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Ullr Conquest Mid/ADC (7.11)

81 14 368,118
9.8
by Kriega1 updated November 14, 2020

Smite God: Ullr

Build Guide Discussion 23 More Guides
Choose a Build: Mid (Page 1)
Mid (Page 1) ADC (Page 2)
Tap Mouse over an item or ability icon for detailed info

Ullr Build

Start 1

Build Item Charged Morningstar Charged Morningstar
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Start 2

Build Item Mage's Blessing Mage's Blessing
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2

Example Build 1 (Lategame Tank DPS)

Notes Swap Asi for Brawler's Beat Stick or Odysseus' Bow for Toxic Blade if you need Anti-Heal.

Notes

Swap Asi for Brawler's Beat Stick or Odysseus' Bow for Toxic Blade if you need Anti-Heal.

Build Item Warrior Tabi Warrior Tabi
Build Item Transcendence Transcendence
Build Item Asi Asi
Build Item Atalanta's Bow Atalanta's Bow
Build Item Qin's Sais Qin's Sais
Build Item Odysseus' Bow Odysseus' Bow

Example Build 1 Lategame

Notes Can swap Heartseeker for Berserker's Shield or Titan's Bane or Fail-Not or Silverbranch Bow.
Build Item Elixir of Speed Elixir of Speed
Build Item Transcendence Transcendence
Build Item Heartseeker Heartseeker
Build Item Asi Asi
Build Item Atalanta's Bow Atalanta's Bow
Build Item Qin's Sais Qin's Sais
Build Item Odysseus' Bow Odysseus' Bow

Example Build 2 (Burst build)

Notes Swap Jotunn's Wrath or The Crusher for Brawler's Beat Stick if you need Anti-Heal.

Can swap Jotunn's Wrath for Fail-Not (get it after Crusher though).

Can swap Titan's Bane for Atalanta's Bow.

Notes

Swap Jotunn's Wrath or The Crusher for Brawler's Beat Stick if you need Anti-Heal.

Can swap Jotunn's Wrath for Fail-Not (get it after Crusher though).

Can swap Titan's Bane for Atalanta's Bow.

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker
Build Item Titan's Bane Titan's Bane

Example Build 2 Lategame

Notes Don't get Jotunns/Bloodforge/Heartseeker if you need consistent AA tank shred, instead get items like Atalanta's Bow and Qin's Sais.

Can also swap Odysseus' Bow for Qin's Sais, Asi, Berserker's Shield, or Bloodforge.

Notes

Don't get Jotunns/Bloodforge/Heartseeker if you need consistent AA tank shred, instead get items like Atalanta's Bow and Qin's Sais.

Can also swap Odysseus' Bow for Qin's Sais, Asi, Berserker's Shield, or Bloodforge.

Build Item Elixir of Speed Elixir of Speed
Build Item Transcendence Transcendence
Build Item Odysseus' Bow Odysseus' Bow
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker
Build Item Titan's Bane Titan's Bane

Example Build 3

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Atalanta's Bow Atalanta's Bow
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais

Example Build 3 Lategame

Notes Can sell The Crusher late for Odysseus' Bow or Berserker's Shield.
Build Item Elixir of Speed Elixir of Speed
Build Item Transcendence Transcendence
Build Item Heartseeker Heartseeker
Build Item The Crusher The Crusher
Build Item Atalanta's Bow Atalanta's Bow
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais

Example Build 4

Notes Swap The Crusher for Brawler's Beat Stick if you need Anti-Heal.

Notes

Swap The Crusher for Brawler's Beat Stick if you need Anti-Heal.

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Fail-Not Fail-Not
Build Item Atalanta's Bow Atalanta's Bow
Build Item Heartseeker Heartseeker

Example Build 4 Lategame

Notes Can swap Qin's Sais for Wind Demon or Odysseus' Bow.

Notes

Can swap Qin's Sais for Wind Demon or Odysseus' Bow.

