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Your first 2 items are interchangeable, depending on what kind of team you're facing. With this build Khepri will be a tad squishy, so be careful with your grab(Abduct) and make sure you can land your hits or get away if you don't. A better alternative to your grab is to use Solar Flare. Throughout the game use Rising awn to buff your teammates and minions while burning enemies.
Once you have Stone of Gaia you should have plenty o sustain to get out of most situations, and this will carry over into late game, keep an open eye for teammates in trouble and dont be afraid to run from a fight while ulting on a teammate to pull them away for the save.
With this build Khepri will NOT get many kills, you will generally tail your team by a level or 2 but with your sustain you will get plenty built of of assists, so don't try to dive for a low health enemy unless you have backup.
Khepri's grab is a ta tricky to master, but once you've mastered it you can get your ADC fed to the high heavens, a goo way to start is to use Solar Flare to stun so you can grab easier, once you are skille at thisbeggin trying to grab and follow up with your stun to hold them near your team longer
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