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Loki Arena God

0 0 5,663
by diablo124 updated November 5, 2012

Smite God: Loki

Build Guide Discussion 0 More Guides
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Loki Build

Main Build

Build Item Warrior Tabi Warrior Tabi
3
Build Item The Executioner The Executioner
3
Build Item Fatalis Fatalis
3
Build Item Ankh of the Golem Ankh of the Golem
3
Build Item Deathbringer Deathbringer
3
Build Item Titan's Bane Titan's Bane
3

Full Build Abilities/Potions

Build Item Elixir of Power Elixir of Power
Build Item Girdle of Might Girdle of Might
Build Item Heavenly Agility Heavenly Agility
Build Item Heavenly Wings Heavenly Wings

Loki's Skill Order

Vanish

1 X Y
Vanish
2 6 8 12 16

Agonizing Visions

2 A B
Agonizing Visions
1 7 14 18 19

Flurry Strike

3 B A
Flurry Strike
3 4 10 11 15

Assassinate

4 Y X
Assassinate
5 9 13 17 20
Vanish
2 6 8 12 16

Vanish

1 X
Loki disappears in a puff of smoke. While invisible, he moves faster, removes Slow effects, and gains immunity to Slow effects. His next Basic Attack from stealth (or for 2s after) applies a bleed to his target, dealing damage every .5s and reveals Loki. If Loki takes damage while in stealth he will be revealed for .33s.

Ability Type: Melee Target
Damage per Tick: 35 / 50 / 65 / 80 / 95 (+20% of your Physical Power)
Damage Duration: 2s
Stealth Duration: 4s
Stealth Movement Speed: 35%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Agonizing Visions
1 7 14 18 19

Agonizing Visions

2 A
Loki summons a vision of his tortured past at a target location for 4s. Enemies in range of the vision feel the poison themselves, taking damage and having their Damage Dealt reduced. This effect stacks up to 4 times. If an enemy gets 4 stacks they become Blinded, allowing Loki to benefit from Behind You! from any direction for 3s.

Ability Type: Circle
Damage: 13 / 18 / 23 / 28 / 33 (+15% of your Physical Power)
Enemy Damage Dealt: -5% for 3s
Vision Lifetime: 4s
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Flurry Strike
3 4 10 11 15

Flurry Strike

3 B
Loki unleashes a flurry of 5 dagger strikes quickly in front of him, damaging and slowing enemies hit by 15% for 3 seconds. After this flurry he winds up for a final heavy strike that deals higher damage and slowing enemies hit by 30% for 3s. Loki cannot be knocked up while firing this ability. This ability can benefit from Behind You!

Ability Type: Cone
Flurry Damage: 19 / 28 / 37 / 46 / 55 (+25% of your Physical Power)
Final Damage: 55 / 75 / 95 / 115 / 135 (+65% of your Physical Power)
Range: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Assassinate
5 9 13 17 20

Assassinate

4 Y
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will slice that target doing damage and crippling them for 1s. After he teleports he will wind up a heavier strike, damaging all enemies in front of him and stunning them.

Ability Type: Teleport
Cripple Damage: 70 / 105 / 140 / 175 / 210 (+35% of your Physical Power)
Heavy Damage: 100 / 145 / 190 / 235 / 280 (+90% of your Physical Power)
Stun: 1s
Cost: 100
Cooldown: 90s

Pros / Cons

+Unreal amounts of burst damage
+Can three-hit casters endgame
+Can drop just about any isolated target
+Able to escape fairly easily.

-Cant take very much damage
-Even a duo can be too much if you dont know what you're doing
-Rely on passive protection (mostly)

Items

For the main build, I chose items that I found good for a normal ganker, with a small twist; because Loki isnt a normal ganker.
1. Tabi at level 1 as opposed to Executioner because Tabi is really only useful for movement speed right now, and you have stealth, so you dont need it too much.

2. Executioner early game is incredibly important, especially to lower enemy defence as soon as possible to close a kill quickly and get out.

3. Fatalis awards not only a really nice amount of attack speed, but also some movement speed, which will be very helpful, especially later in the game. Plus the 20% CD reduction is nice for your ultimate.

4. Ankh of the Golem helps you to sustain with the 300 HP add and the 15% lifesteal, the 15% attack speed and passive are nice bonuses on top of what you already get with this.

5. Deathbringer is vital to any jungling character, plus this is what gives you that ability to three-shot casters (mostly). Plus it adds physical power to help your abilities even more.

6. Titan's Bane is great, especially if you're losing and you need a quick way to catch up. The phys. penetration from it is great for pushing a gryphon, because defences are mostly physical defence.

Skills

Having one point in every skill is a good thing for the first few levels, but once you get about level 6, you will be able to get away with neglecting your Decoy over Vanish. The bleeds that you get out of Vanish make this a great thing to have leveled up first, because at level 5, it bleeds for 90 damage, plus 25% of your phys. power, which is pretty high at lower levels. Your Aimed Strike is merely bonus to get even more damage onto the god, and if you're fighting a caster, this will cripple, if not, kill them in a very short amount of time. Obviously having your ult leveled as soon as you can is good for closing, or creating a gap between you and the enemy.

Team Work

Usually, with Loki, you will not shine until about midgame, when everyone is about level 14 or 15. Youll do okay early on, but you wont be too fed until around then. When everyone is ready, try to set it up so that you have them focused on keeping the team distracted. Usually this works out okay, because they wont notice you missing anyway. Try to keep your ultimate up for this, when you see someone try to flee to base, running out and using your ult will basically finish them off, and you still have your stealth to run away in the event of a pile-up on you. If you are alone, try to keep the opponent alone too, because its never safe for you to be fighting multiple people with the little defence you have.

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League of Legends Build Guide Author diablo124
Loki Arena God
Table of Contents

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