Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Odin guides

Odin - Ruler of Thrones

0 0 6,441
by OdiNexus updated November 1, 2016

Smite God: Odin

Build Guide Discussion 19 More Guides
Tap Mouse over an item or ability icon for detailed info

Odin Build

First

Build Item Warrior Tabi Warrior Tabi

Stacking

Build Item Transcendence Transcendence
Build Item Hide of the Urchin Hide of the Urchin

Cherry Topper

Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Titan's Bane Titan's Bane
Build Item Runeforged Hammer Runeforged Hammer

Odin's Skill Order

Lunge

1 X Y
Lunge
1 7 8 12 14

Raven Shout

2 A B
Raven Shout
2 4 6 9 13

Gungnir's Might

3 B A
Gungnir's Might
3 11 15 17 19

Ring of Spears

4 Y X
Ring of Spears
5 10 16 18 20
Lunge
1 7 8 12 14

Lunge

1 X
Odin lunges to his target location, doing damage to all nearby enemies.

Ability Type: Circle, Leap, Damage
Damage: 120 / 165 / 210 / 255 / 300 (+70% of your Physical Power)
Radius: 20
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 16 / 15 / 14 / 13 / 12s
Raven Shout
2 4 6 9 13

Raven Shout

2 A
Odin summons a flock of Ravens that create a shield around him. When the Shield expires it explodes outward, dealing damage to nearby enemies based on how much Health it had remaining. The shield will not expire while Odin is using Lunge, and will always detonate upon landing, dealing bonus damage.

Ability Type: Circle, Buff, Damage
Shield Health: 100 / 160 / 220 / 280 / 340 (+50% of your Physical Power)
Duration: 4s
Bonus Damage: 15%
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Gungnir's Might
3 11 15 17 19

Gungnir's Might

3 B
Odin begins empowering Gungnir with Runic Magic, becoming immune to knockbacks. Every second, Gungnir changes runes and Odin pulses out damage around him, slowing enemies for 2s. When Odin releases Gungnir it travels forward, damaging enemies and stopping on the first god hit. The first rune causes allies around Odin to gain Attack Speed for 3s. The second rune allows Gungnir to stun.

Ability Type: Line, Crowd Control, Damage
Pulse Damage: 45 / 75 / 105 / 135 / 165 (+30% of your Physical Power)
Pulse Slow: 20%
Gungnir Throw Damage: 60 / 120 / 180 / 240 / 300 (+60% of your Physical Power)
Attack Speed: 30%
Stun Duration: 1.2s
Range/Radius: 60/20
Cost: 70
Cooldown: 12s
Ring of Spears
5 10 16 18 20

Ring of Spears

4 Y
Odin summons a wall of spears that blocks his enemies movement. Enemies inside the ring cannot heal, and their power is reduced by 15%. Odin is immune to Slows and Roots while in his Ring. A portion of the wall can be destroyed when hit by 5 Basic Attacks. Enemies that leave the ring through or over a wall are chased by Gungnir, taking damage and becoming slowed for 2.5s. Enemies that die inside Ring of Spears grant Odin a permanent bonus to Physical Power.

Ability Type: Area, Buff, Damage
Damage: 120 / 190 / 260 / 330 / 400 (+75% of your Physical Power)
Duration: 5s
Physical Power: 5 Power per stack, max 10 stacks
Healing Reduction: All Healing
Slow: 25%
Radius: 30
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Huge Shoutout and Thanks to xZeroStrike and IceColdPappsi for helping me with my build. The damage output now is much greater as long as you keep those stacks going, and not only that but a constant Bird Bomb should allow you to nail kills left and right, not only that but Runeforged Hammer should net you more damage on pesky guardians and still give you that extra damage on squishier characters. Not only that but it allows you to play much more aggressively. The potential with Transcendence and Hide of the Urchin for you to stay fighting and alive longer while still letting you dish out damage helps a lot more than I previously though. Runeforged Hammer with Gungir's Might lets you (possibly) Blink or Bird Bomb in an area, Gungir's Might, slowing them and making them take more damage, and if they do try to escape you should have another Bird Bomb by the end of the initial encounter. This is my first ever guide and build and I would love your feedback in the comments! Let me know how it works for you and what you think of it. Think you can improve it? Let me know in the comments and we'll discuss the build and see how it goes. Other than that, thanks everyone and I'll talk to you later.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
Branmuffin17 (394) | November 1, 2016 11:54pm
Hey OdiNexus, promised some comments, so here I am.

I see that you've already made some changes...this makes it easier for me in a way, as I wasn't sure how to even start talking about Fatalis on Odin.

So, I'll start from the top down. Interesting way to think about him, as an assassin. He's got some crazy early-mid burst with the Bird Bomb, and if you can frustrate the enemy team quickly, it's sort of like assassinating their, er, hopes and dreams? Haha, don't mind me, I've had a couple of beers.

So...you've transitioned from basic attack to ability focus. This is good, because this is exactly what Odin is...absolutely ability-reliant. When you think of his effect on the team and the enemy, what are the first things to come to mind? The correct answers are "Bird Bomb" and " Ring of Spears." His basic attack string is just waaaay too slow to really do much. Some other Warriors that are questionably hybrids can be built with basic attack emphasis (e.g. Ravana and Vamana), but it's because they have quicker attack strings. Trying the same with Odin is for trolling =P

I understand the intent for building Transcendence...the fully-stacked power is very nice for someone like Odin. That said, you have 2 other teammates...and chances are, if you go Odin, the other two are going to be more damage-focused...likely a Hunter and a Mage. Not always, of course, but if everyone's considering a balanced team comp, then yeah. So you've got 2 other teammates that are more likely to clear the wave than you (and can benefit waaaaay more from stacking items like Transcendence or Devourer's Gauntlet (for Hunters) or something like Warlock's Sash or Book of Thoth (for Mages)). However, if you build Trans, you're requiring yourself to 1) Lunge, 2) Bird Bomb, or 3) wait until most minions are low health and using Gungnir's Might on them to build stacks. The problem with 1 and 2 are that they take away your initiation/escape for a good amount of time, and 3 just isn't powerful enough to clear the wave reliably. See where I'm going here? Basically, building stacks isn't really the best idea for Odin. If you can make it work, depending on team comp, cool, but I'm just not sure it's a strong pick for him.

