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For Fun

0 5 6,853
3.4
by Freddie Fettuccini updated September 17, 2019

Smite God: Mercury

Build Guide Discussion 3 More Guides
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Mercury Build

Build Item Talaria Boots Talaria Boots
Build Item Golden Blade Golden Blade
Build Item Bumba's Mask Bumba's Mask
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Hastened Katana Hastened Katana
Build Item Atalanta's Bow Atalanta's Bow

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
2 10 11 12 14

Maximum Velocity

2 A B
Maximum Velocity
1 4 6 7 8

Special Delivery

3 B A
Special Delivery
3 15 16 18 19

Sonic Boom

4 Y X
Sonic Boom
5 9 13 17 20
Made You Look
2 10 11 12 14

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+60% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
1 4 6 7 8

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s
Special Delivery
3 15 16 18 19

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 10 / 15 / 20 / 25 / 30 (+16% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 9 13 17 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 100s

Chapter Title

Nothing too serious, just a fun trolly build for u to try out. Zoom across the map, dodging every ability the opponents throw at u. Plus, movement speed on merc turns into power, so its not all bad right? ×nervous laugh×

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1
Branmuffin17 (395) | September 18, 2019 10:50am
Hi Freddie,

Outside of the fact this is a "for fun" build (and I'm guessing you don't know that there are diminishing returns and penalties for going past a certain move speed), I will ask that you correct your skill leveling. Right now, it's impossible to get all 5 ranks of one ability at level 8, and there's 0 point for you to point-skip. Please have this fixed.
1
GaseousClay (1) | September 18, 2019 2:38am
I get its a troll build but "more power" part when you have bumbas? heh. Throw that out off the window.
1
Kriega1 (143) | September 18, 2019 2:27am
No crit?
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League of Legends Build Guide Author Freddie Fettuccini
For Fun
Table of Contents

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