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I Whip My Hair Back and Forth

3 5 25,668
by AndyChung27 updated April 3, 2015

Smite God: Medusa

Build Guide Discussion 8 More Guides
Tap Mouse over an item or ability icon for detailed info

Medusa Build

Starting Build

Build Item Bluestone Pendant Bluestone Pendant
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Mana Potion Mana Potion

Core Build

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Transcendence Transcendence
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hastened Fatalis Hastened Fatalis

Swappable/Situational Items

Build Item Qin's Sais Qin's Sais
Build Item Bloodforge Bloodforge
Build Item Asi Asi
Build Item Heartseeker Heartseeker
Build Item Odysseus' Bow Odysseus' Bow
Build Item The Executioner The Executioner
Build Item Winged Blade Winged Blade

Actives to Consider

Build Item Combat Blink Combat Blink
Build Item Salvation Salvation
Build Item Greater Purification Greater Purification
Build Item Greater Sprint Greater Sprint

Medusa's Skill Order

Viper Shot

1 X Y
Viper Shot
2 8 11 12 14

Acid Spray

2 A B
Acid Spray
1 4 6 7 10 15 16 18 19

Lacerate

3 B A
Lacerate
3

Petrify

4 Y X
Petrify
5 9 13 17 20
Viper Shot
2 8 11 12 14

Viper Shot

1 X
Medusa gains increased attack speed and her basic attacks become augmented, shooting Vipers that poison the targets hit dealing damage over time.

Ability Type: Ranged Basic, Buff, Damage
Damage: 20 / 25 / 30 / 35 / 40 (+10% of your Physical Power) every 0.5s for 1.5s per charge
Attack Speed Increase: 40 / 50 / 60 / 70 / 80%
Viper Shots: 4
Cost: 50
Cooldown: 10s
Acid Spray
1 4 6 7 10 15 16 18 19

Acid Spray

2 A
Medusa hurls back and spits out acid that damages the first enemy hit and sprays out acid in a cone behind them. Enemies hit by Acid Spray will have their healing taken reduced. Acid spray will explode on statues Medusa has created.

Ability Type: Line, Debuff, Damage
Damage: 100 / 150 / 200 / 250 / 300 (+85% of your Physical Power)
Healing Reduction: 40%
Healing Reduction Lifetime: 5s
Range: 45
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Lacerate
3

Lacerate

3 B
Medusa quickly slithers forward, damaging enemies she passes through. The first enemy god she encounters causes her to stop before she damages and roots the god hit.

Ability Type: Dash, Root, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+70% of your Physical Power)
Root Duration: 1s
Range: 55
Cost: 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Petrify
5 9 13 17 20

Petrify

4 Y
Medusa removes her mask revealing her true face, delivering a powerful blast from her horrifying Gorgon gaze. Enemies take damage and are stunned if they are looking at Medusa. Enemies not looking at Medusa take 85% damage and are slowed. Enemy gods that are killed during Medusa's gaze will turn to a stone statue and remain behind as a reminder to others.

Ability Type: Cone, Stun, Damage
Damage: 300 / 400 / 500 / 600 / 700 (+100% of your Physical Power)
Stun Duration: 2s
Movement Speed Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Range: 70
Cost: 100
Cooldown: 90s

Introduction

This is my first ever guide so sorry if I miss anything out. All comments are appreciated :D

So, Medusa. I have had a lot of fun playing her, her scaling is amazing and her abilities all fit well together. All in all her kit is really nice and she is quickly becoming my favourite god. Hopefully my guide will be helpful. This build has served me well and I hope it will do the same for you!

Pros / Cons

Powerful scaling abilities
Ultimate can be used as an escape tool
Her kit is very versatile
She can quickly dispatch of squishy characters (junglers, assassins & mages)
High single target damage
She has snakes for hair


She will die quickly if focused
Her ult can be avoided easily with aegis
Struggles against tanks if she is without Qin Sai's
All of her abilities are skill-shots (especially her Viper Shot)
Gets mana starved throughout the game without transcendence
Her snakes dislike shampoo

Items



Devourer's Gauntlet

This little guy is your bread and butter for any hunter, it gives that all important lifesteal and will help you survive in lane longer and it will increase your odds of winning greatly when in team fight or in 1 on 1 situations. You'll maybe want to bring potions along anyways, so you can stay in lane even longer and get those 60 stacks quick. I like to build asap, but you can build first as long as you keep stocked up on potions.



