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You better believe it! (Season 5)

13 0 200,584
9.7
by JoelsLegacy updated February 13, 2018

Smite God: Da Ji

Build Guide Discussion 8 More Guides
Tap Mouse over an item or ability icon for detailed info

Da Ji Build

Spawn Items (Early Game)

Build Item Assassin's Blessing Assassin's Blessing
Build Item Boots Boots
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Full Build (Late Game)

Build Item Warrior Tabi Warrior Tabi
Build Item Shifter's Shield Shifter's Shield
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Titan's Bane Titan's Bane
Build Item Bloodforge Bloodforge
Build Item Malice Malice

Alternative Item #5

Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker
Build Item The Crusher The Crusher

Alternative Item #6

Build Item Deathbringer Deathbringer
Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker
Build Item The Crusher The Crusher

Relic 1

Build Item Heavenly Wings Heavenly Wings
Build Item Horrific Emblem Horrific Emblem
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Cloak of Meditation Cloak of Meditation

Relic 2

Build Item Aegis Amulet Aegis Amulet
Build Item Horrific Emblem Horrific Emblem
Build Item Magic Shell Magic Shell
Build Item Purification Beads Purification Beads
Build Item Shield of Thorns Shield of Thorns

Da Ji's Skill Order

Horrible Burns

1 X Y
Horrible Burns
2 7 8 9 10

One Thousand Cuts

2 A B
One Thousand Cuts
1 4 6 11 12

Trickster Spirit

3 B A
Trickster Spirit
3 13 14 15 16

Paolao

4 Y X
Paolao
5 17 18 19 20
Horrible Burns
2 7 8 9 10

Horrible Burns

1 X
Da Ji heats up her claws, causing her next successfully hit Basic Attack to burn the target, dealing instant bonus damage, additional damage every 1s for 3s and Slowing them for 3s. Da Ji gains Haste when this ability activates, which lasts until she hits a target.

Ability Type: Stim
Burst Damage: 30 / 60 / 90 / 120 / 150 (+25% of your Physical Power)
Damage per Tick: 10 / 20 / 30 / 40 / 50 (+20% of your Physical Power)
Slow: 15 / 20 / 25 / 30 / 35%
Cost: 50
Cooldown: 9s
One Thousand Cuts
1 4 6 11 12

One Thousand Cuts

2 A
Da Ji lashes out with her claws at nearby enemies, executing 4 strikes that damage all enemies in range and apply the Bleed from Torture Blades.

While this ability is channeling Da Ji moves freely in all directions, gains 40% Movement Speed, immunity to Slows and Knockups, and her tails mitigate Damage dealt to her by Enemy Gods who are behind her.

Ability Type: AOE
Damage per Hit: 35 / 55 / 75 / 95 / 115 (+40% of your Physical Power)
Damage Mitigation: 20 / 25 / 30 / 35 / 40%
Range: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Trickster Spirit
3 13 14 15 16

Trickster Spirit

3 B
Da Ji selects a single allied or enemy target and teleports to their location after a short delay. Upon arriving at the target, she lashes out with her claws, dealing damage and applying the Bleed from Torture Blades to all enemies around her.

Ability Type: Teleport
Damage: 80 / 120 / 160 / 200 / 240 (+80% of your Physical Power)
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Paolao
5 17 18 19 20

Paolao

4 Y
Da Ji summons her signature torture device, the Paolao. As she hovers above the device she may fire up to 3 shots. Enemy gods hit take damage and become Chained and Slowed. At the end of her ability chained enemies are pulled to the Paolao becoming Stunned and then taking damage 3 times over 2s. If a god hit by this ability becomes Crowd Control Immune at any time, they break the Chain on them and cannot be Chained again until this ability ends.

Ability Type: Projectile
Shot Damage: 70 / 80 / 90 / 100 / 110 (+50% of your Physical Power)
Chain Slow: 20%
Pull Damage per Tick: 60 / 90 / 120 / 150 / 180 (+20% of your Physical Power)
Pull Stun Duration: 1s
Range: 80
Cost: 100
Cooldown: 120s

About the Author

Just to throw this out there, This is my first guide. I know it's not very aesthetically pleasing. Feel free to share your opinion and tell me if I left anything out and I'll add it.

I play the Console version of smite, with nearly 700 hours. I started out on PC with nearly 500 hours but switched when it came to console, due to a bad PC. I do not play very much ranked, since I play with about 3-4 friends on the game. I am very flexible in the game, and can play any of the 5 roles, relatively well

I have a Youtube Channel, that I plan on resurrecting when I graduate: https://www.youtube.com/channel/UC01yHuOjmSDNyojkMnhMDBA
I also have a Twitch account, that I use to occasionally stream through my PS4: https://www.twitch.tv/harambeplayzgamez

PSN: TheBritishZombie

Pro's&Con's

Pro's

-Great Mid/Late Game
-High Burst Damage
-Good Clear
-Powerful DoT
-Great Potential Ult
-Decent Escape Potential

Con's



-Weak Early Game(Comes online at level 6-7)
-Fairly Squishy
-Escape and Initiate are the same abilities.

Abilities

Passive: Torture Blades

-Applies a DoT for every basic attack. For each basic attack it applies a DoT for every second, for 2 seconds. This passive is refreshed every time you land a basic. This passive currently scales for 10% of your physical power.

