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xRotS Middle - Conquest Variant 1

0 6 5,840
by VulcidZaa updated March 25, 2014

Smite God: Ne Zha

Build Guide Discussion 5 More Guides
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Ne Zha Build

ALL ITEMS IN SEQUENCE

Build Item Golden Bow Golden Bow
Build Item Multi Potion Multi Potion
Build Item Ward Ward
Build Item Asi Asi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Greater Sprint Greater Sprint
Build Item Greater Meditation Greater Meditation
Build Item Adventurer's Blade Adventurer's Blade
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Malice Malice
Build Item Cloak of Meditation Cloak of Meditation

Ne Zha's Skill Order

Universe Ring Toss

1 X Y
Universe Ring Toss
1 4 8 12 13

Flaming Spear

2 A B
Flaming Spear
2 7 14 17 18

Armillary Sash

3 B A
Armillary Sash
3 6 9 11 16

Wind Fire Wheels

4 Y X
Wind Fire Wheels
5 10 15 19 20
Universe Ring Toss
1 4 8 12 13

Universe Ring Toss

1 X
Ne Zha throws the Universe Ring, bouncing several times, dealing damage, applying a Physical Protection Debuff for 3s and Slowing by 12.5% for 1s. Each hit also stacks a movement speed buff on Ne Zha for 2s. Subsequent hits on the same target deal 35% less damage and double the Slow's effectiveness.

Ability Type: Line, Slow, Damage
Initial Damage: 80 / 110 / 140 / 170 / 200 (+40% of your Physical Power)
Damage: 75 / 100 / 125 / 150 / 175 (+20% of your Physical Power)
Bounces: 4 / 5 / 6 / 7 / 8
Protections Debuff: 5 / 7 / 9 / 11 / 13 per hit
Movement Speed: 5% per hit
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flaming Spear
2 7 14 17 18

Flaming Spear

2 A
Ne Zha empowers himself with fighting spirit, igniting his spear for increased Attack Speed and Critical Strike Chance for a short duration. Upon activation, Ne Zha also heals himself based on each stack of his passive ability.

Ability Type: Buff
Attack Speed: 25 / 32.5 / 40 / 47.5 / 55%
Critical Strike Chance: 20%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Healing: 2 / 4.5 / 7 / 9.5 / 12
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Armillary Sash
3 6 9 11 16

Armillary Sash

3 B
Ne Zha throws out his Armillary Sash hitting the first enemy god in its path. The target is Stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area as he arrives.

Ability Type: Line, Stun, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+150% of your Physical Power)
Stun: 1s
Range: 70
Radius: 10
Cost: 75
Cooldown: 12s
Wind Fire Wheels
5 10 15 19 20

Wind Fire Wheels

4 Y
Ne Zha dashes forward, gaining bonus Protections for 4s and becoming CC immune. If he hits an enemy god he lifts them into the sky for 4s, unleashing a 3-hit combo. Successfully timed attacks during the combo result in these hits dealing Critical Damage. They are then smashed back to Earth, slightly knocking up and damaging the target and enemies around the landing location. When Ne Zha lands he gains bonus Protections for 5s and dashes back to where he cast this ability.

Ability Type: Dash, Crowd Control, Damage
Damage Per Hit: 23 / 40 / 57 / 74 / 91 (+45% of your Physical Power)
Damage (Initial/Landing): 50 / 105 / 160 / 215 / 270 (65% of your Physical Power)
Protections: 30 / 35 / 40 / 45 / 50
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

The Walkthrough

Here's the 1st Variant for the Ne Zha Middle Method;

Get the Throwing Dagger (For Golden Bow) 1st, this will leave you 50g i Suggest you get a Multi Potion or if you're a boss get a ward and ward the Hard Mid Camp area.

STRATEGY IN MIDDLE LANE - When playing in the Middle Lane as Ne Zha things can be tricky, move around ALOT use your 1 to attack and clear the minion waves then when you get your 2 combo it with your 1 so you can clear easier and faster!...

Ne Zha vs Anubis -
This is probably the EASIEST matchups while in the Middle Lane, dodge Anubis' Mummify and then use your 2 then quickly using 3 to grab him (4 if ult is ready) then finish him off with 3 basic + your 1 keep doing this until you are 3 levels ahead of him THEN you can temporarily rotate as a jungler have your jungler defend Middle Lane while you assist the Duo or Solo if needed... after the turmoil of terror you will SURELY reign go back to the middle or free roam anywhere needed.

Ne Zha vs Poseidon -
This is slightly more difficult to get down if you're a 1st time Ne Zha vs Poseidon; do the same method as before, dodging Poseidon's Lane Clearer and Whirlpool then using your 2 then quickly using 3 to grab him (4 if ult is ready) then finish him off with 3 basic + your 1 keep doing this until you are 3 levels ahead of him THEN you can temporarily rotate as a jungler have your jungler defend Middle Lane while you assist the Duo or Solo if needed... after the turmoil of terror you will SURELY reign go back to the middle or free roam anywhere needed.

Ne Zha vs Hel -
THIS However... is ALMOST like committing suicide! Hel is a Healer... yay... she is a *****.. we ALL know this this is not recommended to vs you might as well solo Chaac or Tyr but anyways... pressing on! - Quickly dodge Hel's AoE ability and Projectile and then catch her changing Stances and then use your 2 then quickly using 3 to grab him (4 if ult is ready) then finish him off with 3 basic + your 1 keep doing this until you are 3 levels ahead of him THEN you can temporarily rotate as a jungler have your jungler defend Middle Lane while you assist the Duo or Solo if needed... after the turmoil of terror you will SURELY reign go back to the middle or free roam anywhere needed.

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1
NightOfTheWatch (2) | March 31, 2014 12:52am
While the new meta allows for Ne Zha mid, thanks to his fantastic mid camp contestion and hit chain, this build is completly unviable for it. There are so many things wrong with that build i don't know where to begin.

Firstly, never get meditation on anyone ever. Secondly, Ne Zha mid needs red pot for early agression. Thirdly, no Deathbringer on ne zha is a bad idea, and ever single item you listed with the exception of Malice and possibly Devourer's Gauntlet and Asi, are terrible, terrible items for Ne Zha. And lastly, throwing random movement speed items cannot compansate for not having any boots.

All the problems with your build, coupled with the fact that your guide is practically empty on information besides literally one section on god matchups with zero BBC Coding equals a downvote. I'm sorry if I seemed like a jerk but you really need an overhaul for this guide :P.
1
VulcidZaa | March 26, 2014 2:02pm
the skill order balances out the auto stack that the auto skill creates... i find it effective anyway
1
Raventhor (158) | March 26, 2014 9:39am
Not really explanation, and you list very few matchups, especially leaving out some of the most important/common, like Agni.

Why Golden Bow? Your swing progression already incorporates it and there's no reason to use it. You already have passive crit, too, so the crit is overdone. Yet you leave out Deathbringer, a core item on all adc's/assassins, and even MORE so since Ne Zha gets passive crit AND his ult activations are considered crits, meaning your deathbringer would increase the damage of every crit and every ultimate strike. Finally, building 2 parts into Golden Bow and then one potion leaves you with 0 sustain. Mages will tear you a new one with your lack of waveclear and no sustain. If you try to validate that with his passive, it won't work.

Finally, I don't even know what to say about your skill order. It's not an order. It's a mosh of random skills.

This kind of needs a major overhaul even for what it has.
1
Starliight | March 26, 2014 8:39am
How should we make this the new meta when you don't explain anything?
1
VulcidZaa | March 25, 2014 11:30pm
I will add more walkthroughs when im not lazy and tired! lol enjoy this! make this the new META cause it works!
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League of Legends Build Guide Author VulcidZaa
xRotS Middle - Conquest Variant 1
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