Ninja Tabi

These cool looking shoes will give you more power, faster attack speed AND movement speed. They help you get to lane 18% quicker, you can run away 18& quicker, just trust me when I say you need them! These are a must have! Not only will they help you statistically, they will also keep your Medusa looking trendy and... pretty?



Ichaival

This item will give you a bunch of attack speed which will combo nicely with your You also get some sweet penetration as well. This will help your laning phase considerably, you can clear minion waves faster, and fire out some serious poke damage if the enemy foolishly comes too close.



Transcendence

This is possibly where Medusa flips the game around.

This item is the very core of the whole idea of playing Medusa as an ability based hunter, giving her a large pool of mana that transfers directly into physical power. You get mana, physical power, mana regen and 2% of your maximum mana converted to physical power!

To put it simply, for every 100 mana, you'll gain an extra 2 physical power. This means that the extra 300 mana you get from completing Transcendence will give you 6 extra damage, without Medusa's own mana counted in at that point, Transcendence gives you 41 physical power.

A pretty high number in itself and from there you can also farm up an extra 500 mana from the stacking passive, giving you another 10 damage. So, just from Transcendence, you have now gained 51 physical power. The snakes approve!

So, lets just add in Medusa's mana at level 1, 254 mana at level 1. Right off the bat you probably notice that it's above 200, that means we get at the least 4 extra physical power, at level 1! Only due to our item.

Now, lets look at Medusa's level 20 mana pool, at level 20 she's got 900 mana, ending up with roughly another 20 physical power! So, with just Medusa's leveling up and having a maxed out Transcendence, you've now gained 1810 mana and 71 physical power!

Not only do you get a bunch of physical power, pretty much for free, you also get a load of mana, which will be used to fuel your spells, infinitely, so you can put that high damage to some good use!



Jotunn's Wrath

After you've got you'll want to get this item. It will give you 25% cooldown reduction (CDR) that means you can spam your spells even quicker! It also gives you 40 physical power plus 150 mana, the mana will give you even more power when with



Hastened Fatalis

This is the item that completes your build. The attack speed and movement speed are just nice little touches, the real magic begins when you look at the items passive
"When a basic attack hits a target, the attacking movement speed debuff is removed from you for 1 second"
This works wonders with Medusa's passive
"Medusa suffers no movement penalty when side strafing and half of the movement penalty when moving backward"
This item makes Medusa so much more mobile and you will be running "rings" around Ne Zha in no time! (hehe, see what I did there?)

Overview

Medusa is a very nice god, if you like to dish out extreme damage then she is the god for you. She can quickly carry the game to victory if you let her feed. When she gets to level 10+ she can quickly crush her laning opposition. She can fit around almost any team comp. With an Aphrodite, or any healer for that matter, she is nigh impossible to stop.
I hope this guide helped you "Smite" your opposition!
Okay... okay i'll stop.

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1
Naoura | May 8, 2015 7:06am
I rather agree with the build, even without much xp with her. I haven't been able to play recently due to my computer being rather... archaic.

But from everything I've seen on her, she is an ability spammer, so the mana is a definite need, so I heartily agree with Trans, if not so much Jotuns, that I would replace with Rage, just for the crit possibility. With Ich and Hastened (LOVE the fact you pulled that it, cover that later) you have a pretty much max atk speed, and with Rage you can get a pretty high chance for crits/per shot. Usually you do need both Rage and Deathbringer, ADC bread and butter there, but the extra mobility you have from Hastened gives a good surprise.

