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The Better Birdman! - Thoth guide for mid laners (S6, 6.9)

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Smite God: Thoth

Build Guide Discussion (29) More Guides

Purchase Order

Start Notes Choose one item to be your start item + Mage's Blessing.

If your first item (beside the boots) will be:
Buy Mana Potions and Healing Potions with the rest of gold preferentially mana, 'cause you use a lot your skills and you are an ultra ranged mage so you can easily keep distance from the enemy.

Build Item Mage's Blessing Mage's Blessing
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Standard Build (no stacks) Notes Standard build for most situations. Even if the enemy has no healing, Divine Ruin helps Thoth due the stats it provides. Can also be built earlier if you are facing a healer on mid lane.

Replace Shoes of the Magi with Soul Gem late game after you have bought Elixir of Speed.

Build Item Shoes of the Magi Shoes of the Magi
Build Item Spear of Desolation Spear of Desolation
Build Item Divine Ruin Divine Ruin
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Shaman's Ring Shaman's Ring
Build Item Soul Gem Soul Gem

Damage options Notes Items you can build to get POWER and enhance your damage

Build Item Book of Thoth Book of Thoth
Build Item Book of the Dead Book of the Dead
Build Item Chronos' Pendant Chronos' Pendant
Build Item Divine Ruin Divine Ruin
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Shaman's Ring Shaman's Ring
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Spear of Desolation Spear of Desolation
Build Item Warlock's Staff Warlock's Staff
Build Item Staff of Myrddin Staff of Myrddin

Utility Items Notes Items you can build in some specific situations that may bring to you and your team some useful stats for these specific scenarios.

Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Winged Blade Winged Blade

Defensive Items Notes Items you may consider if you are getting focused for some enemy/are not able to keep yourself alive.

Build Item Void Stone Void Stone
Build Item Magi's Cloak Magi's Cloak
Build Item Celestial Legion Helm Celestial Legion Helm
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Stone of Fal Stone of Fal
Build Item Mantle of Discord Mantle of Discord

Relics Notes Usually the relics you will have.

Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Phantom Veil Phantom Veil

StackingBuild Example Notes Standard stack build for Book of Thoth. I recommend you rush Book of Thoth instead buy a blessing + t1 book.

Replace Shoes of the Magi with Soul Gem late game after you have bought Elixir of Speed.

Warning: EXTREME late game and expensive build that can make you really hurt your enemy with a single combo for a price of bad early/mid game. Use wisely.

Build Item Book of Thoth Book of Thoth
Build Item Shoes of the Magi Shoes of the Magi
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Shaman's Ring Shaman's Ring
Build Item Soul Gem Soul Gem

Defensive Oriented Build Notes If you are being focused in the match, here's a build that may help you.

With this combination you may fire your ulti and dash twice (130 units) to get away from the enemy without dying in the process and if you have your Soul Gem stacked you also may get a heal in the process.

Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Book of the Dead Book of the Dead
Build Item Spear of Desolation Spear of Desolation
Build Item Soul Gem Soul Gem
Build Item Obsidian Shard Obsidian Shard
Build Item Staff of Myrddin Staff of Myrddin

Early CDR Notes For those who like to spam skills, this is the build.

Replace Shoes of the Magi with Rod of Tahuti late game after you have bought Elixir of Speed.

Build Item Shoes of the Magi Shoes of the Magi
Build Item Divine Ruin Divine Ruin
Build Item Chronos' Pendant Chronos' Pendant
Build Item Ethereal Staff Ethereal Staff
Build Item Obsidian Shard Obsidian Shard
Build Item Soul Reaver Soul Reaver
Build Item Shaman's Ring Shaman's Ring

E-staff build

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Ethereal Staff Ethereal Staff
Build Item Soul Reaver Soul Reaver
Build Item Obsidian Shard Obsidian Shard
Build Item Shaman's Ring Shaman's Ring
Build Item Soul Gem Soul Gem

