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Raijin Joust Build - Undefeated In Joust!

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Smite God: Raijin

Build Guide Discussion (14) More Guides

Purchase Order

Health/Mana + Magical Power Build

Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Warlock's Staff Warlock's Staff
Build Item Ethereal Staff Ethereal Staff
Build Item Obsidian Shard Obsidian Shard
Build Item Bancroft's Talon Bancroft's Talon

Swap These With Shoes, Pendant, or Sash For More Magical Power

Build Item Shoes of the Magi Shoes of the Magi
Build Item Rod of Tahuti Rod of Tahuti
Build Item Book of Thoth Book of Thoth
Build Item Soul Reaver Soul Reaver

Relics To Buy (My Favorites)

Build Item Meditation Cloak Meditation Cloak
Build Item Aegis Amulet Aegis Amulet
Build Item Cursed Ankh Cursed Ankh

Raijin's Skill Order

Percussive Storm

Percussive Storm

1 X
2 6 12 14 15
Raiju

Raiju

2 A
1 4 7 10 11
Thunder Crash

Thunder Crash

3 B
3 8 16 18 19
Taiko Drums

Taiko Drums

4 Y
5 9 13 17 20

DISCLAIMER

I am NEW to making builds on smitefire!

Please alert me if I had made a mistake in any chapter or in the build!

Also, please comment your SUGGESTIONS!

Two of those three items in the relics section of the build are supposed to be purchased at the start of the game and at level twelve.

THANK YOU!

IGN: UncrustableDonk

Introduction

Hello and welcome to my first build!

This guide is for a Powerful Health/Mana + Power Build!

I hope that you can learn something here!

Items

The items I chose for Raijin are based completely on what i think will work with this god.

First- The Boots. Shoes of Focus provide the most needed buffs for Raijin, in my opinion. Cooldown rate and Mana buffs are very helpful, paired with the movement speed and magic power.

Second- The Pendant. Yes. You need this item, it gives you a huge boost in CDR (Cooldown Rate), MP5, and Magical Power for its price.

Third/Fourth- The Sash. What I consider the best Health/Mana item invented. Huge amounts of Mana and Health will be added to your stats after you buy this item. You can even get more Health/Mana by killing enemy gods and minions, Jungle Camps too.

Third/Fourth- The Staff. Another amazing Health/Mana item. This item also provides, on top of Health and Mana, a huge boost in Magical Power! Precisely 2.5% of Raijin's total Health in Magical Power!

Fifth- The Shard. 33% magical Penetration is overkill with this item. Your attacks hit so much harder after you purchase this. With this item, your attacks and abilities will ignore 33% of the enemy's magical protection. So fire away!

Sixth- The Talon. A great item for healing when low and Magical Power. This item gives you a 12% buff in Magical Lifesteal, which can help you in tough situations. It also grants 100 Magical Power + 1 Magical Power for 1% of your missing Health.

The Swapables- The Shoes of the Magi and the Rod of Tahuti. These items can be switched out for more Magical Power rather than CDR and Mana.

Skills & Passive

The reason I have you building Raiju first is listed below.

First Things First...

This New God has amazing abilities to pair with his amazing face.

Okay... Seriously.

I have you building Raiju first because it provides a huge damage buff when combo-ing skills.

WHAT THE SKILLS & PASSIVE DO!

Press "k".

A tip on the passive- Charge it up before you enter a fight so that your first ability will do extra damage.

SOME TIPS AND TRICKS!

    I find it easier to kill enemies when I use Raiju then Percussive Storm, because Raiju adds a large amount of damage.

    Thunder Crash briefly stuns enemies before impact.

    You will find it good to use Raiju then Thunder Crash when taking minions out early game.

    Later game, one thunder crash should be enough to take out basic minions.

    Thunder Crash and Percussive Storm can be used to hit escaping enemies.

    Thunder Crash can be used to ambush and/or find an stealthed enemy.

    Taiko Drums... Taiko Drums. AWESOME! You can use Taiko Drums and then press "1" four times to do a total of 400% damage. Or you can use "2" and "3" to taunt or fear, in respective order.

Team Work

Some tips on your team work!

First- Because of Thunder Crash's Stun, you can hold enemies in a position for that brief moment your teammate would need to get that enemy in range, or to take them down.

Second- If you can aim it right. use Raiju and Thunder Crash to get a MAJOR damage boost and a stun on an enemy. This will lower that enemy for a teammate to take down or for you to get the finishing blow.

Third- Your Ultimate, Taiko Drums, can be used to save teammates by fearing enemies 4 times. It can also be used to taunt an enemy closer for you and your teammate's benefit! Or you can just blast him fullout with your "1" key ;).


MORE TO COME!

Summary

So far, Raijin has been one of my favorite gods to play as!

I hope you enjoy him too, with the build I have created for you!

I will be updating and responding to comments and questions!

Thanks for reading!!!



( ͡ ͜ʖ ͡)

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1
[-]
WUZABBY | June 24, 2016 1:05pm
dont much care for this build . as im rank 3 in joust fairly sure i know what i speak of.

my build is book, poly, chrono, magi boots, rod, and dseo.

sometimes ill change it up and go book, focus, chrono, soul,rod and deso.

however my 1st build is my fav. early game do your 2/3 combo and then your 1, with the poly proc its nice. end game poly procs 400 or more. ENJOY
2
[-]
CakeSlapping (29) | June 24, 2016 1:37pm
'Rank 3' in joust? What even is that? That's not a joust ranking.
1
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poopemanz | June 3, 2016 9:42am
good build
1
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akabigmike | February 25, 2016 8:25am
I rate this build, but is life steal necessary on Raijin?
1
[-]
blakefrz | February 18, 2016 8:54am
Nicro wrote:

An idea to get a huge burst on someone. Based on that the fact that most people won't retreat unless they have already taken a bit of damage. Get your passive to four stacks then use your Raiju(2). Get your passive back to four stacks(not hitting them of course as it would activate Raiju, go hit some minions or another god) then use your Percussion Drums(1) or your Taiko Drums(4) and press one for your first shot. The Raiju gets increased damage and so does your first shot from your next ability. I have used this to blow up mages/hunters/buff camps.

you realize that his passive isnt 30% ability scaling right? tooltip in game is wrong.

