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Guangle yu the chaser

0 0 4,005
by Soul Re4p3r updated January 17, 2016

Smite God: Guan Yu

Build Guide Discussion 0 More Guides
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Guan Yu Build

jungle start

Build Item Bumba's Mask Bumba's Mask
Build Item Rage of the Gods Rage of the Gods
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion

core

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Mail of Renewal Mail of Renewal

defense

Build Item Stone of Gaia Stone of Gaia
Build Item Runeforged Hammer Runeforged Hammer
Build Item Pestilence Pestilence
Build Item Hide of the Nemean Lion Hide of the Nemean Lion

damage

Build Item Transcendence Transcendence
Build Item Titan's Bane Titan's Bane

actives

Build Item Combat Blink Combat Blink
Build Item Greater Purification Greater Purification
Build Item Fist of the Gods Fist of the Gods
Build Item Salvation Salvation
Build Item Shield of the Underworld Shield of the Underworld

typical full build

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Mail of Renewal Mail of Renewal
Build Item Stone of Gaia Stone of Gaia
Build Item Runeforged Hammer Runeforged Hammer
Build Item Titan's Bane Titan's Bane
Build Item Combat Blink Combat Blink
Build Item Greater Purification Greater Purification
Build Item Sentry Ward Sentry Ward
Build Item Ward Ward

alternate 6th items

Build Item Bulwark of Hope Bulwark of Hope
Build Item Pestilence Pestilence
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Hide of the Urchin Hide of the Urchin

Guan Yu's Skill Order

Conviction

1 X Y
Conviction
3 8 11 12 14

Warrior's Will

2 A B
Warrior's Will
2 15 16 18 19

Taolu Assault

3 B A
Taolu Assault
1 4 6 7 10

Cavalry Charge

4 Y X
Cavalry Charge
5 9 13 17 20
Conviction
3 8 11 12 14

Conviction

1 X
Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies. Healing friendly gods reduces all Cooldowns by 2s for Guan Yu and 1s for his allies.

Ability Type: Circle, Heal
Healing: 40 / 60 / 80 / 100 / 120
Boosted Healing: 1.7x Normal Healing
Radius: 30
Cost: 45
Cooldown: 14s
Warrior's Will
2 15 16 18 19

Warrior's Will

2 A
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are Slowed. Hitting enemy gods lowers all of Guan Yu's Cooldowns by 2s. Guan Yu is immune to Roots, Cripples, and Knockups while dashing.

Ability Type: Dash, Slow, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+60% of your Physical Power)
Slow: 20%
Slow Duration: 2s
Boosted Slow: 40%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Taolu Assault
1 4 6 7 10

Taolu Assault

3 B
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit steals enemy Protections, giving them to Guan Yu. Guan Yu is immune to Knockback for the duration.

Ability Type: Line, Debuff, Damage
Damage per Hit: 17 / 27 / 37 / 47 / 57 (+20% of your Physical Power)
Protections Stolen: 2 / 4 / 6 / 8 / 10 (Max. 3 Stacks)
Protection Duration: 5s
Boosted Protections Stolen: 3 / 6 / 9 / 12 / 15 (Max. 3 Stacks)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Cavalry Charge
5 9 13 17 20

Cavalry Charge

4 Y
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and attack and is immune to Crowd Control. Enemies hit take damage and are Slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are Stunned. You can dismount at any time by canceling.

Ability Type: Circle, Stun, Damage
Damage: 75 / 100 / 125 / 150 / 175 (+30% of your Physical Power)
Damage Escalation: 20% per hit
Slow: 25% for 2s
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boosted CC: 40% Slow and 2s Stun
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

(this is my first guide so let me know how I do)
Guan yu has really high damage early game which makes him a good jungler. He is also strong late game with his ability to take damage aswell as dish it out at the same time keeping his team nice and healthy with his healing.

