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Cthulhu Mythos, The Beast of Tale (Physical Melee Warrior)

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Forum » God & Item Ideas » Cthulhu Mythos, The Beast of Tale (Physical Melee Warrior) 10 posts - page 1 of 1
Permalink | Quote | +Rep by Sloogz » April 26, 2014 7:59am | Report
Here are some resources on Cthulhu, if you want to familiarize yourself with the beast.
http://en.wikipedia.org/wiki/Cthulhu_Mythos

There are multiple renditions of Cthulhu, but I'm choosing to do this look:
http://fc08.deviantart.net/fs71/i/2012/009/1/0/cthulhu_rise_by_lochapowa-d4lsyp8.jpg

Passive - Flexibility
Cthulhu can stretch and move his limbs at will. After using an ability, Cthulhu's attack range is increased by X%, lasting X seconds, stacking X times.

Ability 1 - Beast's Might

Cthulhu slashes in a line with his wings, dealing X/X/X/X/X (+60% physical power) physical damage to all enemies hit. Cthulhu heals for X/X/X/X/X% of the damage dealt, half against minions and monsters.
Mana Cost - 80/90/100/110/120
Cooldown - 10 seconds


Ability 2 - Takedown
Cthulhu flies in a line, grabbing the first enemy god hit, and knocking aside minions.
Upon grabbing the target, Cthulhu flies halfway back to his starting position with the enemy god in claw, then slamming them into the ground for X/X/X/X/X (+50% physical power) physical damage.
Mana Cost - 100/110/120/130/140
Cooldown - 17 seconds

Ability 3 - Water Element
Cthulhu spews water from his tentacles in a cone in front of him, dealing X/X/X/X/X (+30% physical power) physical damage to all enemies hit every .5 seconds, for X/X/X/X/X seconds.
Cthulhu's autoattacks are enabled during this time.
Mana Cost - 70/80/90/100/110
Cooldown - 8 seconds


Ultimate - Apocalypse
Cthulu grows massive in size, increasing his protections by X/X/X/X/X, his autoattack range by X/X/X/X/X, and causing them to deal X/X/X/X/X% of his physical power on hit.
All of Cthulhu's abilities are replaced with Ancient Strike. This ability may be used once and will end the buff once used. Ancient Strike deals X/X/X/X/X (+90% physical power) to all enemies around Cthulhu in a circle.
Mana Cost - 150/160/170/180/190
Cooldown - 100 seconds


Thanks for reading, feedback is much appreciated.
¯\_(ツ)_/¯

Sloogz


Notable (4)
Posts: 180
Permalink | Quote | +Rep by Sloogz » April 26, 2014 8:00am | Report
OH **** DIDNT MEAN TO POST, NOT FINISHED :P
¯\_(ツ)_/¯

Sloogz


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Posts: 180
Permalink | Quote | +Rep by Pentargonite » April 26, 2014 8:02am | Report
Omg such a troll. Pls ban.
Don't take me seriously please.

Pentargonite


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Permalink | Quote | +Rep by Sloogz » April 26, 2014 8:12am | Report
Okay there we go. Heh.
¯\_(ツ)_/¯

Sloogz


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Posts: 180
Permalink | Quote | +Rep by Aphnex » April 26, 2014 10:27am | Report
You *******. You stole my idea </3

edit: oh. Didn't see you're other post in the thread.

Aphnex


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Permalink | Quote | +Rep by Pentargonite » April 26, 2014 10:35am | Report

Pentargonite


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Permalink | Quote | +Rep by Sloogz » April 26, 2014 11:23am | Report
Aphnex wrote:

You *******. You stole my idea </3

edit: oh. Didn't see you're other post in the thread.


hue
¯\_(ツ)_/¯

Sloogz


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Permalink | Quote | +Rep by Pentargonite » April 26, 2014 11:32am | Report

Pentargonite


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Permalink | Quote | +Rep by Sloogz » April 26, 2014 12:14pm | Report
Pentargonite wrote:


+rep for that
¯\_(ツ)_/¯

Sloogz


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Posts: 180
Permalink | Quote | +Rep by Pentargonite » April 26, 2014 2:13pm | Report
Yay

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