Thoth's Skill Order

Hieroglyphic Assault

Hieroglyphic Assault

1 X
1 4 6 7 9
Evade and Punish

Evade and Punish

2 A
2 8 10 11 12
Glyph of Pain

Glyph of Pain

3 B
3 15 16 18 19
Final Judgement

Final Judgement

4 Y
5 13 14 17 20
Array ( [extreme] => Array ( [0] => Array ( [god] => Array ( [god_id] => 59 [display_name] => Nox [url] => nox ) [scoreVal] => 1 [notes] => Her combo is deadly, due the silence/cripple. Be careful. ) ) [major] => Array ( [0] => Array ( [god] => Array ( [god_id] => 66 [display_name] => Ratatoskr [url] => ratatoskr ) [scoreVal] => 2 [notes] => Can easily put you in serious troubles on your worst moment, the lane phase. Avoid fight alone and pay attention around (and above) you to avoid ganks (please, put some wards). ) [1] => Array ( [god] => Array ( [god_id] => 42 [display_name] => Zhong Kui [url] => zhong-kui ) [scoreVal] => 2 [notes] => Just keep distance. He is really strong and tanky early game and if he gets closer to you, it's your end. ) ) [minor] => Array ( [0] => Array ( [god] => Array ( [god_id] => 65 [display_name] => Ah Puch [url] => ah-puch ) [scoreVal] => 4 [notes] => Just stay out of his range and dash out his explosions and you will be fine. ) [1] => Array ( [god] => Array ( [god_id] => 6 [display_name] => Anubis [url] => anubis ) [scoreVal] => 4 [notes] => He has 2 skills that makes a self root on him, no mobility so all you have to do is hit him with your 2 and build some anti heals. ) ) [even] => Array ( [0] => Array ( [god] => Array ( [god_id] => 32 [display_name] => Aphrodite [url] => aphrodite ) [scoreVal] => 3 [notes] => She tends to get closer to you hit her combo so try to keep distance and punish her with your dash, rush [[divine ruin]] and try to keep a constant poke with your 1 + 3 to apply divine's passive. ) [1] => Array ( [god] => Array ( [god_id] => 96 [display_name] => Baron Samedi [url] => baron-samedi ) [scoreVal] => 3 [notes] => Well his ulti and root is easily countered by your dash (use your 3 + 2 to get out of his ulti range). Just avoid fight without dash. ) [2] => Array ( [god] => Array ( [god_id] => 7 [display_name] => Bastet [url] => bastet ) [scoreVal] => 3 [notes] => A pain in the ass to deal with early game due her ultimate. Avoid fight when her ulti is up and you probably will defeat her. ) ) ) 1

Thoth' Threats

Maximum
1
Major
2
Even
3
Minor
2
Tiny
0
Click each Level on the left to view
Thoth' threats

Introduction




Art by G-CAT (R.I.P)
My name is x MysTeRioN z, an majority Xbox Player but sometimes I play on PC too. I'm a Brazilian nice guy who likes to play FPS, Racing, Plataform and RPG games. I like to study and read when I'm not playing and I'm also studying to be a lawyer. I do love cute characters. My xbox gamertag is the same as here: x MysterioN z.

I'm here to bring you this quick guide to play with Thoth on mid lane. My objective here is bring to you all you need to know and something else but not making a too long guide (such as my Cupid guide: Love, find your mark!). I want to tell everything you need to know about this birdman to play in mid and some more stuffs :v.

Best skin chibbi BY FAR

Thoth is a long-ranged mage who specialises in dealing high damage in short periods of time. Besides damage, Thoth also brings utility to the table. With his Glyph of Pain, towers take less time to destroy; especially as a group. Even individually, Thoth can arguably push faster than several other mages like Ra. However, he is no Sol. Evade and Punish is useful for setting up combos for allied gods while dashing into battle. Overall, Thoth's ability as a mid-laner is what kept at the top of tierlists for sometime.

Pros and Cons


Pros
  • High burst damage

  • Decent Cooldowns

  • Long range

  • Build-in penetration

  • Very good escape

  • Combo-orientated kit

  • Final Judgement can one-shot squishes gods

  • All abilities can go through walls
Cons
  • Low health and protections

  • No hard CC

  • Skills are easy to miss

  • Final Judgement is a massive hit or miss gamble

  • Dash has a long cooldown

  • Bad early game

  • Disrespectful laugh on almost any skin

Skills




Passive: Dead Reckoning

Thoth pens the names of his fallen opponents in his book, recording their weaknesses. After killing 30 Enemies, Thoth gains a stack of 3 Magical Penetration, and killing an Enemy God will complete the current stack. He unlocks a new stack every 4 levels, up to a maximum of 5 stacks at level 17.

Ability Video

Notes and Tactics

Help with damage early on. This lets you delay any penetration items by a slot or so. Always try to get the last hit on minions to obtain stacks. Same concept if you're item stacking.


