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Hello everyone, here is my build/Guide for Susuano (refereed to as Susan from this point onwards as google wants to auto-correct Susuano to Susan)
let me start by saying that i am in no way PRO at this game or really experienced (only 143 hours played), so with that in mind take my recommendations with a grain of salt.
(obligatory Lore section with susano replaced with susan)
Like his sister, Amaterasu, Susan was born to rule, but he was tempestuous, with a flaring anger, wicked tongue, and a penchant for destruction. Their father, Izanagi, would have none of it and decreed that Susan live in the Underworld. His mood dark at this news, Susan committed heinous acts of vandalism and murder. Acts that sent Amaterasu into shameful hiding.
Cast low, Susan descended to earth on his way to the Underworld. He carried only his Ten-Span Sword, and regret for his actions. What had his defilements achieved but to envelop the world in darkness? This was his nature, to broil like a storm, to frighten and destroy what stood in his path.
But a storm could also herald life.
At a river side, Susan ventured upon an elderly couple, weeping and cradling their young daughter. Eight children, they'd had once, but now only one remained; seven devoured by the eight-headed serpent. Susan was resolved. To atone for his crimes, to prove his father wrong, to better himself, Susan would slay this beast.
Eight traps he laid, one for each head of the creature, with eight tubs of aromatic sak as bait. Slithering forward, the Orochi spread its gruesome heads to drink from the trapped tubs. Susan cut the rope. Gates dropped. The heads were imprisoned. One by one, he chopped the eight necks, until only the wriggling tail remained. Sweeping his blade split the reptilian hide, leaving notches in his blade but revealing a brilliant sword inside: the Kusanagi-no-Tsurugi.
To his sister, he gave the blade. An act of atonement, but not an apology. His true nature would never change, but his intention could.
Though seen on the battlefield of the Gods, Susan's fight is not truly against those foes, but within himself. He is a raging summer storm, struggling to focus that destructive power at evil, and atoning when the innocent are harmed.
Susan is a assassin that specializes in hit and run tactics aswell as kill securing/chasing and can be well utilized in a team fight if played correctly.
Pros:
1. high damage output (early game included)
2. great mobility
3. great utility and range of options
4. suits an aggressive play-style
Cons:
1. squishy
2. no sustain at all
3. easily destroyed by CC and roots
Bluestone pendant:
this item provides Susan's ability's with some extra heft in the earlier game
Combat boots:
provide valued movement speed and power
Breastplate of valor:
much needed cooldown reduction and protections
Hide of urchin: (a much needed cloak for his dagger)
same as Breastplate only with a helpful passive and magic protections
Transcendence:
useful for its passive
Heartseeker:
when used in conjunction with Qin's sais it can provide Susan with a nice steady damage output
Qin's sais:
extremely useful when taking on those of a tankier disposition
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