First post, Constructive criticism and feedback welcomed :) love mixing things up as well, so please drop in alternative items etc
Just a quick build for those who play Kuku in any mode (tho using this in Conquest probably won't be sustainable).
This build is great for damage, wave clear and pissing the opponents off. It's a non stop hassle build which turns Kuku into a giant mosquito.
The skill order allows for a decent manna pool to be built, damage and skill cooldown to be established early which means Kuku can be on it like sonic from the start.
The reason why Slipstream isn't introduced earlier is that for most of the game modes you don't need it at the start. Play behind your team mates and drop your Whirlwind to do damage, keep the enemy at bay and stay safe. Later on once you have finished your stacks on Book of Thoth and have your shoes, you should also have your 1st tier of Slipstream. Use it to nip in, hit the enemy with Zephyr followed by placing Whirlwind behind them and then getting out. Equally use it at the end of Whirlwind for a better escape.
My preferred order is: (Full Health God) Zephyr > Whirlwind > Slipstream
(3/4 - low health) Slipstream > Zephyr > Whirlwind > Spirit of the Nine Winds
(Ah **** people are coming to swat me!! - you are on low health) Spirit of the Nine Winds > Slipstream
Come late game, you will be doing silly damage. Spirit of the Nine Winds will be able to one shot some Hunters and most mages and Assassins.
If you wanna try getting the most out of Kuku, try a cheeky Spirit of the Nine Winds or Whirlwind from behind a wall to catch the enemy of guard and watch those numbers fly and their green bar shrink!
1) Whirlwind clears waves easily, does great damage late game that forces enemies to retreat and can often finish of God's with 1/2 health or less.
2) Spirit of the Nine winds is hard hitting. Is also great at finishing objectives
3) Build also allows great support play and will free your team up to pursue buffs etc while you can push the lane wave
1) If caught up in CC, Kuku will melt like a berocca in the rain
2) The build doesn't allow you to take a lot of damage so gankage will hurt
I have found this build to be highly destructive and have never lost an arena game with it. It allows Kuku to be a pest to the opposition and a dream for teammates.
This is my first post, let me know of anything you guys do differently and what impact it has :)
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