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Jing Wei Staple ADC Build - Season 8

1 5 3,975
4.1
by DevilPanda updated February 17, 2021

Smite God: Jing Wei

Build Guide Discussion 9 More Guides
Tap Mouse over an item or ability icon for detailed info

Jing Wei Build

Starter

Build Item Leather Cowl Leather Cowl
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Blink Rune Blink Rune

Full Build

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Demon Blade Demon Blade
Build Item Fail-Not Fail-Not
Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Hunter's Cowl Hunter's Cowl

Boot Replacement

Notes Dominance for consistency

Bloodforge for survivability

Notes

Dominance for consistency

Bloodforge for survivability

Build Item Elixir of Speed Elixir of Speed
Build Item Dominance Dominance
Build Item Bloodforge Bloodforge

Jing Wei's Skill Order

Persistent Gust

1 X Y
Persistent Gust
1 4 6 7 10

Explosive Bolts

2 A B
Explosive Bolts
2 15 16 18 19

Agility

3 B A
Agility
3 8 11 12 14

Air Strike

4 Y X
Air Strike
5 9 13 17 20
Persistent Gust
1 4 6 7 10

Persistent Gust

1 X
Jing Wei creates a gust of wind that damages enemies and knocks up enemy gods when summoned. The gust persists for 6s and continues to knock up and deal additional damage to enemies every 1s. If Jing Wei walks onto the area she is knocked into the air and gains an attack speed buff for 7s.

Ability Type: Circle, Knockup, Damage
Initial Damage: 90 / 140 / 190 / 240 / 290 (+90% of your Physical Power)
Damage Per Tick: 15 / 25 / 35 / 45 / 55 (+5% of your Physical Power)
Attack Speed Buff: 20 / 25 / 30 / 35 / 40%
Range/Radius: 55/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Explosive Bolts
2 15 16 18 19

Explosive Bolts

2 A
Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.

Ability Type: Area Basic, Buff
Crit Chance: 0 / 5 / 10 / 15 / 20%
Damage Per Shot: 110% of your Physical Power
Range/Radius: 55/8
Cost: 50
Cooldown: 12s
Agility
3 8 11 12 14

Agility

3 B
Jing Wei dashes straight forward. She may use this ability while knocked into the air for a longer range dash. She also gains a 4s increase to Physical Power and Movement Speed upon using Agility. The effect of this buff is increased if Agility is used from the air.

Ability Type: Line, Dash
Power: 10 / 15 / 20 / 25 / 30
Movement Speed: 15%
Air Power: 20 / 25 / 30 / 35 / 40
Air Movement Speed: 25%
Range: 35/55
Cost: 75 / 70 / 65 / 60 / 55
Cooldown: 18 / 18 / 17 / 17 / 16s
Air Strike
5 9 13 17 20

Air Strike

4 Y
Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.

Ability Type: Line, Damage
Damage: 220 / 310 / 400 / 490 / 580 (+100% of your Physical Power)
Range: 70
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Jing Wei Build Ideology

This build has been what most pro adc players have been using, the build is extremely good and is the main reason adc's are saying they feel stronger this season.

Leather Cowl gives insane atk spd% and lifesteal for early game clear, its movement speed really helps with getting fed and into the team fight faster and sometimes can actually save you from assassin ganks (sometimes not even needing to outplay).

Transcendence is insanely powerful due to most adc starters giving not much mp5 or mana, personally I would always build devourers gauntlet over this, but you gain so much lifesteal from Leather Cowl and that it becomes obsolete.

Wind Demon is insane this season due to having 5% more crit and the extra atk spd% lets you pop off early game.

Fail-Not is a core item for winning 1v1's and setting up the entire kit by mainly giving 20%cdr and 20-35% crit and 10% pen.

Shadowsteel Shuriken is pretty much required for ADC's to give anti-heal and for some reason this season got buffed to be even more powerful.

Hunter's Cowl is just a generic upgrade that makes you EVEN MORE POWERFULLLL!!!

Lastly, Pick either Dominance for the final nail in the coffin to nuke tanky gods or pick Bloodforge if the enemy team has nobody building protections and have insane survivability (usually against bad players for padding stats).

In Conclusion, I was kinda bummed out that this was the only really working adc build this season. From my research, I found that there was no real reason to drift away from using other items than in the ones listed in the build. When you're the main damage dealer the only thing that is important when it comes to surviving is eliminating the threats (and lifestealing like a mf)..

