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This build is unorthodox. There's no penetration, and no life steal. And thus, this build might not be very popular. But it's fun as hell and very capable.
First and foremost, you're a poker. You get in, wreck some faces, and get out. Unless you kill everyone of course.
Killing is not your prime goal though. Getting in and out is your goal. You must ride the wind, and the wind stays in no place for long. If you really conform to this play style, the kills will come.
You're really fast.. You'll end up with around 570 out-of-combat static run speed, and 550 in-combat static run speed. With the run speed buffs from Wind Demon, and the sprint relic, your run speed becomes just nuts! If you're careful, there's really no situation you can't get out of, and you're hard as hell to gank because you're just too dang fast and slippery.
Without life steal, you're pretty squishy. You're damage gets pretty wicked late in the game with the crits, high physical power and the near maxed attack speed, but don't let it get to your head. Always be ready to run, and flee often. And if you're still healthy after fleeing, and they've forgotten about you, get right back in there, kick faces, and then flee again!
Avoid tanks until late game, and then continue avoiding tanks. Only engage a tank if you're feeling really confident about the situation or its 1v1, and only late game. Without penetration and life steal its too dangerous. Just kill their squishy friends. A tank without friends is a dead tank.
This build is so fun! Hope you guys give it a shot!
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