Eclipse / Radiate / Frostbolt
1
X
Eclipse (Arcane): Merlin conjures an orb of condensed celestial energy that grows in size as it travels, dealing damage every 0.4s and marking Enemies hit.
Enemies marked take additional damage if they stay within the outer range of Eclipse.
Ability Type: Circle, Damage
Initial Arcane Damage:
40 /
60 /
80 /
100 /
120 (+55% of your Magical Power)
Arcane Damage Per Tick:
5 /
15 /
25 /
35 /
45 (+8% of your Magical Power)
Arcane Range/Radius: 60/15,25)
Arcane Duration: 3s
Arcane Cooldown: 14s
Radiate (Fire): Merlin channels a beam of intense fire for 2s that deals damage every 0.25s. Each time Radiate hits an Enemy, it also applies a Burn, dealing additional damage over time.
Ability Type: Line, Damage
Fire Damage Per Tick:
6 /
12 /
18 /
24 /
30 (+18% of your Magical Power)
Fire Burn Damage:
5 /
10 /
15 /
20 /
25 (+5% of your Magical Power)
Fire Duration: 2s
Fire Range: 45
Fire Cooldown:
14 /
13.5 /
13 /
12.5 /
12s
Frostbolt (Ice): Merlin hurls a Frostbolt that explodes if it hits an Enemy, dealing an additional 15% damage if they are slowed.
Ability Type: Line, Damage
Ice Damage:
60 /
95 /
130 /
165 /
200 (+55% of your Magical Power)
Ice Range/Radius:
70 /
15
Ice Cooldown: 6s
Cost: 60
Remember not all casual streamers are that good at Smite, and some might just be testing the item.
Well, don't see how this 1 arena match means it's a good early option. Besides Arena gives Gold easily and you don't need the mp5/mana sustain from mage's blessing or Chronos' Pendant.
As for the other matches.... we shall see. Janus game he got it early, Morrigan game he got it late.
Im not sure. Im not sure about this item as much as I like Pridwen and Fail-Not.
Should be getting spear of magus before shaman's ring, especially since your first 2 items don't have any pen and spear of magus is core on Merlin.
I haven't found the pen to be necessary early on in most games. Merlin can typically do much better with the power and MS. The tanky characters aren't really that big of a focus for Merlin as early on. And, both items are relatively cheap so both get up fairly quick. By the time Merlin actually needs spear he should have it if you haven't got far behind.
Merlin can typically do much better with the power and MS. The tanky characters aren't really that big of a focus for Merlin as early on.
You have no idea what base protections are, do you? All characters, squishy or tank, have base magical protections. Take Ra for instance, he has 30 magical protections at level 1 (+0.9 per level until level 20), you increase your damage massively by having Spear of Magus, which is why I suggested Shaman's ring later in the build. By having Spear of Magus after getting a few ticks of from one of his DoT abilities your next abilities that hit with the passive of magus active will effectively deal basically true damage. And by the time you have pendant + boots and you're building into your third item the support/solo and/or maybe even the jungle may have a magical protection item in their build. Please stop being stubborn.
At the very least get shoes of the magi if you're going to delay magus (a core item on him) to 4th item (not including blessing).
Your start can be easily made a lot stronger if you replaced Shoes with Lost Artifact as the power and MP5 you gain from it is much more worth it than the 6% MS you get with Shoes, as this would help out your early game a lot better. 6% MS won't help you in escaping ganks or do more poke damage so I'd pick Mage's Blessing, Lost Artifact, Healing Potion's and Mana Potion's.
Furthermore, I'd adjust the PO a little. You should make Spear of the Magus your 3rd item instead of Shaman's Ring as it's passive won't be utilised effectively until later on in the game when teamfights are more abundant. To further justify this, getting Spear of the Magus 3rd would help you tremendously in the early/mid game as you would have all your abilities unlocked (and levelled a few ranks) so you can take advantage of Spear of the Magus's passive.
However apart from that, (sorry if that sounded arsey), add in a couple of situationals such as Obsidian Shard for tank shred or Divine Ruin for anti- heal.
Hope this helps - UPLAR
What I meant was to buy Lost Artifact instead of Shoes but buy Shoes of Focus before getting Chronos' Pendant on your first back, (hope that makes sense lol).
Therefore you're able to finish your boots on your first back as well receive the power/MP5 from Lost Artifact. Also this start will lighten the expensive cost of Chronos' Pendant on your second back. Everything else you've said I agree with.