Hieroglyphic Assault

Thoth conjures three Hieroglyphs around him, ignoring the Basic Attack Movement penalty. His next 3 Basic Attacks pass through Enemies and apply Ability Damage instead.

If these attacks pass through the Glyph of Pain, their range is increased by 30.


Ability Video

Notes and Tactics

Thoth's main source of damage, wave clear, and poke. When leaving the fountain, activate this but do not cast it. This will save you mana. This won't expire until you fire, so you can carry it with you for as long as you like. Like all abilities, aim and fire where you think your target will be. Pair this up with Glyph of Pain to clear waves and poke. Especially poke, you'll need the range. Now more than ever due the recent buff you will need hit multiple times this shots to increase your damage up to extra 40% on the last hit.

total damage


Evade and Punish

Thoth dashes in the direction he is currently traveling. After dashing, for 5s Thoth's next basic attack instead fires a magical projectile at the target which pierces through enemies and roots the first God hit and slows every other enemy hit.

If either the Dash or Attack passes through the Glyph of Pain, their respective range is increased by 30.


Ability Video

Notes and Tactics

Can be used to escape or engage for combos. Do not engage fights that you cannot win. This is especially useful when combined with a gank from your jungler. punish and evade is also useful for the opposite; to get out of a gank as long as you combine with Glyph of Pain. You may also dash right next to a wall just to get the magic project to fire it on the wave before fire your 1 as long as you know where the enemy jg is and you will not put yourself in trouble.


Glyph of Pain

From his book, Thoth conjures forth a Hieroglyph in front of him. Thoth's ability projectile passing through the glyph receive increased damage, and a range increase of 30. This damage does not trigger Item effects.

Thoth and allies Basic Attack projectiles receive a lesser damage bonus, but no range increase.


Ability Video

Notes and Tactics

Glyph of Pain is useful for amplifying Thoth's abilities. Commonly used in conjunction with Hieroglyphic Assault. This can also be used on Final Judgement to snipe from an even further distance. Glyph of Pain is also useful when escaping, as it increases the range of Evade and Punish's dash. In addition, this helps when pushing structures, especially with a team.


Final Judgement

Thoth conjures a large glyph from his book, and then inscribes three more at its corners. When all four have been summoned, he sends them forward damaging all Enemies in their path.
Thoth may activate this ability again to fire the ability early, doing a reduced amount of damage based on the number of glyphs currently summoned. Alternately he may cancel this ability at a cost of 30 mana.


Ability Video

Notes and Tactics

Useful for sniping enemy gods, acting as a finisher. When fully charged after channeling, can potentially one-shot some gods below 70% health. However, you have to wait for it to charge and aim properly, which is actually quite difficult. This can also be used to engage, hitting multiple enemies. This makes it easier to finish them off. Also, Final Judgement can go through walls making it great for ganks. Keep in mind that all of Thoth's abilities can fire through walls and for every glyph he draws after the first, the damage of his ultimate his increased by 40 + 20%. One more thing: If you're trying to be stealthy, his incessant screeching will typically give you away. Remember that you DO NOT NEED TO WAIT the ulti full charge. If the target is at low HP you may fire before the full charge. You also may hold it to the last second just to try bait the enemy use an Aegis Amulet for example, but it will cost 30 mana from you.

Skills Combos






Notes and Tactics

Used to poke, clear minion waves, and damage non-structures in general. Final Judgement can be used in place of Hieroglyphic Assault to finish off enemy gods at a distance.




Notes and Tactics

Use this when escaping, taking advantage of the range boost on the dash. Fire the AA boost through the glyph on whoever is chasing you.



Notes and Tactics

Use this to engage, focusing on a single enemy. Use your 1 before dashing. Remember you are wasting your escape, so be careful.




Notes and Tactics

Against a single god, use this to finish them off. However, this is fairly risky as a stun would interrupt the channeling process and allow the enemy god to take advantage of your proximity to them as Thoth works best from a distance behind the frontlines. Remember you are wasting your escape, so be careful.




Notes and Tactics

Your ultimate combo. There's no way a squishy target (someone without protections) escape alive if you hit all these skills. Remember that you are wasting your escape and you will probably have to predict enemies movements to hit your ultimate in this combo.

