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Tap each threat level to view Rama’s threats
Rama in lane is only good when he has the advantage (good support/gank).
example: Enemy has a level lead + first item before you, then you shouldn't fight.
BUY 2 WARDS ON EVERY BACK! You want to always be in lane farming, wards help you to stay in lane without dying. They also let you know when u can play greedy and invade.
Mid-Late game Rama should always be conserving arrows for enemy gods (not farm).
Maintaining your farm - Always try to push the wave first, then take neutral camps, repeat. If the enemy adc tries taking your neutral camps without clearing the wave, you can push their wave into the tower and play the aggressor.
Warding -
1st2nd
Communication - You need to let your team know where the enemy ADC is, or if there is a jungler/support/mid in your lane.
Positioning - Try not to be the frontline, Rama is the best at playing back because he can hit enemies through wall. You want to use ult to purify big cc's (like ares ult).
Force the enemy to buy spectral.. there's so many better items that they will want build (Antiheal, Witchblade, ect).
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The one thing that caught my eye though, have you been bullied by a Jing Wei in the past? LOL Because you say she has an aggressive ult but most of the time Jing is using her ultimate to get out of a tight spot + even if she does use it aggressively you can easily avoid it with Rama's Rolling Assault. Also her clear is pretty terrible early so I feel like this would be a matchup in Rama's favor? Or at least even! The other matchups I do agree with though :)
Some quick feedback:
I took your feedback a lot into consideration when working on tweaking the build.
I switched out atalantas because I also felt it didn't give enough pen (the passive is understandable on a silverbranch build, however I dislike silverbranch even on rama, its probably better on artemis).
The frontliner shredder build got tweaked to do more damage early on and I only liked the deathbringer 2nd on the Hunter Cowl Build (which I dislike but is still viable).
Qins on Crit is mainly giving more power and damage, while Obow's damage gets buffed by Gilded Arrow's Basic Attack Power.
Adc builds this season has felt all over the place alongside people watching with what the pros are building.
Thanks for the feedback and I hope you understand why I built this way.
If you do mix Qin's and crits, it's probably best to build up your AS first and get Qin's late. In that build, I would get Gilded (Ornate) -> Devo's -> WD -> Exe -> DB -> Qin's.
Thing is, O-Bow can help with wave clear, and I DO personally like to get it partially for that function. BUT...I only get it for Cernunnos, since his 2 is his only poke and he doesn't have a good wave-clear ability otherwise. So I save his 2 for poke and use O-Bow procs to help clear wave more quickly.
In your case, you're playing Rama. He's got super easy wave clear help in his Astral Strike, and you can do that safely under/near your tower against an aggressive enemy. He doesn't need O-Bow for wave clear, and you'd otherwise use O-Bow for teamfight poke. But if your concept here is playing safe, then I don't get this pick.
If you're getting O-Bow on Rama, it should be for one purpose, which is to boost your AS in a Silverbranch build. You're not doing that here, AND you're hurting your crit damage by picking up a 0 power item, which makes this a very poor choice...also delaying you building into crits to begin by picking it up early.
If you're going to deviate from that, you still need to make sure you're hitting all the core components of a build, and you still want to make sure you've got good flow in the build.