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Xballin!: How to Ball Hard

2 3 14,118
by chewydown updated May 16, 2014

Smite God: Xbalanque

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Xbalanque Build

Starter Items

Build Item Death's Toll Death's Toll
Build Item Boots Boots
Build Item Teleport to Towers Teleport to Towers

Mid/Late Game

Build Item Warrior Tabi Warrior Tabi
Build Item Transcendence Transcendence
Build Item Rage Rage
Build Item Titan's Bane Titan's Bane
Build Item Hastened Fatalis Hastened Fatalis
Build Item Deathbringer Deathbringer
Build Item Teleport to Gods Teleport to Gods
Build Item Weakening Curse Weakening Curse

Situational: only switch with Transcendence if absolutely needed.

Build Item Bloodforge Bloodforge
Build Item Heartseeker Heartseeker

Arena Actives

Build Item Weakening Curse Weakening Curse
Build Item Aegis Pendant Aegis Pendant

Xbalanque's Skill Order

Branching Bola

1 X Y
Branching Bola
5 11 14 17 18

Poison Darts

2 A B
Poison Darts
1 2 7 8 13

Rising Jaguar

3 B A
Rising Jaguar
3 4 9 10 15

Darkest of Nights

4 Y X
Darkest of Nights
6 12 16 19 20
Branching Bola
5 11 14 17 18

Branching Bola

1 X
When Xbalanque toggles on this ability, his Basic Attacks deal additional damage. When the bola hits, it splits into 2 that hit enemies up to 30 units behind the target for 37.5% damage (on-hit effects do not apply). Pressing the ability again cancels the toggle.

Ability Type: Buff
Damage: 10 / 20 / 30 / 40 / 50
Cost: 5 / 8 / 11 / 14 / 17 per shot
Cooldown: .5s
Poison Darts
1 2 7 8 13

Poison Darts

2 A
Xbalanque shoots 15 darts in a cone in front of him, dealing damage with each one. An enemy can be hit by 5 darts, with the other 4 doing 30% damage. Enemies hit are poisoned, taking additional damage every .5s and are Slowed.

Ability Type: Cone
Damage Per Dart: 30 / 45 / 60 / 75 / 90 (+40% of your Physical Power)
Poison Damage: 10 / 15 / 20 / 25 / 30 (+10% of your Physical Power)
Poison Slow: 20%
Poison Duration: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Rising Jaguar
3 4 9 10 15

Rising Jaguar

3 B
Xbalanque rushes forward and then jumps into the air. While in the air, he fires darts at all nearby enemies, dealing damage to all in the area. Any enemies that were poisoned by Xbalanque take additional damage.

Ability Type: Dash
Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Physical Power)
Additional Poisoned Damage: 40%
Damage (Max): 104 / 169 / 234 / 299 / 364 (+39% of your Physical Power)
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Darkest of Nights
6 12 16 19 20

Darkest of Nights

4 Y
Xbalanque shrouds enemies in darkness for 3s. During this time, Xbalanque's Basic Attack range, Attack Speed and Movement Speed are increased.

Ability Type: Area
Attack Speed: 20 / 30 / 40 / 50 / 60%
Movement Speed: 20 / 30 / 40 / 50 / 60%
Basic Attack Range Increase: 40
Cost: 100
Cooldown: 90s

Introduction

Alright this build is my personal build that I use for Xbalanque. It's a no nonsense build that tries to make Xbal the hardest hitting monster in any match, aka a baller. I promise, if you play properly you will be able to cut down a Vamana in his ult form. I apologize, there is a lot to read but it's all here just to help you play the best Xbalanque you can.

Note: This is an all purpose build.

Pros / Cons

Pros
- High Crits -
- Fast Damage -
- Early Lane Sustain -

Cons
- Squishy -
- No Late-game Lifesteal -
- Difficult to fight large groups alone -

Items

Transcendence; is important to Xbal; probably one of the most. It allows you to keep a high sustain on your mana. Why does Xbal need high mana? because of: Branching Bolas, this is gonna be your main way of killing and it eats mana up.

Rage; usually this can come before Transcendence if you are comfortable with playing Xbal. The reason for that is, early crits equal early kills, which equals early passive. Critical is crucial to almost any hunter, so buy this as soon as you can.

Titan's Bane; this is the only real penetration item you will need, what this does is basically make sure that all your speed and crits aren't for nothing. It is also what allows you to be a Guardian slayer, so that all their defense does not block you.