Build Item Elixir of Speed Elixir of Speed
Build Item Transcendence Transcendence
Build Item Qin's Sais Qin's Sais
Build Item The Crusher The Crusher
Build Item Fail-Not Fail-Not
Build Item Atalanta's Bow Atalanta's Bow
Build Item Heartseeker Heartseeker

Main Relics

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Alternative Items

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Hydra's Lament Hydra's Lament
Build Item Ninja Tabi Ninja Tabi
Build Item Mantle of Discord Mantle of Discord
Build Item Magi's Cloak Magi's Cloak
Build Item Shifter's Shield Shifter's Shield
Build Item Void Shield Void Shield
Build Item Ichaival Ichaival
Build Item Genji's Guard Genji's Guard
Build Item Ancile Ancile
Build Item Rage Rage
Build Item Demon Blade Demon Blade
Build Item Deathbringer Deathbringer
Build Item Bloodforge Bloodforge
Build Item Chalice of Healing Chalice of Healing
Build Item Berserker's Shield Berserker's Shield
Build Item Silverbranch Bow Silverbranch Bow
Build Item Blink Rune Blink Rune
Build Item Magic Shell Magic Shell

Ullr's Skill Order

Bladed Arrow / Thrown Axe

1 X Y
Bladed Arrow / Thrown Axe
1 3 5 7 9

Expose Weakness / Invigorate

2 A B
Expose Weakness / Invigorate
10 15 16 18 19

Hail of Arrows / Glory Bound

3 B A
Hail of Arrows / Glory Bound
2 4 6 8 11

Wield Axes / Wield Bow

4 Y X
Wield Axes / Wield Bow
12 13 14 17 20
Bladed Arrow / Thrown Axe
1 3 5 7 9

Bladed Arrow / Thrown Axe

1 X
Ranged: Ullr fires a bladed arrow in a line, dealing damage and passing through all targets it hits.

Melee: Ullr throws an axe in a line, hitting a single target dealing damage and Stunning it.

Ability Type: Line, Stun, Damage
Damage (Bow): 60 / 110 / 160 / 210 / 260 (+70% of your Physical Power)
Damage (Axe): 50 / 80 / 100 / 140 / 170 (+70% of your Physical Power)
Stun Duration (Axe): 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Expose Weakness / Invigorate
10 15 16 18 19

Expose Weakness / Invigorate

2 A
Ranged: Ullr gains bonus Attack Speed for 5s.

Melee: Ullr gains bonus Move Speed for 5s.

Ability Type: Buff
Attack Speed (Bow): 20 / 25 / 30 / 35 / 40%
Move Speed (Axe): 20 / 22.5 / 25 / 27.5 / 30%
Duration: 5s
Cost: 50
Cooldown: 14s
Hail of Arrows / Glory Bound
2 4 6 8 11

Hail of Arrows / Glory Bound

3 B
Ranged: Ullr fires a volley at his target location, dealing damage.

Melee: Ullr leaps to his target location, dealing damage in an AoE on arrival.

Ability Type: Circle, Leap, Damage
Damage (Bow): 80 / 120 / 160 / 200 / 240 (+100% of your Physical Power)
Damage (Axe): 50 / 80 / 110 / 140 / 170 (+50% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Wield Axes / Wield Bow
12 13 14 17 20

Wield Axes / Wield Bow

4 Y
Ullr changes stance. He gains half of the stat bonuses when in the opposite stance.

Ranged: Ullr uses his yew bow, removing Disarms and gaining additional attack speed.

Melee: Ullr uses his axes, removing Disarms and gaining additional Physical Lifesteal.

Ability Type: Buff
Physical Power (Bow): 20 / 26 / 32 / 38 / 44
Physical Lifesteal (Axe): 15 / 22.5 / 30 / 37.5 / 45%
Cooldown: 1s

Chapter Title

Ullr Conquest Builds.

I recommend using his 1/3 on quick or instant casting on Console. Set ground targeter to on, maybe consider putting the crosshair targeter on as well.

Pandacat's Ullr Guide:

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1
BlackMagic6722 | September 8, 2020 6:42pm
Thoughts on Panda's builds?
1
Kriega1 (143) | September 9, 2020 2:05am
Pandacat's? Yeah they're good. (His more recent builds, not the ones in the video which are outdated)
1
bbrem123 | May 2, 2020 8:33am
Would you ever build crit with Ullr? I feel like I only do damage with his ability combo and not his autos. Make my end damage far lower than with gods like Hou Yi with Crit build.

