an "ultimate" The abilities also directily relate to one of the four seasons

Passive - Every 7th ability you cast will have increased effectiveness

1 - summer - a short beam of sunlight that travels forward dealing magical damage to all enemies hit, if this is the 7th ability cast then the ability does additional damage in the form of a Damage over time
2 - Autumn - a decent ranged dash (like cupid's) which leaves behind a trail of leaves for 3 seconds, these leaves increases ally's movement speed by a small amount, if this is the 7th ability cast, then the range of the dash is doubled and the duration of the leaves is increased
3 - Spring - a cone ability which heals all allies and very slightly knocks back enemies, if this is…
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