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0 2 23,069
by DeathclawDisco updated September 14, 2018

Smite God: Geb

Build Guide Discussion 28 More Guides
Tap Mouse over an item or ability icon for detailed info

Geb Build

Geb's Skill Order

Roll Out

1 X Y
Roll Out
3 15 16 18 19

Shock Wave

2 A B
Shock Wave
1 6 8 11 14

Stone Shield

3 B A
Stone Shield
2 4 7 10 12

Cataclysm

4 Y X
Cataclysm
5 9 13 17 20
Roll Out
3 15 16 18 19

Roll Out

1 X
Geb turns into a mass of rolling earth, damaging and Slowing enemies he encounters, stopping at the first god he hits. He increases speed as he travels, his damage scaling from 75% to 100% over 3s. Once at his top speed, Geb becomes immune to Crowd Control, and will also Knockback enemy gods.

Ability Type: Dash, Knockback, Damage
Damage: 100 / 175 / 250 / 325 / 400 (+50% of your Magical Power)
Slow: 30%
Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13 / 12 / 11 / 10s
Shock Wave
1 6 8 11 14

Shock Wave

2 A
Geb creates a shock wave, which ripples out from him in a cone, causing damage and knockup to all enemies. The damage decreases the further the enemy is from Geb, down to 80% at the maximum range.

Ability Type: Cone, Knockup, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+50% of your Magical Power)
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Stone Shield
2 4 7 10 12

Stone Shield

3 B
Geb targets himself or an ally to put a Shield around. The Shield blocks all damage and lasts until its time expires or it takes enough damage to be destroyed. The Shield also cleanses any CC when applied.

Ability Type: Target, Buff
Shield Health: 50 / 100 / 150 / 200 / 250 +15 per Geb's Level
Shield Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60
Cooldown: 17s
Cataclysm
5 9 13 17 20

Cataclysm

4 Y
Geb becomes immune to Crowd Control as he pulls apart the earth, dealing Magical Damage and stunning enemy gods hit. Targets take additional damage based on their current Health.

Ability Type: Circle, Stun, Damage
Damage: 120/235/350/465/580
Additional Damage: 15% of current target's Health
Stun Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2.0s
Radius: 30
Cost: 100
Cooldown: 90s

Abilities

Geb's tools and how they benefit him and his charges.

Pros / Cons

Positives

Deterrent/Annoyance
Stone shield is OP
Great true support god
Hard to kill
Anti-crit passive
Snowman skin has one of the best voice packs in the game
Used well, can give your team confidence to get stuck in
Fun to roll around (or fly with the robot skin)
Good area control



Negatives

Not going to 100-0 someone
No built-in heals
Doesn't have a meatball skin (he should)

How to play

Early game Geb -
You're not yet the brick wall you'll become later so don't rush into battle, just provide a deterrent by being present for your ADC and use your shock wave and shield. Always keep your eyes on your ADC - if they know Geb, they'll want to attack a low-HP enemy and your shield will allow them to push that little bit further than normal. It'll also help them get to the safety of your tower if timed right.
Hold waves for your ADC when they're not in lane; they benefit from the stacks more than you do at early game and you want the assist to stack Guardian's Blessing You'll get the gold and xp you need so don't worry about the minions; you can farm later.
Warding - Do it and do it often. Your ADC won't likely buy wards and your mid-laner may rely on the jungler to do it for them. Bear in mind that if only you and your jungler are warding early on, that's only 4 wards. Your jungler will ward to the left and right of the mid lane. Your wards both go in the left jungle - preferably one at the junction just below the Gold Fury and one a little higher up or further in towards mid lane. Basically at any junction that the enemy jungler will pass through to get to your lane.

Typically stay with your ADC and hold lane when they back to the fountain. Take the purple buff when possible and keep an eye on your mid lane and jungler; if the jungler is helping solo lane or is in the fountain and your mid laner could use a hand, feel free to rotate. For now, your solo-laner will likely be fine on their own and with occasional help from the jungler.

