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Thoth | S9

23 4 47,730
8.9
by michalos9000 updated February 10, 2022

Smite God: Thoth

Build Guide Discussion 0 More Guides
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Thoth Build

Start

Build Item Sands of Time Sands of Time
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
Build Item Purification Beads Purification Beads

Build #1

Notes You can buy Calamitous Rod of Tahuti or Staff of Myrddin
Your choice

Notes

You can buy Calamitous Rod of Tahuti or Staff of Myrddin
Your choice

Build Item Pendulum of Ages Pendulum of Ages
Build Item Divine Ruin Divine Ruin
Build Item Spear of Desolation Spear of Desolation
Build Item Staff of Myrddin Staff of Myrddin
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard

Build #2

Notes You can buy Spear of the Magus or Divine Ruin if you need anty heal

Notes

You can buy Spear of the Magus or Divine Ruin if you need anty heal

Build Item Pendulum of Ages Pendulum of Ages
Build Item Spear of Desolation Spear of Desolation
Build Item Spear of the Magus Spear of the Magus
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard

Build #3

Build Item Pendulum of Ages Pendulum of Ages
Build Item Divine Ruin Divine Ruin
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard

Thoth's Skill Order

Hieroglyphic Assault

1 X Y
Hieroglyphic Assault
1 4 6 7 9

Evade and Punish

2 A B
Evade and Punish
2 8 11 12 13

Glyph of Pain

3 B A
Glyph of Pain
3 15 16 18 19

Final Judgement

4 Y X
Final Judgement
5 10 14 17 20
Hieroglyphic Assault
1 4 6 7 9

Hieroglyphic Assault

1 X
Thoth conjures three Hieroglyphs around him, ignoring the Basic Attack Movement penalty. His next 3 Basic Attacks pass through Enemies and apply Ability Damage instead. Additionally, these Basic Attacks deal an additional 25% damage to jungle minions. If these attacks pass through the Glyph of Pain, their range is increased by 30. Hitting an enemy with this ability increases the damage they take from each subsequent shot by 10% and reduces the cooldown by 0.5s (this can only occur once per shot).

Ability Type: Line, Damage
Damage Per Shot: 45 / 65 / 85 / 105 / 125 (+25% of your Magical Power)
Glyphs Spawned: 3
Range: 55/85
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 8s
Evade and Punish
2 8 11 12 13

Evade and Punish

2 A
Thoth dashes in the direction he is currently traveling. After dashing, for 5s Thoth's next basic attack is enhanced.

This projectile roots the first Enemy god hit while slowing all other enemies, and also deals Ability Damage.

If either the Dash or Attack passes through the Glyph of Pain, their respective range is increased by 30.

Ability Type: Dash, Root, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Magical Power)
Root and Slow Duration: 1.5s
Slow: 30%
Dash Range: 45
Attack Range: 55/75
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16 / 15 / 14 / 13 / 12s
Glyph of Pain
3 15 16 18 19

Glyph of Pain

3 B
From his book, Thoth conjures forth a Hieroglyph in front of him. Thoth's ability projectile passing through the glyph receive increased damage, and a range increase of 30. This damage does not trigger item effects.

Thoth and allies' Basic Attack projectiles also receive a lesser damage bonus, but no range increase.

Ability Type: Area, Buff, Damage
Ability Bonus Damage: 15 / 25 / 35 / 45 / 55 (+5% of your Magical Power)
Basic Attack Damage: 30 / 35 / 40 / 45 / 50 (+5% of your Magical Power)
Range: 55
Cost: 25 / 30 / 35 / 40 / 45
Cooldown: 5s
Final Judgement
5 10 14 17 20

Final Judgement

4 Y
Thoth begins summoning pages from his book, up to a maximum of four. When all four have been summoned, he sends them forward damaging all Enemies in their path.

Thoth may activate this ability again to fire the ability early, doing a reduced amount of damage based on the number of glyphs currently summoned. Alternately he may cancel this ability at a cost of 30 Mana.

Ability Type: Line, Damage
Damage: 420 / 480 / 540 / 600 / 660 (+120% of your Magical Power)
Range: 100/130
Cost: 100
Cooldown: 90s

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League of Legends Build Guide Author michalos9000
Thoth | S9
Table of Contents

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