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RA - Middle Ownage

0 2 7,256
by TheGreatMp3 updated September 14, 2012

Smite God: Ra

Build Guide Discussion 3 More Guides
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Ra Build

Mid

Build Item Boots of the Magi Boots of the Magi
3
Build Item Healing Potion Healing Potion
2
Build Item Warlock's Staff Warlock's Staff
3
Build Item Obsidian Shard Obsidian Shard
3
Build Item Divine Ruin Divine Ruin
3
Build Item Circlet of Focus Circlet of Focus
3
Build Item Void Stone Void Stone
3

Ra's Skill Order

Celestial Beam

1 X Y
Celestial Beam
1 4 6 8 10

Divine Light

2 A B
Divine Light
3 11 13 15 18

Solar Blessing

3 B A
Solar Blessing
2 7 14 16 19

Searing Pain

4 Y X
Searing Pain
5 9 17 20
Celestial Beam
1 4 6 8 10

Celestial Beam

1 X
Ra summons a moving beam of intense light from the sky, doing damage to anyone caught under the beam.

Ability Type: Line, Damage
Damage: 95 / 155 / 215 / 275 / 335 (+100% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Divine Light
3 11 13 15 18

Divine Light

2 A
Light starts to emanate from Ra, stacking a Slow every .5s on enemies near him, and twice as fast on enemies facing him. After 2s, the light detonates, doing damage, applying another Slow stack, and increasing the Slow duration. Any enemies facing Ra at the time of the explosion are also blinded. Additionally, Ra cleanses himself of Slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Circle, Crowd Control, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Slow per Stack: 5%
Detonate Lifetime: 3s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Solar Blessing
2 7 14 16 19

Solar Blessing

3 B
Ra summons a pillar of blessed light that persists for 6s. Allies inside the blessing have increased Protections and Power and are Healed every second. Enemies are damaged every second.

Ability Type: Circle, Buff, Damage
Damage per Tick: 20 / 32 / 44 / 56 / 68 (+20% of your Magical Power)
Heal per Tick: 12 / 24 / 36 / 48 / 60
Protections: 10 / 15 / 20 / 25 / 30
Physical Power: 10 / 15 / 20 / 25 / 30
Magical Power: 20 / 25 / 30 / 35 / 40
Radius: 20
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 15s
Searing Pain
5 9 17 20

Searing Pain

4 Y
Ra calls on the power of the sun to decimate his foes in an extreme blast of heat in front of him, doing damage to all enemies unlucky enough to find themselves in the path. Enemy gods take additional damage based on their maximum Health.

Ability Type: Line, Damage
Damage: 400 / 475 / 550 / 625 / 700 (+110% of your Magical Power)
Additional Damage: 5% of target's maximum Health
Range: 120
Cost: 90
Cooldown: 80 / 75 / 70 / 65 / 60s

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1
Onislayer (1) | September 15, 2012 1:03pm
Considering that you have no chapters or explanation of your build whatsoever, this gets my thumbs down. Besides that, the ability and item choices aren't that good. If you're going to make a non-standard guide, at least support your choices with a viable explanation.
1
Pheer (1) | September 15, 2012 11:42am
If you want life steal try polynomicon or Pythagoras piece Divine ruin and circlet are redundant items in my opinion and divine ruin would ONLY be taken if laning against Hel. For midding you also might like to try a tankier build. Would be nice to see how you actually use this as well.
1
warsniper | September 15, 2012 2:20am
You should leave the divine rune away ;) you will have enough lifesteal and can trade it for more ability power

+ you should explain why you pick the items

- warsniper
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League of Legends Build Guide Author TheGreatMp3
RA - Middle Ownage
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