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Cabrakan support WHILE PUNCHING MOUNTAINS IN THE FACE build

1 1 7,283
by bendelsohn updated January 19, 2015

Smite God: Cabrakan

Build Guide Discussion 1 More Guides
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Cabrakan Build

start against low damage support

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Iron Mail Iron Mail
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
2
Build Item Ward Ward

start against high damage support

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Cloak Cloak
Build Item Shoes Shoes
Build Item Ward Ward

core

Build Item Sovereignty Sovereignty
Build Item Shoes of Focus Shoes of Focus
Build Item Hide of the Urchin Hide of the Urchin

supporty

Build Item Gem of Isolation Gem of Isolation
Build Item Bulwark of Hope Bulwark of Hope
Build Item Witchblade Witchblade

MURDER PEOPLE

Build Item Void Stone Void Stone
Build Item Spear of the Magus Spear of the Magus
Build Item Ethereal Staff Ethereal Staff

other actives

Build Item Greater Blink Greater Blink
Build Item Greater Sprint Greater Sprint
Build Item Weakening Curse Weakening Curse

Cabrakan's Skill Order

Seismic Crush

1 X Y
Seismic Crush
2 8 16 18 19

Refraction Shield

2 A B
Refraction Shield
1 4 6 7 10

Tremors

3 B A
Tremors
3 11 12 14 15

Tectonic Shift

4 Y X
Tectonic Shift
5 9 13 17 20
Seismic Crush
2 8 16 18 19

Seismic Crush

1 X
Cabrakan becomes enraged, increasing his movement speed. While active, Cabrakan gains 70% increased Attack Speed and his next successful Basic Attack will Stun and do bonus damage. Additionally, Cabrakan gains Haste and is immune to Slows and Roots while this ability is active.

Ability Type: Stun, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+50% of your Magical Power)
Stun Duration: 1s
Movement Speed Increase: 15 / 20 / 25 / 30 / 35%
Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Refraction Shield
1 4 6 7 10

Refraction Shield

2 A
Passive: As Cabrakan's shields take damage they store energy and gain Protection stacks.

Active: Cabrakan slams his shields together creating a concussive blast and damaging enemies in front of him, granting him Mana per enemy hit. If his shields have the maximum number of stacks then the enemy gods hit are Stunned, and the Stacks are removed.

Ability Type: Cone, Stun, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+50% of your Magical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Protections per Stack: 2 / 3 / 4 / 5 / 6
Mana: 10 / 14 / 18 / 22 / 26
Max stacks: 5
Range: 20
Cost: 10
Cooldown: 10s
Tremors
3 11 12 14 15

Tremors

3 B
Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemy gods around him to Tremble. Enemies in the earthquake also take damage and are caught in a Vortex which drags them towards Cabrakan. This ability can only be channeled for a maximum amount of 10s.

Ability Type: Circle, Tremble, Damage
Damage: 18 / 28 / 38 / 48 / 58 (+35% of your Magical Power) every 0.5s
Radius: 30
Cost: 20 / 30 / 40 / 50 / 60 every 0.5s
Cooldown: 4s
Tectonic Shift
5 9 13 17 20

Tectonic Shift

4 Y
Cabrakan stomps the ground, creating a wall of earth and a fissure that travels out in front of him and damages any enemies caught in its path. The walls may be destroyed if they take enough hits. Cabrakan may destroy his own walls with a single basic attack.

Ability Type: Area, Wall, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+60% of your Magical Power)
Hits to Destroy: 3
Range: 35
Cost: 100
Cooldown: 75s

Intro- why Cabraken?

Now I know what your thinking.

"Nyeeeegh, Cabrakan isn't a viable support! He's not even in the meta!"

Shut up nerd. Cabrakan's damage will kick the **** out of you, then he'll support you with his tankiness as you recover from the psychological trauma of the ***-kicking he deals, and then kick the **** out of you again. Then he'll go eat beef and punch some mountains. Cabrakan has a ton of CC and actually has the highest scaling protections in the game, tied with Ymir. He's a high damage support, which makes him a ton of fun to play, and on top of that, everyone thinks he's **** so they underestimate him in lane. But you'll prove them wrong. Dead wrong. Make them fear you. Use psychological warfare. Panic is your ally. Fear is your friend.

Truth be told, Cabrakan isn't actually the best support compared to Geb and Sylvanus. But ********, he is a fun one to play.

Pros / Cons

pros



.Great damage
.***ton of CC
.Great at setting up easy kills for ADC
.Super strong early game
.punches nerds

Cons



.Can accidentally kill steal
.tremors eat through mana
.vulnerable during tremors
.Tectonic rift has a long casting time, which can give mobile enemies time to slip through or interupt

Skills

Seismic crush
Seismic crush gives you a speed boost and makes your next basic attack stun for 1 second. This is great for chasing enemies down and for chaining cc with another god. It also makes you immune to slows, making Cabrakan a great counter to a lot of duo laners, ymir in particular. Its easy to go a bit too ham with this one, so only use it when necessary. It makes a great escape too, so keep that in mind.

Refraction shield
Refraction shield is going to be your primary offensive tool. It also has the longest stun and the highest early and mid game damage, so level it up first. It does a fair amount of damage and the stun, if used correctly, can turn the tide of a team fight. People people often forget that refraction shield has a pretty wide range, so if you can get the stacks up (which usually isn't hard if you take minion agro for a few seconds) then you can stun a group of enemies and leave them defenseless. It isn't as wide or as reliable as Ymir's stun, but it makes up for it by doing a lot more damage and having only half the cooldown. Use this to stun nerds and then shove them into lockers.

Tremors
Tremors are your best scaling attack, and they're the centerpiece of Cabrakan's kit. They have a ton of possible uses, including damage over time, slowing enemies, disorienting people in teamfights, peeling in the jungle, and comboing with your ultimate. This ability combos especially well with gem of isolation when supporting. However, it does leave you vulnerable so be careful about where and when you use it.

Tectonic Shift
Behold, the lockers into which nerds are thrown to meet their ends. Always try to aim this ability as far away as you can while still catching the victim inside. This way they have to stay inside as long as possible while you activate tremors and they can't escape. This combo is great for when a lone ADC gets a little too confident. Blink or run in with seismic crush and stun them. Then move back and throw up tectonic shift and start your tremors. The enemy will be slowed, and taking a large amount of damage, while your adc can take easy pot shots at them to finish them off. It's a good idea to get good at stopping tremors at the last possible second so you don't steal kills. If they survive that, chase the enemy and finish them off with refraction shield.

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1
Pyrolisfer | January 21, 2015 12:35pm
Need midas for supp, only comment on that the gold for a supp to build all of that is vast unless you are being fed opt for midas.
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League of Legends Build Guide Author bendelsohn
Cabrakan support WHILE PUNCHING MOUNTAINS IN THE FACE build
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