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Blink, and you'll miss it (Au Puch Build)

0 0 5,168
by grantf12 updated November 9, 2016

Smite God: Ah Puch

Build Guide Discussion 0 More Guides
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Ah Puch Build

Full Build (Rush book then shoes)

Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Gem of Isolation Gem of Isolation
Build Item Spear of the Magus Spear of the Magus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti

Alternative damage

Build Item Spear of Desolation Spear of Desolation
Build Item Bancroft's Talon Bancroft's Talon
Build Item Divine Ruin Divine Ruin
Build Item Obsidian Shard Obsidian Shard
Build Item Warlock's Staff Warlock's Staff

Defense (if needed)

Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Mantle of Discord Mantle of Discord
Build Item Bulwark of Hope Bulwark of Hope
Build Item Magi's Cloak Magi's Cloak

Ah Puch's Skill Order

Undead Surge

1 X Y
Undead Surge
1 4 6 12 14

Corpse Explosion

2 A B
Corpse Explosion
2 7 8 10 11

Fleeting Breath

3 B A
Fleeting Breath
3 15 16 18 19

Empty the Crypts

4 Y X
Empty the Crypts
5 9 13 17 20
Undead Surge
1 4 6 12 14

Undead Surge

1 X
Ah Puch raises two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding, remaining behind.

Ability Type: Line, Slow, Damage
Damage: 90 / 110 / 130 / 150 / 170 (+35% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 60
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Corpse Explosion
2 7 8 10 11

Corpse Explosion

2 A
Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Ability Type: Circle, Damage
Initial Damage: 60 / 70 / 80 / 90 / 100 (+20% of your Magical Power)
Damage Per Corpse: 55 / 80 / 105 / 130 / 155 (+25% of your Magical Power)
Range: 55
Radius/Corpse Radius: 20/25
Cost: 60
Cooldown: 8s
Fleeting Breath
3 15 16 18 19

Fleeting Breath

3 B
Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every 1s. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Ability Type: Circle, Stun, Damage
Damage Per Tick: 30 / 40 / 50 / 60 / 70 (+20% of your Magical Power)
Additional Damage: 50 / 100 / 150 / 200 / 250 (+50% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s
Radius: 13
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Empty the Crypts
5 9 13 17 20

Empty the Crypts

4 Y
Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward and reduce healing and deal damage to enemies they collide with.

Ability Type: Area, Damage
Damage Per Wraith: 40 / 50 / 60 / 70 / 80 (+10% of your Magical Power)
Duration: 6s
Healing Reduction: 20% per Stack
Max Stacks: 3
Range: 75
Cost: 100
Cooldown: 90s

Full Gameplay

Ah Puch has a decent early game, a nasty mid game, and a devastating late game. Early game,he is very mana hungry and will deplete he mana pool in about 2 full combos. Once book of Thoth is built, try to focus on killing minions to increase his mana pool. Once you get boots and gem of isolation, it will become much easier to hit your combo due to the slow from your abilities and from the gem. Once you have spear of the magus you can burst down most people with 2-3 combos. Once pendant is done you can launch your combo every 3-5 seconds and can heal yourself after any fight in a matter of a few seconds due to the CDR. Finally, once Rod of Tahuti is built, you can burst down anyone without protections in one combo and everyone else just needs a few basic attacks and they're done.

Try to stay behind your team and focus on bursting down people from a distance. Before any team fights occur, focus on poking anyone who gets too close or strays too far from the minion lane (since minions will block your 1). A lot of the time I will go to poke someone and end up accidentally killing them...

When your team, or the other team initiates a team fight, use your ult to give them cover then step back and start poking down from the back. If someone tries to come after you or gets too close, simply kite them around you (w/o basic attacking due to the slow debuff) and stack all your corpses below you and explode them (if you have your ult still up then use it as they are attacking you and use sanctuary while they try to kill you while taking all the hits from your ult).

Late game becomes very dangerous, as you can be killed almost instantly and by then, the team will know that you can kill all of them with one combo if they give you the opportunity so try to stick close to team mates and know where the enemy is.

Have fun guys and good luck.
Don't forget to laugh when you kill the whole team with one combo or kill the titan with one combo when it has 1/4 health left.
GG

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League of Legends Build Guide Author grantf12
Blink, and you'll miss it (Au Puch Build)
Table of Contents

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