No complaint on Hide of the Urchin. It's a solid item for practically any tank or bruiser, but, depending on how you might build him otherwise, you might not need it...a popular alternative would be something like Breastplate of Valor + Bulwark of Hope (or Pestilence depending on enemy team). Valor gives you CDR (perfect for someone ability-based, and mana hungry to boot), and Bulwark gives you the other side of protection, plus a good amount of health to give a strong boost to your effective health overall.

Jotunn's Wrath is practially an essential item for him...no comment. You usually want to get at least 30% CDR, if not max it overall. Means more bird bombs, more rings, etc.

Titan's Bane is also a common item for him, though as things move to late game, his damage falls off...so if I were to drop something from the build, it would be to switch this out for something more utility-based, at least if the match lasts long enough to do so. Maybe Frostbound Hammer to keep the enemy slowed for the Runeforged Hammer effect while you have any enemies trapped in the ring, in case your team can't finish them off by the time Gungnir's Might wears off. Or perhaps another situational item.

I really do like the idea of Runeforged Hammer on him, but it's up to your teammates to make the most of it. This means partially that your Ring of Spears has to be timed properly...spam the ult to burn off any Phantoms the enemy might have gotten, and try to trap the enemy by first baiting them to burn their escape...if they have any.

I know it probably seems like I have a lot of complaints about the build. I can see your build working much better than your original submission. Just has some things to consider, making you play a specific playstyle to make it work better. You don't have to listen to me (of course), but hope some of my comments are helpful!
1
xZeroStrike (46) | November 2, 2016 3:04am
Uh, you can't "1) Lunge and 2) Bird Bomb", because Lunge is one of the Bird bomb combo abilities. Lol, I love your explanations for everything hha
1
Branmuffin17 (394) | November 2, 2016 8:05am
Yes zero. My meaning is that (besides the occasional blink, he's either going to use a basic lunge to clear, a full bird bomb, or gungnir's. Trust me... I'm very familiar with Odin. =) note also after I say bird bomb, I say "or."
Load more comments (1 more replies) →
1
IceColdPappsi (13) | November 1, 2016 6:18pm
My build explanation

Transcendence is to give me mana and power because of the mana given in Ninja Tabi, Jotunn's Wrath, and Hide of the Urchin. Stone of Gaia is for the sustain that I have while chasing enemies. Hide of the Urchin gives me health to work with Stone of Gaia and protections to reduce damage. Because Gungir's Might slows, Runeforged Hammer lets them take more damage while they're slowed. Overall, I have lots of power, health, and fight presence when I ult the enemies, slow them, and then bird bomb so that they take that extra damage.

I try not to just bird bomb for the kill, but get them in a position where I can also basic them after proccing Runeforged Hammer with Gungir's Might. If they are out of basic range, I ult them just to secure the kill and the ult stacks.

This is what I build in Joust and Arena, and it works fairly well. Hope that cleas any confusion up.
1
OdiNexus | November 1, 2016 1:17pm
Hey everyone! If you have anything to say even if its bad i'd love to hear it. I want to start posting in-depth guides and tricks regularly. I'm not the best smite player and I'm constantly looking to improve. So please, comment anything i'd love to hear from you guys! Thanks!
1
IceColdPappsi (13) | November 1, 2016 3:29pm
I used to be like you. Make a guide with a bunch of text and call it a day. Hopefully this post can help you on your way to greatness.

If you wanna have some fun and be really aggressive, try:
Transcendence > Ninja Tabi > Jotunn's Wrath > Hide of the Urchin > Stone of Gaia > Runeforged Hammer.

Lastly, this build is really basic-attack based. Odin does most of his damage from the "Bird Bomb Combo", which is his 2, plus his 1. Working to build up his power with items that go towards this is more essential. Maybe going Breastplate of Valor to max out the CDR, and then replacing Hastened Fatalis with Winged Blade or Witchblade to still provide you that movement speed, and Stone Cutting Sword with Masamune to deal more damage to guardians.
1
xZeroStrike (46) | November 1, 2016 4:08pm
Stone of Gaia is a fairly bad item. The healing is negligible, and the small amount of health isn't worth its cost. That item should be built only in Assault. You'd be better of getting another defense item or something like Titan's Bane in its place.
Load more comments (7 more replies) →
1
OdiNexus | November 1, 2016 3:46pm
I never thought about that. And yes, I know the post was kinda just word stuffing. I do have a few questions though. Does that build mainly focus on killing with Bird Bomb? So I basically just Bird Bomb over and over? Or with Runeforged Hammer I use Gungir's Might (his 3) and get that extra damage after Bird Bombing? Usually I would back myself with a Zeus as I love his AoE and potential damage output, combined with his charges and my Bird Bomb. If so do you have a guide for a Zeus - Odin synergy? I'd actually really like to see that. I am really new to this kind of stuff, I've never really done postings or anything or any website, and I was wondering if you could help me with my guide layouts and whatnot, if interested. But thank you for the feedback, ill be sure to play around with our builds and see what I can do to make a better one. Thank you!
Load more comments (3 more replies) →
Loading Comments...
Load More Comments
League of Legends Build Guide Author OdiNexus
Odin - Ruler of Thrones
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved