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You Afraid of Heights! - Ne Zha Support Conquest Guide

0 1 10,881
by Omnivye updated January 24, 2017

Smite God: Ne Zha

Build Guide Discussion 0 More Guides
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Ne Zha Build

Recommended Build

Build Item Combat Boots Combat Boots
Build Item Watcher's Gift Watcher's Gift
Build Item Healing Potion Healing Potion
4
Build Item Mana Potion Mana Potion
4
Build Item Warrior Tabi Warrior Tabi
Build Item Mail of Renewal Mail of Renewal
Build Item Breastplate of Valor Breastplate of Valor
Build Item Hide of the Urchin Hide of the Urchin
Build Item Deathbringer Deathbringer
Build Item Ancile Ancile
Build Item Frenzy Frenzy
Build Item Cloak of Meditation Cloak of Meditation

Defensive options

Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Winged Blade Winged Blade
Build Item Genji's Guard Genji's Guard
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet

Offensive options (If Replace Deathbringer)

Build Item Bloodforge Bloodforge
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Malice Malice

Ne Zha's Skill Order

Universe Ring Toss

1 X Y
Universe Ring Toss
1 4 6 7 10

Flaming Spear

2 A B
Flaming Spear
3 15 16 18 19

Armillary Sash

3 B A
Armillary Sash
2 8 11 12 14

Wind Fire Wheels

4 Y X
Wind Fire Wheels
5 9 13 17 20
Universe Ring Toss
1 4 6 7 10

Universe Ring Toss

1 X
Ne Zha throws the Universe Ring, bouncing several times, dealing damage, applying a Physical Protection Debuff for 3s and Slowing by 12.5% for 1s. Each hit also stacks a movement speed buff on Ne Zha for 2s. Subsequent hits on the same target deal 35% less damage and double the Slow's effectiveness.

Ability Type: Line, Slow, Damage
Initial Damage: 80 / 110 / 140 / 170 / 200 (+40% of your Physical Power)
Damage: 75 / 100 / 125 / 150 / 175 (+20% of your Physical Power)
Bounces: 4 / 5 / 6 / 7 / 8
Protections Debuff: 5 / 7 / 9 / 11 / 13 per hit
Movement Speed: 5% per hit
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flaming Spear
3 15 16 18 19

Flaming Spear

2 A
Ne Zha empowers himself with fighting spirit, igniting his spear for increased Attack Speed and Critical Strike Chance for a short duration. Upon activation, Ne Zha also heals himself based on each stack of his passive ability.

Ability Type: Buff
Attack Speed: 25 / 32.5 / 40 / 47.5 / 55%
Critical Strike Chance: 20%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Healing: 2 / 4.5 / 7 / 9.5 / 12
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Armillary Sash
2 8 11 12 14

Armillary Sash

3 B
Ne Zha throws out his Armillary Sash hitting the first enemy god in its path. The target is Stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area as he arrives.

Ability Type: Line, Stun, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+150% of your Physical Power)
Stun: 1s
Range: 70
Radius: 10
Cost: 75
Cooldown: 12s
Wind Fire Wheels
5 9 13 17 20

Wind Fire Wheels

4 Y
Ne Zha dashes forward, gaining bonus Protections for 4s and becoming CC immune. If he hits an enemy god he lifts them into the sky for 4s, unleashing a 3-hit combo. Successfully timed attacks during the combo result in these hits dealing Critical Damage. They are then smashed back to Earth, slightly knocking up and damaging the target and enemies around the landing location. When Ne Zha lands he gains bonus Protections for 5s and dashes back to where he cast this ability.

Ability Type: Dash, Crowd Control, Damage
Damage Per Hit: 23 / 40 / 57 / 74 / 91 (+45% of your Physical Power)
Damage (Initial/Landing): 50 / 105 / 160 / 215 / 270 (65% of your Physical Power)
Protections: 30 / 35 / 40 / 45 / 50
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

This build is meant to be fun as well as a flexible way to use Ne zha. With his ability to slow as well as stun, it can be a rather hard time for the enemy duo laners. Ne zha is great for this role because e can secure a kill pretty easily as long as you land your abilities. I do recommend that your team has at least one other tank since Ne zha early game won't be very bulky.

Pros / Cons

Pros

Lane Pressure
Decent Clear
Secure Kills (If abilities land)
Crowd Control
Great Camp Clear
Good Sustain

Cons

Squishy Early Game
Lacks escapes
Long Cooldowns

Items

Early game is great for new zha with the ability to secure kills on enemies with low health. For most of early game and a little mid game the only damage you'll need are your boots because of the scaling on ring toss and artillery slash, combined with ultimate. The next two items you want to build some bulk so you take some hits in team fights. If you feel a decline in power you can opt to get deathbringer next or any damage item, probably penetration.

Team Work

Team work is extremely important especially with ne zha support. If you commit to a target with your Armillary Slash, make sure your team is nearby or ready to attack with you otherwise you may end up by yourself in a 3 v 1.

Ranked Play

Now you probably won't ever run into this in tiers diamond or above. However, If your going to pick Ne Zha support then I suggest letting your team know in advice especially if you want to build around it. Pay attention to countering the enemy team and if Ne Zha will help against that. I found that Ne zha works well with ADC's like; Hou Yi, Izanami, Skadi, Jing Wei, and Medusa.

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League of Legends Build Guide Author Omnivye
You Afraid of Heights! - Ne Zha Support Conquest Guide
Table of Contents

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