Mid game Geb - Now you're getting more involved and finding your shield is used a lot more often, so you'll need to start getting in your opponents' faces. As you get more health, protections and mana, you'll be out in the battlefield more often and need to make yourself known. Show a presence to remind enemies and give allies confidence by rotating when you can.
If your ADC has taken a tower down, they'll look after themselves a lot more easily without the pressure of pushing too much, so you can roam. If mid-lane is ahead, they will help out by rotating too, and your jungler and solo-laner should now be seen a lot more too.
If a lane needs help, go and help. Don't feel pressured to be everywhere at once and don't blame yourself if you rotated to help out and your carry dies. Yes, it's your job early on to protect but you can't stick to them the whole game (the enemy team will notice you're not present anywhere else.
You're now grouping up more, seeing more of the other lanes and helping where you can.
*Wards - we need wards. Put them where the enemy is likely to go and if you can, place them one the Fire Giant and Gold Fury (which your team should be going for in mid game)
If you hear the Gold Fury drop and you know your ADC is in his/her lane, warn them immediately that enemies are incoming and get over there to help.
*Be the front line tank and remember that it's better to die yourself and save one or two allies than let an ally die that would get the kills you can't; you're there to keep your team in the fight, not wander around while you wait for them to respawn :-)

Late game Geb - The wall. Geb is no longer just a deterrent, he's an obstacle and a damn big one. Your team will now know to stay near you when and that you're watching them, but the enemy will always have one eye on you as they try to make their assaults - because by this stage, they really dislike you - prepare to be focussed down if you're having a good game and take it as a compliment.

Wards - If you have the gold, grab a Chalice of the Oracle Three wards every time you visit the fountain. Keep warding where needed:
If your tier 2 tower is down, the Phoenix is going next so place a ward where you'll see a sneaky enemy approach (and call them out to the team)
If the Fire Giant is up or nearly there, you want it warded.

Stay with your team and remind them to 'group up'. They're doing the damage and you're keeping them alive. Don't get carried away and try to solo anyone or take a tower down - you need your team as much as they need you.

If you have the gold and your kit is finished, consider if any of your earlier items could be swapped to counter the enemy more efficiently. If not, upgrade your relics.

As I said earlier, don't worry if you die whilst protecting your team. Your KDA at the end isn't what makes Geb, it's how well you protected your team so they could get the objectives down. You aren't a hunter or a warrior, your role is to assist your guys by helping them fight longer and not spend time in the fountain waiting to come back to life.
OK, your team will know their roles and get kills/objectives anyway, but they'll always appreciate a decent Geb having their back. Get ready to hear 'Thanks' and 'You Rock' a lot. *thanks, guys. You rock too now let's take that Titan!


Last words:

*Don't be disheartened if you go 0/7/14 if you know you did everything you could to protect your team. If you made a mistake, learn from it and don't do that next time.
*Don't get down when you save a team mate from certain death and you took the fall so they could escape - and they didn't say 'thanks'. Some players don't use the emotes, some don't know how to and some just don't realise what you just did for them. Support is the under-appreciated role but ironically, everyone knows that, so hey - don't worry - you're doing a good job and your team dare lucky to have ya ;-)

Thanks for reading, I know that was a lot but hopefully this has helped or offered some kind of idea for your own build.

Let me know how I did :-)
Thanks for reading.
Good Luck
Have Fun
You Rock
Woohoo
Yes
Yes
Yes
OK

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1
boogiebass (46) | September 14, 2018 9:27am
If you are no longer using this guide, you can archive it.
1
DeathclawDisco (1) | September 17, 2018 1:20am
Thanks, much helpfuls :-)
-1
Kriega1 (143) | September 15, 2018 4:13am
The author doesen't have common sense since they obviously haven't done it. Perhaps a moderator can lend a hand.
2
DeathclawDisco (1) | September 17, 2018 1:20am
Hi Kriega1. I'm sorry, my common sense doesn't stretch to knowledge of Smitefire's archiving.
I may be relatively new to this but I'm not a new human and I do have feelings. Please consider this when you deal with others; we don't always like being insulted for little or no reason :-(
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1
Estidien (30) | September 15, 2018 5:26am
I don't know where common sense comes into play here... Maybe he didnt think of the archive button? But yes could we get this archived?
1
boogiebass (46) | June 29, 2018 8:51am
Why is hide of the urchin last in your build? Build no later than 4th to get all stacks comfortably.

Stone of gaia is nice, yes. But in arena, your base is 2 feet away from the action. Just go back and regen. Midgardian mail, witchblade, and pestilence are suport items which should be mentioned. Blink rune is good on geb too for ult setup. Would like to hear back from u
1
DeathclawDisco (1) | June 30, 2018 1:52am
Hey, thanks for the feedback.
Blink is good for ultimate setup, yes, and the items you mentioned can be useful.
I said that the first 4 are core items for me so the rest are up to you, depending on what you need/prefer. Hide of the Urchin stacks are easy to get and sometimes mana, HP and protections really help late game, but again, just one of many options.
I see your point on Geb playing away from the action and that's usually (ideally) where you'd want to be, however we all know Arena is never like that and you can't hide from dmg if you're the main guardian, which is why we build these items. Stone of Gaia is a great item for keeping health up, for two reasons - we want to be able to take the dmg ourselves so allies can stay alive and we want to stay out of the fountain if we can (to be there for the team) Stone of Gaia helps us do that. Plus the new passive is excellent.
I hope that kinda helps.
1
DeathclawDisco (1) | June 30, 2018 1:55am
Also whereas blink is good for a setup, I find a decent Geb is targeted and you'll be taking a huge risk. Good if your team is miles ahead but otherwise a guard like Geb shouldn't be foregoing the Shell and Meditation Cloak, unlike say Xing or Cerberus (who benefit from Blink.
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1
Kriega1 (143) | June 29, 2018 7:53am
Clean up the build layout please. Many items listed continously with no breaks. I recommend you list a normal build and a start and list the other alternatives separately.
1
DeathclawDisco (1) | June 29, 2018 8:36am
Got ya. I didn't realise it looked that messy. Thanks ;-)
1
GetRawur | November 2, 2017 1:02pm
Please can you explain stone of fal on a tanky god with a tanky build? It doesnt make any sense and renders the passive useless?

Geb should never be in a situation where a mage ability is going to be doing more than 30% of his health.
1
DeathclawDisco (1) | June 29, 2018 6:21am
Hiyaaaaaa. I've taken Stone of Fal out now. I'm not using it at all in my builds :-)
1
DeathclawDisco (1) | March 16, 2018 4:14am
Sorry for the late reply. I've been away from Smite for a while.
You can see my reasoning for choosing Stone of Fal in the guide. It's mostly for the magic power blasts you can dish out if the game is going more easily than others and you can get involved in team fights, but as described on the guide, gods like Scylla, who will build full dmg, can be dangerous if you haven't built enough magic defence. K?
Thanks x
1
Gulfwulf (81) | November 2, 2017 2:46pm
This is an old guide, so you may not get an answer, GetRawur. I wouldn't get Stone of Fal unless I was being focused by an enemy magic user because there are better options, like Spirit Robe and Shogun's Kusari.
1
DeathclawDisco (1) | June 29, 2018 6:22am
I've taken Stone of Fal out now. I'm not using it at all in my builds :-)

I'm using Shogun's as you mentioned. It's pretty nifty
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1
boogiebass (46) | November 2, 2017 5:34pm
Stone of Binding, however, could be a nice early pick up in Joust (I know this guide is for arena, but I just thought I'd mention that).
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League of Legends Build Guide Author DeathclawDisco
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