Hastened Fatalis; a saving grace, will allow you to juke and 1v1 like a pro. Fatalis combined with your crits, no one will be able to escape you and you will of course be capable of cutting down tanks like a chainsaw to a tree.

Deathbringer; technically with Deathbringer you can get this before rage, or even after... but no matter what you must have them both. They are like twin sisters, gotta have em both. Using them both, your crits will very easily be 700-900 per hit and you can almost get two crits on an opponent in literally a second.

Actives

Teleport to God; Now actives are usually personal preference but I do recommend this. It allows you to get to the fight as fast as possible. Using this with,Darkest of Nights, is such a great combo. I highly recommend it, and plus... it will scare the **** out of your opponents because most of the time they will look towards the jungle for your gank.

Weakening Curse; Basically good in any game mode, use this in a group of enemies and pick them off quickly. With your high crits and attack speed they basically wont be able to do anything to escape you; and that is a promise. Always take advantage of great actives like this, there is no shame in it.

Skills

Poison Darts; why should you get this first? because this is your DOT: Damage Over Time, which is very important for early game lane clearing. Things likeBranching Bolas, will only devour your mana early, so you wanna poison, then attack with your basics. Usually using the darts from the side as to hit all the minions in a line.

Also, for late-gamePoison Darts, I'm aware that using this with your...Rising Jaguar, is the combo of doing things. But, never be afraid to slap some poison on your enemy then hit them with your one. One last thing, the more poison you hit your enemy with, the more damage, keep that in mind.

Note: Swinging your mouse right will make the darts come out closer for single target damage. Swinging your mouse left will make the darts come out wider, for multiple target damage.


Rising Jaguar; Xblanque's jump, his get away, and harasser. This will be the second skill you focus on after darts, mainly because of them being a combo, and two, it is how you get away from a bad situation fast. With Hastened Fatalis, you will be able to jump further and faster after hitting your opponent with your one. Also, this will most likely be your early game killer, since you can chase people who over step a little too far; and if you wanna piss some people off, kill shot that enemy they worked their butt off to kill. ;)

Branching Bolas; the late game killer, the tank slayer, and tower destroyer. This skill mixed with all your items and your passive will make you a two shot monster. Always have this up when you are going into a team fight, or chasing an enemy.

Darkest of Nights; Xblanque's ult and honestly more difficult to use than people would expect. Use it too early and it is wasted, use it too late and you are dead. What I recommend is saving this to save teammates, never be afraid to help a teammate on the other side of the map. Two, use it to chase down kills, this extends the reach of your basic attack and of courseBranching Bolas. This will also make you faster, giving you the speed on top of your fatalic to chase a foe, or of course to run away.

Note: All kills earned by teammates while they are under the effect of your ult will get you assists.

Gameplay Video



A Conquest Video will be added when I find the time.

Summary

I hope you guys at least took something from my guide and put it into your own game. I made this because I see a lot of new Xbalanque's using Heartseeker, Qin Sais, and Devourers Gloves and wondering why they can't kill people. So this is just my "try this" guide, if you have any questions at all please ask, I will answer them to the best of my ability; thanks for reading. :)

By the way, I plan to keep making this guide better and better as the game changes.

End Results

Spoiler: Click to view

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1
FerrumSlash (70) | May 19, 2014 5:20am
I see lots of improvements in your guide. >_<

Item explanation. Check.
Skill explanation and order. Check.
Gameplay VIDEO. Check.

Transcendence is actually a good item to build on the mana-hungry Xbalanque. Props on that. And that idea of teleport to god-ulti combo.

We'll need some explanation on his pros and cons though. What do you mean by early lane sustain? If i see your build your early lane sustain comes from Death's Toll, which is something that even Apollo or Anhur can use. And the con 'no late game lifesteal' is actually a matter of build.

All in all, my first sentence sums up this version of your guide. I hope you'll continue to improve it in the future.

Cheers.

P.S. I miss that 'ghetto' style of writing from the initial version XD
1
FerrumSlash (70) | May 12, 2014 4:54am
First of all, i love your writing style (no,really).

But your guide has some SERIOUS problems.

-You lack explanation in Xbalanque's skills
-Try adding stuff like pros/cons or even gameplay as well.
-Try to use BBCoding. TormentedTurnip made a guide on it.

Structure your item explanations as well, and change it's heading. people will get confused.

A downvote from me. I'll be waiting for you to update your guide.

FerrumSlash out.
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