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Woah that was close

0 0 4,324
by Aotouko updated January 16, 2016

Smite God: Artemis

Build Guide Discussion 1 More Guides
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Artemis Build

Build Item Warrior Tabi Warrior Tabi
Build Item Soul Eater Soul Eater
Build Item Deathbringer Deathbringer
Build Item Hastened Fatalis Hastened Fatalis
Build Item Combat Blink Combat Blink
Build Item Aegis Pendant Aegis Pendant
Build Item Magi's Cloak Magi's Cloak

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
2 7 10 14 15

Vengeful Assault

2 A B
Vengeful Assault
3 8 16 18 19

Suppress The Insolent

3 B A
Suppress The Insolent
1 4 6 11 12

Calydonian Boar

4 Y X
Calydonian Boar
5 9 13 17 20
Transgressor's Fate
2 7 10 14 15

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, preventing movement abilities and dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
3 8 16 18 19

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Suppress The Insolent
1 4 6 11 12

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 8s
Calydonian Boar
5 9 13 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 225 / 300 / 375 / 450 (100% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Pros / Cons

Hey my name is Aotouko And This is my first guide on Smite so I decided to do it on the god that I like the most. Artemis is a ADC god with low mobility but extremly high dmg output.


PROS
.High Dmg output
.has good cc
.Strong late game


CONS
. Low mobility
. Mana reliant
. Low Chase potential

Items

You want to build your boots first of course. Now I know you maybe wondering "Why the hell does he have soul stealer ?!!!" and im here to answer. The reason I like soul stealer over the Devourers gauntlet is because it makes you less useful in team fights Since Soul stealer has a aura passive is gives your teammates a 10 physical protection and 15 physical dmg in 70 feet now you may say thats useless but it also gives you 300 health 20% lifesteal and 15% attack speed and now you might say that devourers ives you 35% lifesteal and 55 dmg and is only 50 gold more expensive But paired with Hastened Fatalis it isnt as good as the 15% more attack speed and 20% lifesteal. Honestly lifesteal isnt very important if you do no dmg. but thats where deathbringer comesin with its 50 dmg and 20% crit chance adding the 40 from your boots is 90 dmg now plus artemis's passive you then have 35% crit chance with 90 dmg + your normal dmg. what more Deathbriner also has 40% more dmg from crits. Artemis's normal dmg is 76+90= 166 now multply that by 2 to get 382 +40% more = 448 dmg and almost half of your AAs will be crits and Artemis's skils also scale on AD or physical dmg now then you should be zippin around the map because you get almost 30% more movement speed now add that with your 2nd ability and you get around 500 movement speed making you able to get away much faster and better so now you dont always have to use your ult to get away plus Combat blink its almost guaranteed that you will getaway plus Magi's blessing and now you can take cc head on but if its down you can always use your aegis pendantnow you might say what should I do with these last 2 slots ?

And I say that you should build according to your needs.

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1
Aotouko | January 26, 2016 8:50pm
ok this isnt done but i rly dont feel like updating and doing everything else cuz theres plenty of other guides explaining the exact same thign as mine only mine has numbers WOAH and that its a dif build.
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League of Legends Build Guide Author Aotouko
Woah that was close
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