Release Patch notes
1
[-]
Uncrustable (1) | February 17, 2016 12:40pm
Nicro wrote:

An idea to get a huge burst on someone. Based on that the fact that most people won't retreat unless they have already taken a bit of damage. Get your passive to four stacks then use your Raiju(2). Get your passive back to four stacks(not hitting them of course as it would activate Raiju, go hit some minions or another god) then use your Percussion Drums(1) or your Taiko Drums(4) and press one for your first shot. The Raiju gets increased damage and so does your first shot from your next ability. I have used this to blow up mages/hunters/buff camps.


Thank you for posting that! I'll add it to the "Skills & Passive" section.
1
[-]
Uncrustable (1) | February 17, 2016 12:38pm
ShaoTheGreat wrote:

Gonna downvote this one. I don't build health on Raijin and still rarely die. I build power on top of power with only 10% cooldown from Shoes of Focus. Spear of Desolation is a must have on him in my opinion. It gives you 8s of cooldown on a kill (which you should be getting a lot of), on top of the inane 120 power and 20 flat pen. I've gotten multiple triple kills in joust with him using the Spear that I wouldn't have otherwise been able to pull off.


Thank you for your input! Keep in mind that this guide will continue to be updated with other joust builds that I believe Raijin can use! I sometimes switch my shoes with the shoes of the magi and my pendant with the rod of tahuti. I was thinking about changing and adding some things.
1
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ShaoTheGreat (5) | February 17, 2016 11:35am
Gonna downvote this one. I don't build health on Raijin and still rarely die. I build power on top of power with only 10% cooldown from Shoes of Focus. Spear of Desolation is a must have on him in my opinion. It gives you 8s of cooldown on a kill (which you should be getting a lot of), on top of the inane 120 power and 20 flat pen. I've gotten multiple triple kills in joust with him using the Spear that I wouldn't have otherwise been able to pull off.
1
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GeneralOrrick | February 17, 2016 10:57am
There is a huge problem with this build. Raijin is very hard to just make him a tank like this. He has some really mad damage on a single target and should stick to that. But this build would get smashed down by another raijin with a more damaging build or a character that just hits him more the more health he has. It's very easily countered by those who know it's weakness. Which alot do.
1
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SOLBO (1) | February 17, 2016 7:38am
I really like the Idea of the build, but as much as i like it i also see a fatal flaw. It is clear this build focuses on going Hybrid tank with Damage. The only thing i absolutly did not like is the missing of Rod of Tahuti.

When i tested this build out i quickly found myself missing 300 to 400 Magical power by missing out on it where as if you build it you will have that much more magical power. the item i switched out for the Rod was firstly Obsidian shard. however having no Penetration is rather dangerous but it was here i achieved the biggest Magical power around 800 on low health without any Consumeables to boost my power. with consumeables i would think id hit 1k.

Second item i switched out was the Bancroft Talon, however being a core item in this build as it is i could not switch it out as it would give a huge amount of Magic damage on low health plus my only means of getting Health back. I then resorted to remove Chronos pendant being that it does not really give that much Magic power you get it mostly for the CDR.

What i achieved by doing this was the perfect combination and balance of everything with all the core items about 800 Magical power and one shot potentional however Raijin being this massive burst of raw power as he is has a lot of CDR. The flaw with this final build i came to was deffenetly the lack of those 25% CDR on the other hand i can mostly one shot anything coming my way and i can survive being in battle for a longer period of time.

Conclusion do you wanna sacrifice 25% CDR for 300 to 400 more magic damage or is the CDR too fatal to lose but in that case is it not good to have a lot of Damage in the first place? And on the other hand even with 40% CDR reduction hes 1 still has 9 sec hes 2 got 10.8 hes 3 around 7 i dont remember but it isnt that important and hes ult 54 sec. Most battles are short termed so you have to ask yourself is it really worth it? But yes overall great build i guess it will depend on situation what i end up building if i can miss out on Obsidian or Chronos or tahuti it all depends.
1
[-]
Nicro | February 17, 2016 5:46am
An idea to get a huge burst on someone. Based on that the fact that most people won't retreat unless they have already taken a bit of damage. Get your passive to four stacks then use your Raiju(2). Get your passive back to four stacks(not hitting them of course as it would activate Raiju, go hit some minions or another god) then use your Percussion Drums(1) or your Taiko Drums(4) and press one for your first shot. The Raiju gets increased damage and so does your first shot from your next ability. I have used this to blow up mages/hunters/buff camps.
1
[-]
CakeSlapping (29) | February 17, 2016 2:01am
Kronusdivine wrote:

Why prioritize his second skill over his first?I'm fairly new to him and it would be nice to explain it to me.

Very high damage and scaling on his 2, compared to his 1, so maxing it earlier gives him high kill potential (and great wave clear) earlier on
1
[-]
Kronusdivine (1) | February 17, 2016 1:26am
Why prioritize his second skill over his first?I'm fairly new to him and it would be nice to explain it to me.
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League of Legends Build Guide Author Uncrustable
Raijin Joust Build - Undefeated In Joust!
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