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Mercury Joust/Conq/Duel Build

0 0 8,600
by DylanFin updated February 23, 2017

Smite God: Mercury

Build Guide Discussion 0 More Guides
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Mercury Build

conquest start

Build Item Bluestone Pendant Bluestone Pendant
Build Item Bumba's Mask Bumba's Mask
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

casual start

Build Item Bluestone Pendant Bluestone Pendant
Build Item Shuriken Shuriken
Build Item Healing Potion Healing Potion

first back

Build Item Demon Blade Demon Blade
Build Item Boots Boots
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Final Build

Build Item Demon Blade Demon Blade
Build Item Ninja Tabi Ninja Tabi
Build Item Bloodforge Bloodforge
Build Item Hastened Fatalis Hastened Fatalis
Build Item The Crusher The Crusher
Build Item Deathbringer Deathbringer

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
1 4 6 7 9

Maximum Velocity

2 A B
Maximum Velocity
3 15 16 18 19

Special Delivery

3 B A
Special Delivery
2 8 11 12 14

Sonic Boom

4 Y X
Sonic Boom
5 10 13 17 20
Made You Look
1 4 6 7 9

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+60% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
3 15 16 18 19

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s
Special Delivery
2 8 11 12 14

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 10 / 15 / 20 / 25 / 30 (+16% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 10 13 17 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 100s

Chapter Title

1. First you want to buy blue stone (bumbas if conquest) and start wind demon
Buy potions according to how you play
2. Second buy the rest of wind demon and start building boots
(I chose ninja tabi because the attack speed, you can choose warrior if you prefer them)
3. After you finish boots, buy bloodforge for the early game lifesteal and so when you get a kill you get the health shield
4. Next you should buy fatalis since his passive gives him power based the more movement speed he has and it gives pen
5. I chose to go for the crusher for then next item for the attack speed and pen (can go jotunn's wrath if you would like the cooldown)
6.Finish off the build with deathbringer so you can get the extra power and finish off with 40% crit chance

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League of Legends Build Guide Author DylanFin
Mercury Joust/Conq/Duel Build
Table of Contents

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