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Kali normal and jungle guide

3 2 34,942
by Goed updated September 7, 2012

Smite God: Kali

Build Guide Discussion 5 More Guides
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Kali Build

Kali-normal

Build Item Healing Potion Healing Potion
3
Build Item Warrior Tabi Warrior Tabi
Build Item Frostbound Hammer Frostbound Hammer
Build Item Girdle of Might Girdle of Might
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Deathbringer Deathbringer
Build Item Qin's Blades Qin's Blades
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Potion of Power Potion of Power
Build Item Elixir of Power Elixir of Power
Build Item Heavenly Wings Heavenly Wings

Kali-jungle

Build Item Healing Potion Healing Potion
5
Build Item Warrior Tabi Warrior Tabi
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Frostbound Hammer Frostbound Hammer
2
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Girdle of Might Girdle of Might
Build Item Deathbringer Deathbringer
Build Item Qin's Blades Qin's Blades
Build Item Potion of Power Potion of Power
Build Item Elixir of Power Elixir of Power
Build Item Heavenly Wings Heavenly Wings

Kali's Skill Order

Nimble Strike

1 X Y
Nimble Strike
2 4 7 10 12

Lash

2 A B
Lash
1 3 6 8 11

Incense

3 B A
Incense
13 14 16 17 18 19

Destruction

4 Y X
Destruction
5 9 15 20
Nimble Strike
2 4 7 10 12

Nimble Strike

1 X
Kali leaps forward, damaging enemies in the target area. Kali additionally heals herself for a percent of a single enemy's missing Health. Kali always heals from the target that would heal her the most.

Ability Type: Circle, Leap, Damage
Damage: 85 / 135 / 185 / 235 / 285 (+80% of your Physical Power)
Heal: 15% of target's missing Health
Range: 55
Cost: 60
Cooldown: 12s
Lash
1 3 6 8 11

Lash

2 A
Kali throws several blades, that converge upon the target location. Each does damage and causes bleed. Kali gains Physical Lifesteal against targets affected by this Bleed.

Ability Type: Area, Buff, Damage
Damage Per Blade: 37 / 49 / 61 / 73 / 85 (+20% of your Physical Power)
Bleed Damage: 5 / 10 / 15 / 20 / 25 (+5% of your Physical Power) every .5s
Bleed Duration: 3s
Physical Lifesteal: 12 / 16.5 / 21 / 25.5 / 30%
Range: 70
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Incense
13 14 16 17 18 19

Incense

3 B
Kali hurls her incense at her feet, exploding it. Enemies hit are Stunned, while Kali gains a Physical Power bonus.

Ability Type: Circle, Stun
Stun Duration: 1.2s
Physical Power Buff: 10 / 15 / 20 / 25 / 30
Buff Duration: 4 / 4.5 / 5 / 5.5 / 6s
Radius: 20
Cost: 60
Cooldown: 14s
Destruction
5 9 15 20

Destruction

4 Y
Kali becomes an unstoppable force of destruction, creating a damage aura around her. During this time, she can be reduced to 1 Health, but cannot die. She is immune to Knockup, Slow effects, and protected from Root, but still vulnerable to Stuns. If Kali is under 15% of her total Health at the end of the duration, she will heal to 15% Health.

Ability Type: Circle, Buff, Damage
Damage: 25 / 30 / 35 / 40 / 45 (+8% of your Physical Power) every 0.5s
Duration: 3.5 / 3.75 / 4 / 4.25 / 4.5s
Radius: 20
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 90s

Kali-Jungle:

Kali-Jungle:

First go to blue and pull with "Blood lash" and then use "Hand of the gods". Now you need to use one "Healing Potion".

After blue you have to go to green and pull him with "Blood lash". Now you have to kill the two small companion first and use one "Healing Potion". Are they dead use a "Healing Potion" again and atack green with "Kali rage".

If you kill green you can go to red or you can make your first gank. If you go to red pull him with "Blood lash" and then use "Hand of the gods" and "Kali rage".

Now you can go to yellow and then between the towers to orange.



The same you can do from the other side.

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1
Westighouse (102) | October 8, 2012 8:55pm
Im sorry but your items for Kali are terrible. You are buying to many poor items and abilities to really be effective. The guide itself is not that great in terms of teaching anything about the guide and your build.
1
Indra | October 8, 2012 8:43pm
Build order needs fixing, should be ult at 13. Also, jungle is still very viable, Hand of the Gods and lvl 1 Warrior Tabi and start with Siphon Blood. You clear blue camp with a few autoattacks on buff carrier, pop siphon then HoG. Doing this, you are almost level two before creep wave passes and you can spam abilities for for a good portion of early game. Also, as others have pointed out elsewhere, Frostbound Hammer is a bad buy, Creeping Curse allows for easy chase as well, and doesn't take up an item slot with a low damage item. This way you can put The Executioner, or another pen. item in.
1
Goed | October 5, 2012 3:33pm
What do you mean with "beat-stick"?

And in my opinion jungle brings nothing. At the begin it was very nice but now the jungle route are bad and "Hand of the Gods" are too expensive.
1
uTridentu (2) | October 5, 2012 12:16pm
It's a ok build but... i would change that beat-stick for a Executioner :), well its all situational, beat stick works better at jungling
1
Macroni | September 12, 2012 3:26am
Just played my first game of Smite ever. Played Kali and used this build. Played Mid vs Artermis...went 12-3. Solid.
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League of Legends Build Guide Author Goed
Kali normal and jungle guide
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