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Hello, Chat here with another Khepri guide. I main support and Khepri is my favorite god, though not much people knows it's full potential. I try to make my best to do in deeps review on his a bilities and items that boost hugbug the most.
Lets start with Pros / Cons shall we?
Why is Khepri good.
Rising Dawn provides good wave clrear.
Fortitude providers shield for a whole team, passively making team fights slightly easier
Rising Dawn provides even more survivability to your teammates while also shredding down enemy protections.
Can pull people out of position with Abduct and laugh spam while you pull them.
Long range 1.7 seconds root.
Ultimate that can easy turn tables of every fight.
Biggest model among guardians. Can bodyblock for days!
Now to Khepri weaknesses.
Lowest starting HP among all guardians. Even some mages and hunters have more HP than you.
No hard crowd control. Your pull will only affect one target and can be stopped by any form of enemy CC, and your root has rather small radius.
No front line pressure. Khepri shines at Defending, not Attacking.
Biggest model among guardians. Can't fit in tight places, and can accidentally block teammates.
Now to most important part - Khepri skills.
Khepri's pasive. It's pretty decent. Gives Khepri and his allies teporary shield of 2% of target's max HP.. Stacks up to 10%. This in not very effective on squishy targets, since 10% of their HP is not much. But it will absorb a hit or two.
Good thing about this passive that it helps Khepri himself. As a guardian, you gonna build tanky, and additional 2-10% is a big deal. Helps to compensate Khepris small HP pool.
In a fights shield charges twice slower (from 5 seconds to 10 seconds) so better stack it before you fight, just by sticking close to your allies.
Now let's talks about items.
For me, general rule of thumb while playing Khepri, is to surprise enemy and stay alive
Boots is the standard staring item as they give you a movement speed boost. Movement seeps is a good stat when you don't know what to expect of enemy team. |
The 'must have' item for every support. Gives you massive regeneration, bonus gold and a chunk of health. You usualy want to have this item over any other, but there are sittuations when Mark of the Vanguard might be more usefull for you. |
This item helps alot against tick/DOT damage. I don't pick it too often, but if I see team that contains Ares/ Anubis/ Kukulkan/ Guan Yu I pick it up. It's a great counter for damage over time based abilities. |
Now let's talk about what you want to build during the game
Travelers Shoes/
If you are not playing conquest - skip this.
First thing first, if you are playing conquest, your first buy after starting items should be Travelers Shoes There is optional route of going Adventurer's Blade that for the same price will give about the same movement speed and 150 bonus health.
I find Travelers Shoes more effective, because of the passive movement speed that alows you to rotate faster, bonus 2000+ gold that passive gives you and HP regen out of combat. After all, nothing stops you selling this boots for a Winged Blade at the end, and have a gold profit.
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i really wish if you included FULL build, that would make the guide PERFECT!!.