How to play



Early Game


  • Activate the three charges on hieroglyphic asault as soon as you spawn in the fountain. Remember to do this every time you return to fountain.
  • Head to the speed buff and use Hieroglyphic Assault on the camp through the left wall, but do not take the buff. As soon as you finish all your 3 shots move to the mid lane.
  • You are VERY WEAK and a easy target until level 3/4 and 5, SO AVOID FIGHT. I'm not kidding, Thoth's early game is pure trash so avoid unnecessary early fights.
  • Try to clear the wave as soon as possible, and try to don't take damage from the wave. If the enemy cleared his wave first, retreat to your tower.
  • High recommend you take the damage buff. If you see that there is a chance of the enemy take your buff, then do it even before your jungler comes. If this chance is not possible, wait for him.
  • In teamfights try to participate from some distance and run for your life using Evade and Punish if someone focus you (combined with Glyph of Pain).
  • PUT WARDS ON THE MAP to avoid be Ganked!!
  • Poke your enemy as soon as possible (See the "poking combo" on Combos Section) and be careful doing it, he might call for help and put you in seriously trouble.
  • FOCUS ON FARMING, you need to get big as soon as possible so every farm you see, do it if possible (camps or minions waves), especially the camps on the right and left side of mid lane.
  • Be careful to don't die. IF THE ENEMY GETS BIGGER THAN YOU, YOU WILL SUFFER SO MUCH.
  • Ask for help every time you need, and don't do anything that can compromise yourself.
  • Remember that you have a low health pool and 0 defenses early game so "be smart"

Mid Game


  • Now you do a decent damage, probably you are killing a minions wave without problems using 1 and 3.
  • Now it's time to become a little aggressive. Your damage scales very well now (mainly with the build I did). Time to shine.
  • REMEMBER THAT OBJECTIVES ARE MORE IMPORTANT THAN KILLS, so it's time to start do rotate, taking down towers (don't forget to use Glyph of Pain to increase your and teammates damage) and kill with your team jungle bosses such as gold fury and fire giant.
  • ALWAYS try to participate of teamfights now, 'cause your skills ARE VERY USEFUL to the team and do a VERY GOOD amount of damage damage.
  • Now it's a nice moment to start rotate to surprise enemies and UUUUUUUUUUUUUUGHHHHHHHHH BOOOOOOOOMMMMMM!!!!!


Late Game


  • Time to group up.
  • Now you are stronger than ever so, time to keep shining.
  • Use wisely your skills now 'cause they are powerful and can change the games's destiny.
  • Stay with your team helping them and now, more than ever, participate in the team fights combining your skills with theirs.
  • Unfortunately, you are very squishy, so YOU DIE VERY FAST at late game, BUT, you can counter it by playing safe behind your teammates. So, as long as you don't try to be a front line and stay together with you team you will still being a killing machine.
  • As you should notice, a single cast of your 1 and your 3 + 2 or ulti is more than enough to take 3/4 or kill squishies targets.

Builds


How to Build

Now I will talk about of how you should build birdman properly, what your build must have to be decent and viable.



how to build

Builds

In this section I tell you pros and cons of each build and for each situation each build were made for.

Please don't forget to read the notes of each build, they have important comments ;)



builds

Random Facts


Don't click here

Final Considerations





My final considerations are: UUUUUUGHHHHHHH!!!!!!!

Spoiler: Click to view


Kidding, Thoth can be a funny god to play with and brings a lot of satisfaction when you have a good match with him. Plus he has the most iconic ulti sound that makes everyone fear him just by listen to it ;)


Special thanks to:
  • Tlaloc1050 - The one who gave me his guide to continue his job after he went away.
  • All the artists who made these amazing arts included on this guide: Zennore (as usual <3), CutiChan, Hedgieart, Whisky Wyrm, Stormed, demonicdisorder...
  • All the nice guys that commented on this guide <3


Check my other guides:




Art by Zennore via DeviantArt


That's it thank you for reading my guide!!!!

Changelog


Click here to see the changelog

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1
[-]
Kriega1 (82) | August 13, 2019 6:33pm
Will you add an E-Staff build? E.g cdr > Deso > estaff > obs shard > reaver > Shaman’s/divine. Sell boots for Myrddin/Soul Gem.
1
[-]
xmysterionz (45) | August 13, 2019 7:37pm
You won't believe but I was thinking exactly it today. I watched some matches and there was a thoth with e-staff as 3rd item doing insane amount of damage and I thought about create a build doing it XD

Just need to execute some tests.
1
[-]
Kriega1 (82) | August 14, 2019 2:59am
I think Moswal also built it in SPL. He went CDR > Divine > Chronos' > Estaff > Obs Shard > Reaver > sold CDR for Soul Gem. So basically full-on item proc effect build. https://youtu.be/ESkNa_GwuNM?t=7159

Saw Prettyprime building it on his stream as well.
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1
[-]
Kriega1 (82) | July 23, 2019 4:36am
Please do not build three flat pen items on Thoth in your 2nd build. His passive Dead Reckoning already gives him flat pen (15 flat pen). The easiest solution is change Shoes of the Magi to Shoes of Focus. Which means you have 40/50% CDR before you sell blessing/shoes but again, im not the one that came up with this build that has no mp5/mana until your 4th item.

