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Neith arena build [UPDATED]

2 1 89,927
by Cyra updated April 16, 2013

Smite God: Neith

Build Guide Discussion 0 More Guides
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Neith Build

Arena

Build Item Warrior Tabi Warrior Tabi
3
Build Item Healing Potion Healing Potion
Build Item Shifter's Shield Shifter's Shield
3
Build Item Deathbringer Deathbringer
3
Build Item Jotunn's Wrath Jotunn's Wrath
3
Build Item Devourer's Gauntlet Devourer's Gauntlet
3
Build Item Heartseeker Heartseeker
3
Build Item Cloak of Meditation Cloak of Meditation

Neith's Skill Order

Spirit Arrow

1 X Y
Spirit Arrow
1 4 6 7 10

Unravel

2 A B
Unravel
2 8 11 12 14

Backflip

3 B A
Backflip
3 15 16 18 19

World Weaver

4 Y X
World Weaver
5 9 17 20
Spirit Arrow
1 4 6 7 10

Spirit Arrow

1 X
Neith fires a shot that passes through everything. Each enemy hit takes damage and is Rooted. If the Spirit Arrow hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the Root to all enemies in the area.

Ability Type: Line, Root, Damage
Damage: 90 / 155 / 220 / 285 / 350 (+90% of your Physical Power)
Root: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Unravel
2 8 11 12 14

Unravel

2 A
Neith neatly unravels the world weaves, damaging all enemies in the target area, reducing their Attack Speed while increasing her own, and healing Neith for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional amount.

Ability Type: Circle, Heal, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+100% of your Physical Power)
Attack Speed Buff/Debuff: 30%
Buff/Debuff Lifetime: 4s
Heal: 20 / 35 / 50 / 65 / 80
Weave Heal: 40 / 70 / 100 / 130 / 160
Radius: 20
Cost: 70
Cooldown: 15s
Backflip
3 15 16 18 19

Backflip

3 B
Neith back flips through the air, creating a Broken Weave as she leaps while damaging and slowing enemies in the area in front of her.

Ability Type: Cone, Leap, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+80% of your Physical Power)
Slow: 30%
Slow Duration: 2.5 / 3 / 3.5 / 4 / 4.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
World Weaver
5 9 17 20

World Weaver

4 Y
Neith charges up and fires an arrow across the entire world, seeking its target and passing through all obstacles. Enemy gods take damage and are Stunned. The arrow can be fired quicker for diminished results.

Ability Type: Target, Stun, Damage
Damage: 235 / 300 / 365 / 430 / 495 (+125% of your Physical Power)
Stun: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

Hey smite gamers.
This build, is the one I use when playing arena. I usually carry my whole team through it, with this build. It's based on life generation, physical protection and lots of physical damage.

The spells

When starting the arena, get your boots and run as fast as you can, into the middle. You'll then stand there, and use your Backflip(3) ability. You'll then leave a trap in the middle. When the opposite team charges the middle, you'll use your Spirit arrow on the trap, to stun them all. Don't worry about losing hp, I'll tell you what to do now.

When you've casted the spirit arrows(1), 2-3 gods will be stunned for 1 second (It all depends, whether they're in the circle on the ground, or not. If no gods are in the circle, no one will be stunned!). You'll then wait second untill the minions have arrived into the middle, and then you pop your Unravel ability. This causes damage to all the nearby enemies, and heals you for every enemy you hit (max. 3). This will get up your HP to around 80-100%, depends on how much hp you've lost already.

You'll then do another backflip(3) in the middle, and run back into the middle. Stand in next to one of the towers, closest to your base. When an enemy is "alone" in the circle, take action and cast your Spirit Arrow(1) on the trap, and stun him. Then charge him while auto attacking, cast your Unravel(2) on him, and if he gets too far away, quickly turn around and do a backflip(3), so that you'll jump in his direction. By this time, your Spirit arrow might be available for use again, in that case, stun him and get him down to around 5-10% and let him run. When he's around his own base, use your World Weaver(4) and aim on him, and fire. The enemy is now down, and you've got a kill + gold.

Keep on with this tactic, and you'll mostly likely never die.

You might wonder "But, what will I do, if my World Weaver(4) is on cooldown, when he's fleeing?"
Simple! Don't let him run, remember when you bought your boots? Take advantage of them, and run up to him, and auto attack him. Stun him if possible, with your Spirit Arrow(1), if he gets to his tower with more than 15% hp, don't even bother go for him, as you wont make it, unless you're really lucky.

Team Work

When playing Arena, Team Work is one of the most important thing. If you're playing with a friend, I'd suggest you to go on Skype, teamspeak, ventrilo, raid-call or any other voice communication tool, so that you'll be able to talk to each other.

Aphrodite goddess of beauty
When I play Arena with my brother, I always play Neith and he plays Aphrodite. You might think it's some sort of a weird mix, but trust me. We never die, during an Arena.

Aphrodite will start in level 3, just like all other gods in Arena. He'll have 3 spells, called: Loving Embrace(1), Kiss(2), Back Off(3).
He'll have to chain up with you, in order to support you the whole time. When he's chaining up with you, using the ability called Kiss(2), you'll receive extra: HP5, MP5, PD and MD.
Stay close to her! If you run too far away, the chain will go off, and you'll no longer receive the mentioned bonuses!

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League of Legends Build Guide Author Cyra
Neith arena build [UPDATED]
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