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Incon Cthulhu for Noobs

0 0 5,601
by SawyerKnight updated October 27, 2020

Smite God: Cthulhu

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Cthulhu Build

Start Buys

Build Item Warrior's Blessing Warrior's Blessing
Build Item Shoes Shoes
Build Item Chalice of Healing Chalice of Healing

End

Notes Buy Teleport when you buy Shows of Focus. Buy Shield of Thorns in between when you buy Breastplate of Valor and Void Stone. Replace Warrior's Blessing with Obsidian Shard at the end.

Notes

Buy Teleport when you buy Shows of Focus. Buy Shield of Thorns in between when you buy Breastplate of Valor and Void Stone. Replace Warrior's Blessing with Obsidian Shard at the end.

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone
Build Item Stone of Gaia Stone of Gaia
Build Item Magi's Cloak Magi's Cloak
Build Item Obsidian Shard Obsidian Shard
Build Item Teleport Fragment Teleport Fragment
Build Item Shield of Thorns Shield of Thorns

If You Want

Build Item Chalice of Healing Chalice of Healing
Build Item Ward Ward
Build Item Sentry Ward Sentry Ward

Cthulhu's Skill Order Notes 4, 3, 2, 1

Notes

4, 3, 2, 1

Sanity Break / Sever

1 X Y
Sanity Break / Sever
3 15 16 18 19

The Mire / Devastate

2 A B
The Mire / Devastate
2 8 11 12 14

Rushing Terror / Transfuse

3 B A
Rushing Terror / Transfuse
1 4 6 7 10

Descend Into Madness

4 Y X
Descend Into Madness
5 9 13 17 20
Sanity Break / Sever
3 15 16 18 19

Sanity Break / Sever

1 X
Sanity Break: Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed. Enemies hit by this ability also do reduced damage to Cthulhu for 6s.
This ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity. Successfully consuming Insanity permanently increases the base mitigation of this ability.

Ability Type: Cone, Fear, Damage
Damage: 100 / 150 / 200 / 250 / 300 (+40% of your Magical Power)
Attack Speed Slow: 20 / 22.5 / 25 / 27.5 / 30% for 3s
Fear Duration: 1.5s
Damage Mitigation: 20% + 0.5% (Max 30%)
Cost: 60
Cooldown: 10s

Sever (Ultimate Form): Cthulhu swipes down at the ground beneath him, creating 3 large projectiles. These projectiles damage enemies and apply a stacking Protection Reduction debuff. This ability does not proc item effects.

Ability Type: Line, Debuff, Damage
Damage: 100 / 140 / 180 / 220 / 260 (+25% of your Magical Power)
Protection Reduction: 4% stacking up to 4 times
Debuff Duration: 5s
Cost: 0
Cooldown: 1s
The Mire / Devastate
2 8 11 12 14

The Mire / Devastate

2 A
The Mire: Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field. The first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment.

Ability Type: Circle, Crowd Control, Damage
Damage per shot: 60 / 105 / 150 / 195 / 240 (+30% of your Magical Power)
Slow: 10%
Corruption Slow: 35%
Corruption Slow/Root Duration: 1s
Mire Duration: 3s after ability end
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s

Devastate (Ultimate Form): Cthulhu fires a devastating blast of psychic energy that damages and knocks up enemies.

Ability Type: Circle, Knockup, Damage
Damage: 140 / 175 / 210 / 245 / 280 (+20% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 5s
Rushing Terror / Transfuse
1 4 6 7 10

Rushing Terror / Transfuse

3 B
Rushing Terror: Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit. The projectiles follow at a slightly slower pace but travel further, damaging enemies as well. Enemies hit by Cthulhu or the projectiles gain 1 stack of Torment.

Ability Type: Dash, Knockback, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+30% of your Magical Power)
Stun Duration: 0.4s
Projectile Damage: 40 / 70 / 100 / 130 / 160 (+20% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s

Transfuse (Ultimate Form): Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies are also hit, taking more damage the closer they are to Cthulhu. This ability damages Cthulhu for 4% of his Maximum Health. If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%.

Ability Type: Circle, Heal, Damage
Damage: 120 / 140 / 160 / 180 / 200 (+20% of your Magical Power)
Ally Healing: 5 / 6 / 7 / 8 / 9% Max Health
Power: 20 / 25 / 30 / 35 / 40
Movement Speed: 20%
Duration: 3s
Cost: 70
Cooldown: 6s
Descend Into Madness
5 9 13 17 20

Descend Into Madness

4 Y
Cthulhu reveals his true form as he plunges the battlefield into R’lyeh while any enemies caught nearby are damaged.

In this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Enemies also suffer the debuff effects of Sanity Break, causing them to deal less damage to Cthulhu.

Ability Type: Circle, Buff, Damage
Damage: 160 / 205 / 250 / 295 / 340 (+50% of your Magical Power)
Max Health: 25%
Duration: 10 / 11 / 12 / 13 / 14s
Debuff Radius: 50
Cost: 100
Cooldown: 120s

*NOTE* Cthulhu cannot use relics while in his ultimate form.

Solo

Incon's Video
Solo laner. Cthulu's abilities during ult are as follows:

1 (These projectiles damage enemies and apply a stacking Protection Reduction debuff, 1 second cooldown, also your basic attack)

2 (Cthulhu fires a devastating blast of psychic energy that damages and knocks up enemies, 5 second cooldown, circle AOE)

3 (Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies are also hit, taking more damage the closer they are to Cthulhu. This ability damages Cthulhu for 6% of his Maximum Health. If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%. 6 second cooldown, lasts for 3 seconds) Ult lasts for 10 - 14 seconds depending on Lvl.

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1
Farthus (11) | November 10, 2020 7:03am
The ability order is completely wrong lol
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League of Legends Build Guide Author SawyerKnight
Incon Cthulhu for Noobs
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