Jing Wei ADC Gameplan

For Season 8, you will want to typically help Red Buff with Middle, then rotate to Purple buff, then into your lane. For Early game, you should always focus minions, and work on getting fed as possible. Make sure to get wards for the scorpion and enemy jungle after you return to the fountain.

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1
Didacted (6) | February 19, 2021 6:13pm
This guide is the exact same as your Hachiman one. The build’s bad for the same reason. No AA based adc is ever building Transcendence. Shadowsteel Shuriken is another weak item. I’d put something like Poison Star in that slot and have Shadowsteel as a situational replacement if you need antiheal.
1
DevilPanda (1) | February 20, 2021 6:13am
Yeah, I messed up with the transcendence. Working on replacing Devourer gauntlet for the more AA oriented adcs.
1
Branmuffin17 (394) | February 19, 2021 7:27pm
I can 100% agree with slotting Poisoned Star in with Shadow being a situational alternative.
1
Moreton22 (3) | February 17, 2021 6:07pm
This definitely isn't "the only working ADC build this season"

I am interested to know what pro players have been using this as their main build or where you have done your research because I've been watching a fair amount of Zapman & Pandacat and I haven't seen them exclusively using one set build like this, instead the impression I get is that they are happy with S8 because you have so many viable options for ADC builds now.
1
DevilPanda (1) | February 18, 2021 3:28am
By "only working build" I meant as in doing the most damage and being able to use the god's kit to the fullest potential, even against teams that go hard into shells (which is also why I don't build too much crit), and I also got this build straight from Zapman himself.. He has said multiple times on stream that he likes to tryout different builds like guilded arrow + devourer. I've seen pros build berserker shield, deathbringer, and ansi into their build, but they don't really synergize with adc. Deathbringer is weaker against shell and can make the build lack atk% or pen, Ansi being a lifesteal specific item and only procing at 35% hp isn't really helpful in a team fight with antiheal debuffs, berserker has weak early items and needs to be below 60% to have full potential (usually overcapping atk% builds). Thanks for the feedback! :)
1
Didacted (6) | February 19, 2021 6:17pm
Berserker’s is one of the strongest adc items this season. It was a staple last season and is even stronger now. Deathbringer is most commonly bought on gods with an attack speed stim like Rama or Artemis. This is also an item that was good last season and is still good now. The Berserker’s crit build (the best build end of season 7 and the best crit build now) has Deathbringer last item usually.
1
Moreton22 (3) | February 18, 2021 7:08am
Berserker's Shield is an excellent item for ADC, 50 power (80 from passive), physical protections, attack speed + % pen make it an awesome item for boxing in lane, granted the passive attack speed falls off late game (unless you have a build with Silverbranch Bow ) however that's not really the deciding factor on why we buy it, in reality it provides a lot of very useful stats for an ADC for what I think is a very good price.

My main point of disagreement with your build is not so much your build, but your claims; I don't think this build even has the highest DPS like you claim, especially considering the fact that if I as a Jungle main saw you build this I would be purchasing Spectral Armor and I would ult you on cooldown, ESPECIALLY if you decided to go for Bloodforge as your last item (I don't think this build even has 2.5 AS when boots are sold).


I just went into a jungle practice to test this build, and I compared it to a few others. Unfortunately I don't have my buddy with me to help me test more in depth, but I still got a good idea of how this build performs.

I tested some alternate builds that I think would work well with Jing and all of them performed about the same, or better - however they were more versatile meaning if the Jungle & solo bought Spectral Armor you wouldn't be completely screwed.

Build 1:

Hunter's Cowl Ninja Tabi Berserker's Shield Fail-Not Qin's Sais wind demon - Sell boots for Poisoned Star or Dominance for extra Pen & power

Build 2:

Hunter's Cowl Ninja Tabi Transcendence The Executioner Fail-Not wind demon then sell boots for Poisoned Star or Shadowsteel Shuriken

Build 3:

Hunter's Cowl Ninja Tabi Dominance The Executioner Fail-Not wind demon then sell boots for Deathbringer


I could list a dozen builds and they'd all perform equally as well, or better i feel; however I believe the above builds are simply more versatile.

P.S Build 3 hits like an absolute dump truck - please try it and tell me what you think
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League of Legends Build Guide Author DevilPanda
Jing Wei Staple ADC Build - Season 8
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