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Bacchus, the god of wine, is a tanky mage who excels in CC and AOE damage. Here I try and explain why I think going a high magic power build results in wins.
The items I chose haven't failed my thus far. I have a mix of high magic power and high resistances to make it so I can get into the fight and unload my entire arsenal safely.
1. Your first item depends on who you think you'll be laning against. If your lane opponent is predominately physical damage, Start with a Wall of Absolution. The wall provides a solid amount of physical resistance and power along with some MP5 so you can spam abilities slightly more than normal. If your lane opponents are predominately magic damage, start with a Void Stone, it provides a large amount of magic resist and power. I normally buy rank 2 of either of these as my starting item, I feel like belly flop gives me ample escape early on.
2. For your second item I would choose Boots of the Magi. Even though he needs to be tanky, these boots provide a large amount of mana which allows you to use abilities in lane without feeling like you're being punished.
3. The third item is going to be whatever the first item that you didn't get was. If you took Void Stone take Wall of Absolution and vice versa.
4. You're going to want a bit more damage at this point, and Gem of Isolation is perfect. It provides everything we need, magic power and tankiness.
5. By your fifth item you're going to a little squishy especially when the other team has had the chance to build damage. Pick up a Hide of the Leviathan to bring you back in line with the rest of the players.
6. By this point the game either ended, or is really close. Pick up a Polynomicon to pile drive people after you've jumped in for some extra damage.
In regards to rank up order I prioritize as follows.
Rank 3 Void Stone/Wall of Absolution,Rank 3 Wall of Absolution/Void Stone, Rank 3 Boots of the Magi, Rank 3 Gem of Isolation, Rank 3 Hide of the Leviathan, Rank 3 Polynomicon.
Bacchus' skills have amazing utility and his abilities are why his team fight presence is so huge. His 1 ability gives him the boost he needs for his 2/3/4 abilities, along with giving him a nice little physical power boost to be able to damage between cooldowns. His 2 ability is a fantastic gap closer/CC and I believe his best ability. His 3 when drunk, provides a fantastic AOE stun, unfortunately it's fairly dodge-able. His 4/ult ability gives him a huge Physical power steroid along with a large damage nuke and the drunken effect towards his opponents, making it so escape is harder than normal.
Bacchus has the ability to murder creep waves in two different ways. One way being with his 1 ability and being smashed provides an absurd amount of physical power early, so you can melee down creep waves faster than most mages can aoe down yours. Or you can go the way of the mage and belly flop/burp the entire creep wave down.
- Incredible aoe potential.
- Devastating aoe CC.
- Good escape tools.
- Beats people with a turkey leg.
- Melee puts him in a tough position in some lanes.
- He is mana hungry for a large portion of the game.
- His early laning can be rough.
- Fairly high cooldowns.
In conclusion, I think Bacchus is easily one of the best Gods in smite atm. His pros are so good that his cons just get overshadowed. He can take a hit and dish it back in a devastating aoe. Pick this hero if you're looking to be a great team player, as everyone will thank you for just disrupting and destroying everything.
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