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Erzulie Dantor by ZingZang1235

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Erzulie Dantor

By: ZingZang1235
Last Updated: Apr 26, 2024
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Erzulie Dantor

The Divinity of Love

God Description

Passive Ability

Maternal Instincts
The longer Dantor is in combat the more protections she gains and hp5 over time. Falls off after 3 sec. Can stack up to a cap. Whenever an ally falls below 40% of their max hp Dantor gains bonus power and movement speed. Has a fall off time of 3 sec.

Primary Abilities

Work Ethic
Passive: every 3 sec after taking dmg Dantor empowers her next BA to deal bonus dmg based on her max hp. This can hit multiple enemies.

Active: Upon casting Dantor heals herself based on how much dmg she took within the last 3 sec, gains movement speed, attack speed, and becomes immune to slows, roots, and slippery surfaces. Lasts 3 sec. Grants these bonuses at a reduced rate to her tethered ally.
Constant Care
Dantor selects an ally and applies a tether to them. This heals them based on Dantors max hp. Tether can last indefinitely and will break when both gods are out of range of each other. Whenever the tethered ally takes dmg 15% of it is shared with Dantor and Dantor heals a portion of that dmg back over time. Taking dmg this way grants both gods movement speed. Can recast this ability while still tethered to dash forwards. Dash distance is longer if used towards tethered ally. Dash deals dmg and slows all enemies hit. Recasting also heals the tethered ally again.
Outraged Defense
Upon casting Dantor throws the nearest thing she can grab, a minion, a jungle monster, or if there is nothing to grab she rips up a rock from the ground. She then throws it dmging and slowing all enemies hit. This deals more dmg based on how much dmg her tethered ally took within the past 3 sec. Using a minion or jungle monster deals more dmg and stuns enemies instead of slowing.

Ultimate Abilities

A Mother's Rage
Upon casting in a large area around herself Dantor applies her Constant Care tether to all nearby allies granting it's benefits. Dantor then gains a shield based on her max hp and shares a portion of it with all allies affected by this ability. During this time Work Ethic is now permanently active. Constant Care recast and Outraged Defense both have a shorter cooldown. This ability lasts 8 sec.

Chapter Title

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