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This is my first guide so I can only speak from experience and what I've learned from others so far. It'll be short to just note a few key points in why I chose the items above and how to play in order to maximize their attributes.
Ares is one of my favorite Gods because of his passive, which gives him 30 magical power per completed aura item. With this in mind you can build defensively and still do enough damage to take out a lone wanderer or two. These items are also on the lower end of the price range, which is good considering you won't be making as much gold as everyone else.
I prioritize bolster defenses in skill order because those protections when chaining enemies can go a long way, and your ultimate is more meant to drag people in than do damage (for example, post ult you use chains then flames to make them crispy, don't you?) Personally, I enjoy grabbing chalice of the oracle and going for purple buff without pots but that is risky, so do so of your own accord, sometime in game you will need it though.
Mark of the Vanguard is necessary for the defense and HP it provides early game. Using your pots and with a decent adc you can clear out the enemy purple buff and even their red if you're careful.
Witchblade is something I've received criticism for, but with its movement speed and travelers, I can run to help mid and back to adc in no time. It also helps in chasing down a weakened enemy if your team couldn't finish them off and they're still hanging around. The health is good too, however what becomes useful mid and late game is the attack speed reduction and healing reduction (when you land hits). For example, fighting Chang'e can be annoying especially with her moonlit waltz, so hitting her and reducing the healing by 45% even for a few seconds helps a lot.
Jade Emperor's Crown will reduce power ontop of enemy attack speed, and is the first item to provide much needed physical protections.
Void Stone will lower your enemies magical protection so not only do they have their attack weakened but their defenses will suffer in facing you as well.
I chose Shogun's late game because busting objectives with the team at the right moments (after winning a teamfight, when the enemy is distracted, etc.) is crucial, helps a lot when you have Apollo or Iza sticking next to you and just tearing into a tower. The CCR and CDR is a plus as well, but I wanted an aura item that could provide magical protection and do something like buff ally attack speed, and this one fits that bill.
For the last item my favorite is Mystical because of the 40 DPS, but Emperors might be needed to slow phoenix hits unless your solo builds well enough to tank. If your solo is a healer then asclepius will work well, and if you're worried about health, thebes fits nicely along with providing your teammates with minor protections.
Hope my build at least gave you something to think about, see you on the battleground
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