Ability 1: Horrible Burns

- This ability buffs a basic attack.This is your primary source of damage. It has no duration; meaning it will last until used. This ability can be used to reset auto attack chains. Simply: AA, activate ability, AA. DOES NOT TRIGGER Heartseeker

Ability 2: One Thousand Cuts

- an AOE ability that deals damage in a 180 degree cone. This is your main wave clear, and secondary damage to Horrible Burns. Daji gains movement speed, and slow immunity while this is active. Your tails will mitigate damage from behind. This triggers Daji's passive

Ability 3: Trickster Spirit

- This will be your primary initiation, and escape. This ability is a teleport, this can be used on any ally, minion, buff, or enemy. This ability deals AoE damage to targets around what you teleport to. This triggers Daji's passive.

Ability 4: Paolao

- This is a very interesting ability. It starts with Daji' going into the sky, similiar to Rama's Astral Barrage. Daji can fire up to 3 chains, that slow enemies on impact; this also applies a chain to the enemy. At the end of Paolao all chained enemies are pulled towards the Paolao. This ability can be ended early, which can catch enemies off guard, and pull them before they have a chance to purify it. A CHAIN CANNOT BE APPLIED TO A TARGET THAT HAS PURIFIED A PREVIOUS CHAIN.

Counters & Countering

Counters

Nemesis- Nemesis finds her way onto this list due to her shield Retribution-Using this ability lowers Daji's pressure, usually forcing her to take her own overtime damage

Agni-Barely making this list we have Agni, I put him here for his easy stun Noxious Fumes+any other ability. He also has high damage with the fact he has plenty of escape.

Nox-Nox also barely making this list, do to her cripple Shadow Lock & Silence Siphon Darkness Not to mention, she has escape potential with lots of damage.

Scylla-Scylla, was put on this list for the same reason as the previous two. Her root Sic 'Em is just enough for Scylla to get an easy kill from her Crush or I'm a Monster she also has an escape.

Hades-Hades' makes this list do to her silence Shroud of Darkness basically canceling out Daji's One Thousand Cuts effectively lowering her damage. He can also do large quick bursts of damage, heal, and escape.

Thanatos-Thanatos is a very obvious Da Ji counter. His high damage, high chase, and high escape potential give him a large advantage over her. However, this biggest issue is his Soul Reap to counter One Thousand Cuts removing a key damage ability.

Basic Counters-Anything with hard CC, or silence that can do an insane amount of damage.


Countering

    Like most assassins, she counters anyone that is squishy. No real specific gods here for her to counter, due to her not having CC besides the slow on
Horrible Burns which gives her plenty of time to kill anyone who doesn't instantly kill you.

Tips & Tricks

Animation Canceling

-Daji has the ability to cancel the animation of One Thousand Cuts at any time, including after the attack itself is finished. This allows you to use another attack faster, than letting the animation finish.

Auto Attack Chain Canceling

-Daji also has the ability to refresh her auto attack chain, allowing another auto almost instantly after the previous one. This is accomplished by using an auto attack then immediately after using Horrible Burns then clicking again immediately.

Canceling Paolao Early

-Daji has the ability to cancel Paolao early, pulling all chained enemies. But why is this important? This is important because you can get passed an opponents beads if you cancel it quick enough. Some people, will even waste the beads after they are pulled, allowing even more wreckage to happen.

About the Items

-Bloodforge is either a hit or miss item on lots of players. I tend to only use bloodforge when I play squishy assassins, that will be targeted late game. Like Da Ji. This item helps when fighting more then one opponent. The shield allows you to keep fighting afterwards, if their is no chance of escape.
-Malice is a very good item on Daji. She crits for about 600 on each crit, but the damage is not the important part of this item. The added overtime helps in fights, allowing you to dispose of your foes more efficiently.

Attack Speed Builds

- I personally do not find Attack Speed builds effective on Da Ji. However you can use whatever you want.

Updates

2/23/18 Added Crusher to alternative items

Coming Soon

-Video's to simplify the text
-Builds for other lanes/gamemodes
-Scores & Stats from my games.


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1
Prismane (1) | March 2, 2018 10:53pm
I was never impressive with Da Ji. However, when I did this build (which I used in arena) I ended up getting 29 kills, one penta kill, and a few quadra kills. I only died 4 times. Great build!!
1
RipleyW (6) | March 2, 2018 5:30pm
Love this guide it helpeded me improve alot, this is my kda with this build
1
IceColdPappsi (13) | February 13, 2018 6:32pm
Um, are you even allowed to level an ability four times in a row?
1
JoelsLegacy | February 15, 2018 8:10pm
In essence yes, and I believe this is the best way to do it for Daji's abilities, since I don't use her ult for damage.
1
Branmuffin17 (394) | February 13, 2018 8:42pm
Ummmmmmm yes Papps. Within certain rules, you can level an ability 4 times in a row exactly as Joel is indicating in this guide. You can only get a skill to level 5 once you hit level 9, but the soonest he does this is level 10.
1
IceColdPappsi (13) | February 14, 2018 7:17pm
Aight cool, just making sure. Was hecka confused as to how you could get that maxed so soon.
1
Rygor | February 10, 2018 9:12am
I really like the build but personally I would switch out Malice for The Crusher. It doesn't have as much dot damage but the stats it gives make it a much better item than Malice imo.
2
JoelsLegacy | February 13, 2018 4:17pm
I have recently started using this item, in place of bloodforge and I've really liked it, I forgot about its new passive and has worked very well. Good choice.
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