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Nemesis - Offense

0 8 12,672
by DeathMyth updated May 17, 2014

Smite God: Nemesis

Build Guide Discussion 0 More Guides
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Nemesis Build

PRIORITIES

Build Item Combat Boots Combat Boots
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Hide of the Urchin Hide of the Urchin
Build Item Shifter's Shield Shifter's Shield
Build Item Malice Malice
Build Item Deathbringer Deathbringer
Build Item Heavenly Wings Heavenly Wings

As you level up

Build Item Warrior Tabi Warrior Tabi
Build Item Asi Asi
Build Item Hide of the Urchin Hide of the Urchin
Build Item Shifter's Shield Shifter's Shield
Build Item Malice Malice
Build Item Deathbringer Deathbringer
Build Item Frostbound Hammer Frostbound Hammer

Nemesis's Skill Order

Swift Vengeance

1 X Y
Swift Vengeance
1 12 16 18 19

Slice and Dice

2 A B
Slice and Dice
2 4 6 7 10

Retribution

3 B A
Retribution
3 8 11 14 15

Divine Judgement

4 Y X
Divine Judgement
5 9 13 17 20
Swift Vengeance
1 12 16 18 19

Swift Vengeance

1 X
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Ability Type: Dash, Damage
Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Physical Power)
Cost: 50
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Slice and Dice
2 4 6 7 10

Slice and Dice

2 A
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Ability Type: Cone, Slow, Damage
Damage: 55 / 85 / 115 / 145 / 175 (+40% of your Physical Power)
Damage (Center): 110 / 170 / 230 / 290 / 350 (+80% of your Physical Power)
Slow: 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Retribution
3 8 11 14 15

Retribution

3 B
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Ability Type: Buff, Damage
Damage Reflect: 50% of damage received
Healing: 70% of damage received
Shield Health: 150 / 225 / 300 / 375 / 450
Duration: 2.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Divine Judgement
5 9 13 17 20

Divine Judgement

4 Y
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Ability Type: Buff
Damage: 15 / 17.5 / 20 / 22.5 / 25% of current HP
Protections: 25%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90s

ITEMIZATION

So guys, I'm new to this whole Nemesis business but I did come across a very very simple yet powerful build. Here we go:

SHIFTER SHIELD. You want to get this for early game, it provides the right amount of defense and health for early game, but don't start you rampaging just yet.

HIDE OF THE URCHIN. Classic tank item. Nemesis is a Warrior - isn't she? Strengthening up the defense early game helps getting yourself and your team fed, but for that you need a decent amount of damage too, so that is what the next 4 items are for. Urchin, simply, helps you not die when your team dives in to get kills. Pretty simple right?

ASI. The best Hunter/Assassin item out there. Small amount of pen and lifesteal, but the attack speed pays off.

WARRIOR TABI. This item you can get any time of the game you want to, I put Shifter because early game is not my specialty, and I usually die a lot then. If you feel like you don't need defense early game, go ahead and get Tabi. It'll help you round up the starting 1500 anyway...

MALICE & DEATHBRINGER. Brutal power! Critical strike + Power + Attack Speed = Good Nemesis. It's different for every player, but I HATE BEING SLOW, so that is why I use only 2 Power items.

Feel free to improvise any way you want to. This is just my first build, I'm a beginner Nemesis and this is my best build so far. Have fun! (NOTE: Just to be on the safe side, get this build a try in Practice first.)

GAMEPLAY

This is not going to be one of those long and boring lectures like other builds, just a few simple rules/tips:
1) Never, ever, no matter what, dive if you're below 25% health. Even if kinda goes for every god out there tank or assassin.
2) Use your 1 lastly, so you can get away if needed. If you feel like you're wreckin' it, you can use it freely, just be careful if it's a team fight.
3) Your 3 also provides good defense, if you upgrade it. Be sure to use it at beginning of dive, or when you get the heck out of that OP team's way rushing at you.
4) ULT WHENEVER YOU CAN. Pretty self explanatory.
5) Do not solo 2 or more enemies. Yes, you are the **** when you dive with your team, you kill every single guy, but remember, mostly, your team does most of the damage. Your crits just put the lights out.

That's all I have for now, be sure to comment anything that isn't clear. Special regards to Balkan <33 xD

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League of Legends Build Guide Author DeathMyth
Nemesis - Offense
Table of Contents

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