Does crit build make his ability not hit hard or something?
1
Kriega1 (143) | May 2, 2020 9:12am
You could, but I don't think it's that necessary. Especially since his passive attack speed from his ult isn't that high / he lacks a high attack speed steroid, who could do better with crit. Like you could go Trans > Ninja > Asi/Crusher > Exe > Rage > Deathbringer > Sell boots and get Wind Demon/Titans but it's meh compared to one shotting with ability based build (and the good poke) or having the consistent dps from a qins build. But you could try it out (but it will really suck into thorns/Spectral especially on Ullr).

You can also just throw an O-Bow late into an ability based build when selling your boots if you want, to help with structure dps, and the AoE proc shred.

Pandacat (Pro ADC) does mention a crit build for Ullr here on his guide for him: https://www.youtube.com/watch?v=WhqHPm_jwko
1
Certux | May 31, 2019 4:46pm
Why don't you build Asi? I have heard a lot of pros talk about Asi being op and a must item on hunters atm
1
Gulfwulf (81) | May 31, 2019 9:24pm
He does in example build 8. Also, Asi is very powerful right now, what with it's added power and buffed passive lifesteal. It's no longer a bridge item you sell late, you keep it for the entire match.
1
Kriega1 (143) | June 1, 2019 2:56am
Build 12 has it listed too (Mid)
1
Kriega1 (143) | May 31, 2019 4:48pm
But I do have builds with asi listed?
1
Sexy Palpatine | March 27, 2019 5:37am
Any particular reason why you shouldn’t build Hunter’s Blessing as a starter?
2
Kriega1 (143) | March 27, 2019 11:16pm
Well it depends on what you're going for:

Mage's Blessing gives:

+10 Bonus physical Ability Damage
+10 Physical Power
+2 MP5 Per 10% Missing Mana

and +10% CDR when it's evolved.

So if you hit someone with his 1 and 1+3 combo if you have Mage's Blessing you're getting +10 physical ability damage added to each hit, for a total of 3 times, that's not including the 10 power from Mage's Blessing that also is added to your ability scalings and basic attack damage (which is 100% of your physical power), as you typically AA-cancel when performing the combo.

Ullr can also easily apply Mage's Blessing to the whole wave with his bow stance 1 and at least 3 minions with his 3 (more if you group them up with autos).

And of course with the evolved version giving 10% cdr you will have your abilities up more often. The "2 MP5 Per 10% Missing Mana" gives some mana sustain during laning phase but only really when your mana is low, which is a drawback compared to Hunter's Blessing's constant 10 MP5.



Hunter's Blessing gives:

+15 Basic Attack Damage
+10 MP5

and when evolved gives 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

So before being evolved, compared to Mage's Blessing, Hunter's Blessing is only giving an extra +5 physical damage to your autos, as it's +15 basic attack damage, while Mage's Blessing has 10 physical power and as hunter's have 100% of their physical power scaled to their autos, Mage's Blessing gives Ullr +10 physical damage to each of his autos.

Of course though, Hunter's Blessing does provide the constant 10MP5 compared to Mage's Blessing which is better consistent mana sustain compared to Mage's Blessing unless your mana is really low, as Mage's Blessing gives 2 MP5 per 10% missing mana which would result in 18MP5 at 90% missing mana.

When evolved, you're going to be getting that extra 15 basic attack damage to make a total of 30 basic attack damage compared to the max 10 from Mage's Blessing's physical power, plus the 15% attack speed which will enhance your basic attack dps. At this point, Hunter's Blessing will be much better for direct boxing with auto attacks, but at this point we're counting the evolved version. The non-evolved version won't be that strong on him compared, and perhaps will reduce the chances of first blood compared to an early Mage's Blessing paired with a full combo of his axe 1, bow 1 and bow 3, with perhaps some AA-cancels in between depending on your skill.



Finally, we're left with Charged Morningstar. Tier 2 version of Transcendence.

It gives:

+20 Physical Power
+150 Mana
+4 MP5

This start of course contributes +20 physical basic attack damage + lends 20 physical power to your ability scalings. The 150+ mana will help you cast 2 or 3 extra abilities before your mana bar is empty (If we forget MP5). The +4MP5 is quite small, but it's still more MP5 than Mage's Blessing if you have only 10% of your mana bar missing with Mage's Blessing, but is equal (or less) if you have 20% missing mana (or more) with Mage's Blessing.

Generally, Charged Morningstar will be a weaker lane start than going Mage's Blessing and Morningstar except for raw basic attack dps (and not by much) and will be outclassed eventually by evolved Hunter's Blessing and Morningstar, but is stronger before being Hunter's Blessing becomes evolved.

We also need to consider that it's more gold efficient that going a starter item, as instead of "wasting" 700 gold for a starter item, you're giving 1200 gold for the tier 2 of Transcendence, which allows you to get the tier 3 version when you have 1400 gold (as opposed to 2050 gold if you went either blessing and Morningstar.



So really, Hunter's Blessing is only something I would consider on Ullr if I was going to be boxing an ADC with autos often once it's evolved and/or I paired it with Spiked Gauntlet if I wanted to build Devourer's Gauntlet as the lifesteal it gives only applies on basic attacks (and lifesteal heals the more damage you do) for physical gods (only Soul Eater gives physical gods ability lifesteal). But of course, Devourer's Gauntlet isn't really built on an ability-based hunter like Ullr, so really gives less of a reason to build Hunter's Blessing on him.

In most cases I go with Charged Morningstar start unless I needed extra clearing or poking potential or just want more sustain in lane for the early game, in which case I go with Mage's Blessing - especially useful in the mid lane with the cdr it provides which assists with camp and wave clear due to having your abilities up more often, improving your farming.

However, so far I haven't factored in physical protections from gods, which of course will reduce the damage received from abilities and autos from any of the starts. If you really wanted to test the early game level damage you could use a DPS calculator or test it in jungle practice on the god bots.



For other ability based adcs, you should factor in how many abilities you can use for wave clear, their size, and what their base cooldown is as to whether you decide upon Hunter's Blessing or Mage's Blessing, for example, on Skadi there could be more of a reason to go Hunter's Blessing on her than with Ullr (ignoring the stats that Kaldr borrows from Skadi and how it factors overall). For Auto-Attack based ADC's you generally have some sort of AA-stim or better Auto Attack damage (due to base stats or passives) which encourages Hunter's Blessing.
4
Kriega1 (143) | March 30, 2019 12:13am
(Did I write this for nothing?)
Load more comments (1 more replies) →
2
Gulfwulf (81) | March 27, 2019 10:22am
You can, but they get more use out of mage's due to what Vini said.
1
Kriega1 (143) | March 27, 2019 11:38pm
Vini didn't really explain why though.
1
Vini_sds (13) | March 27, 2019 5:47am
Mage's Blessing is useful for ability based hunters like Ullr and Neith, since abilities are their primary source of damage, not auto attacks.
1
Sexy Palpatine | March 27, 2019 9:46am
Ok that makes sense. Just need to work on the aim then. Their autos still do a ****ton if built correctly
Load more comments (1 more replies) →
1
GT JFuzzyTBMS (1) | November 26, 2018 1:59pm
Wow these build are insane as soon as you get that pen you shred through them, thank you for the builds
1
Branmuffin17 (394) | July 9, 2018 10:21am
I suck w/ Ullr =(

That unorthodox jungle build looks interesting.

Solid builds overall. Explanation of when to use which build, or what advantages each gives would be nice.
1
boogiebass (46) | July 9, 2018 10:26am
Branmuffin17 wrote:
I suck w/ Ullr =(


Yes you do
1
Gulfwulf (81) | July 9, 2018 1:45pm
boogiebass wrote:
Yes you do

Not as bad as I do with Jing Wei.
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League of Legends Build Guide Author Kriega1
Ullr Conquest Mid/ADC (7.11)
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