Skills

Conviction : this ability is his healing ability which heals for 50 early game but goes up to 170 once maxed, the amount healed gets increased by guan yu's passive up to 2x the effectiveness. if you heal an allied god all of guan yu's ability have a 2 second reduction in all abilities, with ful cdr if you heal a friendly god this ability has a 3s cool down making it quite strong is sustaining in late game team fights. works well with salvation

Warriors will : this is a simple dash ability that does a decent amount of damage for what it is but is just an escape with its main benefits is making guan yu immune to roots, cripples, and knock ups while dashing, as well as making any god hit by this ability 25% slower for 2s

Taolu ***ualt : your main source of damage in fights, this attack is one of the best chase moves in the game, it does really high damage hitting the enemy every .3 seconds for 3 seconds (10 times) with making guan yu immune to knockback, this move also steals enemy protections and gives them to guan yu, this move carries no movement penalty while you use it making it amaxing for chasing gods that wont box with you while doing solid damage.

Calvary charge : this is an area of effect ultimate that makes guan yu immune to cc. every hit scales a bonus 20% damage to targets hit consecutively, this move also slows any enemy god hit by it by 25% for 2s. when guan yu dismounts his horse he stuns any enemy gods still in the AoE for 1.5s while also hitting them one more time

Painless : guan yu's passive is generally just a passive you don't have to think about to much, every time guan yu gets hit by anything (encludes minions and objectives)he gains one stack (max 20) stacks, conviction heals for a bonus 5% per stack on this passive consuming the current stack when used

Items

bumba's mask: you are jungling you need this its not optional

warrior tabi: movement speed and physical power, its a must grab purchase as you will be rotating from lane to lane while hitting jungle camps

jotunn's wrath: gives physical power, mana, penetration, and 25% cdr pretty much everthing guan yu needs

Mail of renewal: gives cdr which combined with jotunn;s gives max cdr, gives extra health, physical protections, and heals you and gives you mana when ever you get a kill

runeforge hammer : this item gives a lot of damage by converting 15% of your physical protection to physical power, while giving you physical protection and extra health which you need since you will be up in there in the team fights

Stone of gaia : heals you passively every 5s while giving you massive magical protection, a litte health and some mp5 and hp5 is just a bonus

titan's bane : gives all physical attacks extra 33% pen which can make his taolu assault destroy tankier enemys

greater purifaction : shouldn't need explaining provides short cc immunity

combat blink : useful for escapes and can be used to chase gods who jump over walls

shield of the underworld : good against teams with gods who like to crit such as a mercury or carries

fist of the gods : a must get starting item with bumba's mask no excuses you need this stage two to get mid harpies or you risk being out leveled, good late game as an extra stun in team fights or escapes

ALT ITEMS:

Bulwark of hope : health and magical protection, can save you if you are in a losing team fight by reducing damage for 1 second when low on health

Pestilence : very useful if dealing with lifesteal gods while providing good magical protection and a health boost

Hide of the nemean lion : good against gods like loki, or any gods who like to build basic att like carries also combos with runeforge to give slight damage and a ton of physical protection

hide of the urchin : provides physical and magical protections and some extra health and mana

Pros / Cons

Pros :

    high sustain
    consistent heals
    good escapes
    high damage early game
    moderate to high late game damage
    tanky
Cons :
slow start until cdr is built
low mana pool
can chew mana healing always save enough for an escape
can have a bad time when targeted by the carries without being able to hit them

Team Work

use your heals with max cdr its on a 3 second cooldown if you hit an ally god, be on the front lines you have the heal and protections to sustain in team fights and tank objectives i.e fire giant or gold fury. you have good damage to box tanks but work best when targeting slightly squisher gods. the chase makes you invaluable at finishing of kills so make sure you get, the slows/stun from the dash and the ult. can result in easy gank kills

Summary

abuse the heals just keep an eye on your mana and start to peel when your below 25% unless you trust you will win the fight. abuse your slow from your dash and your chase's
(this is my first guide let me know how I did)

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