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Solo Sylvanus,The King of Root

0 0 5,010
by Timtom210 updated January 16, 2015

Smite God: Sylvanus

Build Guide Discussion 0 More Guides
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Sylvanus Build

Main Items

Build Item Vampiric Shroud Vampiric Shroud
Build Item Shoes of the Magi Shoes of the Magi
Build Item Bancroft's Talon Bancroft's Talon
Build Item Chronos' Pendant Chronos' Pendant
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti

Actives (Remove Vampiric Shroud for Void Stone

Build Item Wrath of the Gods Wrath of the Gods
Build Item Greater Blink Greater Blink
Build Item Void Stone Void Stone

Sylvanus's Skill Order

Verdant Growth

1 X Y
Verdant Growth
1 4 6 7 9

Wisps

2 A B
Wisps
2 8 11 13 14

Nature's Grasp

3 B A
Nature's Grasp
3 12 16 17 18

Wrath of Terra

4 Y X
Wrath of Terra
5 10 15 20
Verdant Growth
1 4 6 7 9

Verdant Growth

1 X
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by Basic Attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies.

Ability Type: Circle, Root, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Magical Power)
MP5 Increase: 20
Protections Reduced: 5 / 10 / 15 / 20 / 25 (+5%) for 5s
Root Duration: 1.5s
Range/Radius: 45/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wisps
2 8 11 13 14

Wisps

2 A
Sylvanus releases wisps that seek out nearby allies and enemies. Allied gods are Protected and all allies are Healed while enemies take damage over time.

The initial wisp heals allied gods and damages enemy gods for twice the normal amount. This ability does not create seed pods when hitting minions.

Ability Type: Target, Heal, Damage
Damage: 14 / 20 / 26 / 32 / 38 (+10% of your Magical Power) every 1s for 5s
Heal: 10 / 14 / 18 / 22 / 26 every 1s for 5s
Protections Gained: 10 / 15 / 20 / 25 / 30 for 5s
Minion Effectiveness: 35% Healing and Damage
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Nature's Grasp
3 12 16 17 18

Nature's Grasp

3 B
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.

Ability Type: Line, Grab
Stun Duration: 1s
Range: 60
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Wrath of Terra
5 10 15 20

Wrath of Terra

4 Y
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.

Ability Type: Circle, Knockup, Damage
Damage: 60 / 75 / 90 / 105 / 120 (+25% of your Magical Power) every 1s for 5s
Radius: 35
Cost: 100
Cooldown: 90s

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League of Legends Build Guide Author Timtom210
Solo Sylvanus,The King of Root
Table of Contents

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