The best solution would be use this build (early rush of Divine to counter, e.g. Ra or mage healer): Shoes of Focus, Divine Ruin, Soul Reaver, Obsidian Shard/ Spear of Desolation (either order), Rod of Tahuti. Sell CDR boots lategame for Chronos' Pendant.

Also add Mantle of Discord as a defensive option.
1
[-]
xmysterionz (45) | July 23, 2019 6:30am
Isn't the flat pen overcaping just by 5? So that's not a giant problem
1
[-]
Kriega1 (82) | July 23, 2019 7:07am
It's 5 yes, but most squishy gods have like 48 magical base prots at level 20. You don't need to have 3 flat pen items when Thoth's passive exists, 2 flat pen items is over enough (deso and divine with 15 each, which is why I suggest getting CDR boots).

Also an alternative to what I listed earlier, go CDR boots, Divine, deso, reaver, obs shard, tahuti if you didn't like the build order I listed.

Look here: https://smiteprobuilds.com/Builds?p_filters_page=1&p_filters_search=&p_filters_god=2203&p_filters_pro=~&p_filters_opponent=~&p_filters_role=~&p_filters_league=~&p_filters_sort=~

You don't see more than 2 flat pen items picked up on him.
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2
[-]
ThePerfectPrism (50) | July 22, 2019 9:04pm
Hi friends I'm upvoting this 'cuz I've had to baby sit this guy while he made this guide so I can confirm from experience that his builds work, and Myst's information is always funny but well rounded. K thx
1
[-]
xmysterionz (45) | July 22, 2019 9:32pm
Own, love you <3
And by baby sit he meant watch me carry the match, right prism? :v
1
[-]
xmysterionz (45) | July 19, 2019 8:56pm
Ok, I had made this guide in haste and it had several mistakes. Now it's updated and good part of these mistakes were solved (including builds). BnI, RFnC and CL chapters will be added later. Thank you guys for your patience.

Done!!!
1
[-]
FootFetish (2) | July 18, 2019 4:14pm
Hi mysterionz, i must say that your Early CDR build is fine, but in the other ones you lack penetration early. (Yes he has his passive, but anyways in the early game is way too poor pen to skip something like Spear of the Magus or Spear of Desolation.
The rest of the guide is fine, you have a lot of information
x
2
[-]
xmysterionz (45) | July 19, 2019 9:27pm
Hi foot, (lol)
Well I updated the guide and build, it should be looking better now. Also the CDR start is specifically for those who wants CDR to spam abilities early game. If you want early pen to combo with his passive, then you should go into the "no stack" build path.
1
[-]
Kriega1 (82) | July 18, 2019 4:23pm
Spear of the magus isn’t good on Thoth
1
[-]
FootFetish (2) | July 18, 2019 4:31pm
I don't play thoth. just did some quick math and i imagined that having 3 stacks of it after using your 1, could be good to fire Final Judgement and having more 1-shot possibilities. you can skip magus, but the point is that you need pen anyways
1
[-]
Kriega1 (82) | July 18, 2019 1:48pm
Swap shaman’s and soul reaver around in the second build. You need some form of mana/mana sustain in the early/mid game other than mage’s blessing, and Thoth tends to poke with his 1 a lot.
1
[-]
xmysterionz (45) | July 18, 2019 1:56pm
But isn't Soul Reaver too expensive for a 3rd item?
1
[-]
Kriega1 (82) | July 18, 2019 2:08pm
No? You literally have a build with Thoth 2nd and Chronos’ Pendant 3rd.
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1
[-]
boogiebass (37) | July 18, 2019 1:58pm
Yes i thought so too but I think the pros have done it.
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League of Legends Build Guide Author xmysterionz
The Better Birdman! - Thoth guide for mid laners (S6, 6.9)
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