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Mercury- Jungle Carry

2 0 44,947
by KillerAztec updated March 27, 2015

Smite God: Mercury

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Mercury Build

You can either go rage then devourer's or got devo first

Build Item Warrior Tabi Warrior Tabi
Build Item Golden Bow Golden Bow
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Hastened Fatalis Hastened Fatalis

Get beads if so much cc, but if you can get out of it get sprint

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Greater Sprint Greater Sprint
Build Item Greater Purification Greater Purification

Start of the game

Build Item Bumba's Mask Bumba's Mask
Build Item Boots Boots
Build Item Healing Potion Healing Potion
2
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
1 4 6 7 10

Maximum Velocity

2 A B
Maximum Velocity
3 8 11 12 14

Special Delivery

3 B A
Special Delivery
2 15 16 18 19

Sonic Boom

4 Y X
Sonic Boom
5 9 13 17 20
Made You Look
1 4 6 7 10

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+60% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
3 8 11 12 14

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s
Special Delivery
2 15 16 18 19

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 10 / 15 / 20 / 25 / 30 (+16% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 9 13 17 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 100s

Introduction

Hey this is my first guide, so if you you like it I'd really appreciate it thanks and have fun punching people in the face XD!

Pros/Cons of Mercury

Pros-
Very good in 1v1 situations
High mobility
Has a Great escape
Late game is amazing
Almost 1 shots on non tanky gods
Can stop abilities being used like Thor's Berserker Barrage, Fenrir's Brutalize etc.

Cons
Early game is weak
Against a Bastet or Thor it's hard to box them if they are far ahead
Great Escape takes a bit to charge and its your ult.
Very squishy anytime of the game
CC and your dead

Early game

Early Game
Mercury is very weak early game. His spot light doesn't start to shine until mid game to late game.

Just do the buff for yourself and your solo laner. Just reach lv 3 in the solo lane and leave once the clock hits 2:00. If you can get a good grab with special delivery on the enemy jungle or solo laner then try it, but don't risk your life.

Get Hog 3 as fast as possible don't get "fog" because you have a chance to steal objectives and when your support is down then you can secure objectives like Gold fury and Fire Giant.

Save your hog for mid camps so you won't have to break am early team fight because you can't contribute a lot.

Mid game

This is when you should have rage or Devo gloves online. Just gank mid lane a couple times keep pressuring mid and solo. Maybe have a couple of ganks in dou lane. Keep farming mid game stuff.

Late game

Stay with team because if you are out of position you can be picked off really easily. Start team fights with ults, split push if team has team fights under control, try to pick off gods with weak defenses like mages and assassins. Carecul when you are alone because the whole team might try to collapse on you because you put out so much damage.

In conclusion

Mercury is one of my favorite gods. He is a hard hitter can get out of sticky situation and be a great tower/phoenix kill when alone, can solo gold fury if done right, can turn around a team fight with a good ult and has a great personality. So pick up Mercury and give him a try and have fun punching people in the face on the battlefield.

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1
theLONEWOLFera (2) | April 22, 2015 8:49am
Honestly, fatalis is not needed on merc. That's my personal opinion. You will over cap on attack speed, but we build him differently.
I would get ninja tabi and then some sort of penetration.
1
Metabreaker_United (3) | March 28, 2015 6:36pm
use bbcoding Jordenito has a good guide for it here

also get one mana and one healthot at the beginning, bumbas doesnt give enough mana regen for two health pots

also ninja tabi will give more dps than warrior tabi

mention some situational otems, also make a teamfight section and possibly a matchups section

the preferred build (for me in masters at least, even though he isnt as viable anymore) is ninja tabi, golden bow, dev gauntlet (must start stacking asap), hastened fatalis (or deathbringer if ur ahead), deathbringer (or hastened fatalis if ur ahead), and rage. magis blessing can usually replace hastened first since you will usually have sprint three and WoG as ur actives. also witchblade and winged blade are super good if u cant afford to delay a power spike long enough to get hastened fatalis.
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