Her passive mixed with Hastened pretty much makes you the snake that you are, and your mobility is probably the most important thing, as is the need to keep moving no matter what. When I usually played ADC, I liked building hastened for both chase and escape. All I had to do was keep shooting while backing up. Even moving backwards, I could outpace most other enemies, while keeping up enough of a stream of fire to make them back off. It works well when you're low on mana and need to run quick. With her, circling and doubling back a lot would make you pretty damn annoying, since they can't really even hit you as you pepper them with strafes.
1
AndyChung27 | April 4, 2015 7:26am
Subzero008 wrote:


It's less "me building differently" and more "your build is so preposterous that you need to give a good reason as to why you'd focus on pure physical power over crits.

If you have attack speed, you're either using Qin's Sais, or you build crits. That's the golden rule for crit builds. You have both Ica-whatever and Fatalis, and you aren't building crits for some reason.


All that stuff about the "Golden Rule" is all just the meta. Sure it works but I have tried this build and it has worked for me. In my response to another comment I have already given a good reason as to why I don't build crits. Plus since you have full physical power, it's easy to burst down your targets. If you don't like my build then fine. This build is meant to be used as a reference, to help newer players. Take inspiration from it and adapt it to suit your needs. It's not the holy bible of Medusa builds. I just posted this as an alternative way to play a hunter. It was meant to be helpful.
1
_angrytoast (14) | April 3, 2015 5:54pm
^

Unless your opponent missed all of his auto attacks, this build would be under powered and not able to ever win an ADC vs ADC fight, let alone allow you to fulfill your role as designated carry during the game.
1
Subzero008 (112) | April 3, 2015 5:47pm
AndyChung27 wrote:



Well this is just my take on Medusa, I don't think it deserves a downvote simply to the fact that you build her differently. I could make a separate crit build in my guide if you would like? Thanks for the comment anyways :D
All comments are appreciated after all.

It's less "me building differently" and more "your build is so preposterous that you need to give a good reason as to why you'd focus on pure physical power over crits.

If you have attack speed, you're either using Qin's Sais, or you build crits. That's the golden rule for crit builds. You have both Ica-whatever and Fatalis, and you aren't building crits for some reason.
1
AndyChung27 | April 3, 2015 3:04am
Roboctopus wrote:

My question is, any particular reason that you don't use any crit items? I know a lot of her damage comes from her spells, but she is still a hunter who is going to have to do some autoshots. Do you not think crit is worth it on her?


Well from my experience she seems to me slightly like Anubis, she spams all her abilities on one person and they drop like a fly. I prefer the raw power over crits because, yes crits are nice, you really need Rage AND Deathbringer to make crits worth it. And I just don't have the space to sacrifice 2 items for crits. Don't get me wrong, they do work on her. I just think that upping the power of her spells has a greater effect in the long run than crits do.
1
AndyChung27 | April 3, 2015 2:59am
Subzero008 wrote:

Don't build crits = bad. Downvoted. Since crits are considered the proper items to build on any ADC, you need to give a reason as to why you'd pick getting raw physical power over crits.


Well this is just my take on Medusa, I don't think it deserves a downvote simply to the fact that you build her differently. I could make a separate crit build in my guide if you would like? Thanks for the comment anyways :D
All comments are appreciated after all.
1
Subzero008 (112) | April 2, 2015 9:21pm
Don't build crits = bad. Downvoted. Since crits are considered the proper items to build on any ADC, you need to give a reason as to why you'd pick getting raw physical power over crits.

Medusa's abilities give a total of 335-385% physical power. A single crit deals 250% of your physical power late game, and Medusa has an auto steroid, and autoattacks don't have cooldowns. To be frank, it's not worth it, especially since one of your abilities relies on autoattacks anyway, and one other ability relies on getting into melee range for its damage (otherwise, 335% becomes 255%), where as you can use it more efficiently as an escape with a crit build.
1
Roboctopus | April 2, 2015 8:35pm
I really like the idea of having Transcendence on her given her relatively small mana pool. My question is, any particular reason that you don't use any crit items? I know a lot of her damage comes from her spells, but she is still a hunter who is going to have to do some autoshots. Do you not think crit is worth it on her?
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League of Legends Build Guide Author AndyChung27
I Whip My Hair Back and Forth
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