Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Aphrodite guides

Aphrodite; Goddess of Love, Beauty, and White Trash

0 0 7,156
by GrimMagister updated November 19, 2017

Smite God: Aphrodite

Build Guide Discussion 0 More Guides
Choose a Build: Conquest Mid (or Joust/Siege/Arena) Damage Dealer Build
Conquest Mid (or Joust/Siege/Arena) Damage Dealer Build Conquest Solo Build Assault Build Bruiser (Joust/Arena/Siege) Build
Tap Mouse over an item or ability icon for detailed info

Aphrodite Build

Starter

Build Item Sands of Time Sands of Time
Build Item Shoes Shoes
Build Item Multi Potion Multi Potion
2
Build Item Chalice of Mana Chalice of Mana

Full Build

Build Item Shoes of the Magi Shoes of the Magi
Build Item Warlock's Staff Warlock's Staff
Build Item Rod of Asclepius Rod of Asclepius
Build Item Spear of the Magus Spear of the Magus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti

Possible Other Items

Build Item Book of Thoth Book of Thoth
Build Item Divine Ruin Divine Ruin

Aphrodite's Skill Order

Kiss

1 X Y
Kiss
2 15 16 18 19

Back Off!

2 A B
Back Off!
4 8 11 12 13

Love Birds

3 B A
Love Birds
1 3 6 7 9

Undying Love

4 Y X
Undying Love
5 10 14 17 20
Kiss
2 15 16 18 19

Kiss

1 X
Aphrodite blows a kiss to an allied god, making them her soul mate and giving them both increased movement speed. If it hits an ally, it has a reduced 1s cooldown. If the kiss hits an enemy god, they are Damaged, Stunned and Aphrodite's soul mate gets jealous, increasing their damage. Also, Aphrodite's soul mate gains 50% of her MP5 and 10% of her Physical and Magical Protections.

Ability Type: Line, Buff
Damage: 40/60/80/100/120) (+25% of your Magical Power)
Movement Speed: 6 / 7 / 8 / 9 / 10%
Stun Duration: 1s
Jealousy Damage Increase: 5 / 7.5 / 10 / 12.5 / 15%
Jealousy Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Back Off!
4 8 11 12 13

Back Off!

2 A
Agitated by all the attention, Aphrodite commands enemies to get away from her, doing damage around her, slowing them by 25% for 2s and knocking them back to 25 units from her.

If Aphrodite has a soul mate, an explosion originates on them in addition, dealing the same damage as well as slowing enemies.

If an enemy would be hit by both blasts, they will only be affected by the one originating from Aphrodite.

Ability Type: Circle, Knockback, Damage
Damage: 80 / 140 / 200 / 260 / 320 (+70% of your Magical Power)
Slow: 25%
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Love Birds
1 3 6 7 9

Love Birds

3 B
Aphrodite calls forth a flock of beautiful doves that fly forward in the area in front of her. The doves circle around all enemies in the path, damaging enemies every .5s for 3s. Aphrodite and her soul mate also receive healing when cast and decreased ability cooldowns.

Ability Type: Line, Heal, Damage
Damage per Tick: 15 / 25 / 35 / 45 / 55 (+15% of your Magical Power)
Heal per Tick: 7 / 10 / 13 / 16 / 19 + 2 per Level
Cooldown Decrease: 0.2s per Tick
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Undying Love
5 10 14 17 20

Undying Love

4 Y
Aphrodite pledges undying love to herself and her Soul Mate. While this is active, she and her Soul Mate are invulnerable to all damage and gain the Jealousy effect for a short duration. All Crowd Control effects are also removed when activated.

Ability Type: Buff
Invulnerability Duration: .8 / 1.1 / 1.4 / 1.7 / 2s
Cost: 100
Cooldown: 90s

Aphrodite General Playstyle and Tips

Most of the time with Aphrodite, you're going to be playing passive-aggressively, especially early game. This means staying in the backline, clearing (if it's your job), healing allies, and keeping enemies away by dropping your kit on them if they get within range of your abilities. Late game, however, depends on your build. If you built more damage then you are perfectly capable of bursting an enemy squishy and disintegrating them with your 1, 3, 2 combo. This means you'll still be in the backline and healing allies, but at the same time you can charge in on someone and drop your kit to kill them when possible. If you're building bruiser, however, you're going to be fluctuating between frontline and backline all game. This requires more game sense as you need to know where you're most needed at all times, but can be a lot of fun and reap its own rewards. Generally speaking, you'll be soaking up what damage you can for your allies while healing them. This allows them to eliminate your foes now that you've done the dirty work. Overall, be careful early game, but Aphrodite shines in mid to late game.

Conquest Mid (or Joust/Siege/Arena) Damage Dealer Build: Rod of Asclepius or Book of Thoth?

Generally speaking, Rod of Asclepius is going to be a better pick than Book of Thoth. However, if you are ahead enough that you can double stack, then it wouldn't be the worst thing you could do. I'd still suggest Rod of Asclepius, but it is an option.

All Builds: Rod of Asclepius or Divine Ruin?

This obviously depends on the enemy team. If they have strong heals, Divine Ruin. If they don't, Rod of Asclepius.

Conquest Solo Build: What Defense Item should I get?

This one depends on your in-lane opponent. If they're physical, Breastplate of Valor. (If you get Breastplate of Valor, you must decide if you want to keep Chronos Pendant or get a different item. If you want the full Cooldown Reduction, great! No more thinking for you! However, if you would prefer to get something else then that would be fine. You could always replace Chronos Pendant with more penetration or defense, maybe even a damage or health item. If you're facing a team with strong heals, replacing Chronos' Pendant with Divine Ruin would definitely be the most beneficial option. This is completely up to you.) If they're magical, Void Stone. If they're magical with strong healing, Pestilence. Of course, you can always go for something that helps against both physical and magical gods like Spirit Robe or Hide of the Urchin. You could also pick up a Hide of the Nemean Lion if you're facing a hunter, or Mystical Mail if you're facing an assassin. All up to what goes best in the situation.

Assault Build: Why both Divine Ruin AND Spear of the Magus?

Generally speaking, if you're playing Aphrodite in Assault, then the enemy team will also have a healer. This is because in Assault, if one team gets a healer then the other team also gets a healer so as to keep the game fair. Because of this, Divine Ruin is a good pickup on Aphrodite in Assault to deal with your enemy healer, and Spear of Magus helps shred protections. There are two exceptions to the healer-vs-healer rule: if the enemy team re-rolled their healer or if you re-rolled into your healer. If this is the case, you may easily remove Divine Ruin and replace it with Breastplate of Valor, Void Stone, Spirit Robe, Hide of the Urchin, or a damage item.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved