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Ullr: Solo Lane

1 0 74,889
by WolvenWarrior updated November 11, 2015

Smite God: Ullr

Build Guide Discussion 2 More Guides
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Ullr Build

Build Item Potion of Power Potion of Power
Build Item Bluestone Pendant Bluestone Pendant
Build Item Healing Potion Healing Potion
3
Build Item Multi Potion Multi Potion
2

Ullr's Skill Order

Bladed Arrow / Thrown Axe

1 X Y
Bladed Arrow / Thrown Axe
2 3 6 7 10

Expose Weakness / Invigorate

2 A B
Expose Weakness / Invigorate
13 15 16 17 19

Hail of Arrows / Glory Bound

3 B A
Hail of Arrows / Glory Bound
1 4 8 11 12

Wield Axes / Wield Bow

4 Y X
Wield Axes / Wield Bow
5 9 14 18 20
Bladed Arrow / Thrown Axe
2 3 6 7 10

Bladed Arrow / Thrown Axe

1 X
Ranged: Ullr fires a bladed arrow in a line, dealing damage and passing through all targets it hits.

Melee: Ullr throws an axe in a line, hitting a single target dealing damage and Stunning it.

Ability Type: Line, Stun, Damage
Damage (Bow): 60 / 110 / 160 / 210 / 260 (+70% of your Physical Power)
Damage (Axe): 50 / 80 / 100 / 140 / 170 (+70% of your Physical Power)
Stun Duration (Axe): 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Expose Weakness / Invigorate
13 15 16 17 19

Expose Weakness / Invigorate

2 A
Ranged: Ullr gains bonus Attack Speed for 5s.

Melee: Ullr gains bonus Move Speed for 5s.

Ability Type: Buff
Attack Speed (Bow): 20 / 25 / 30 / 35 / 40%
Move Speed (Axe): 20 / 22.5 / 25 / 27.5 / 30%
Duration: 5s
Cost: 50
Cooldown: 14s
Hail of Arrows / Glory Bound
1 4 8 11 12

Hail of Arrows / Glory Bound

3 B
Ranged: Ullr fires a volley at his target location, dealing damage.

Melee: Ullr leaps to his target location, dealing damage in an AoE on arrival.

Ability Type: Circle, Leap, Damage
Damage (Bow): 80 / 120 / 160 / 200 / 240 (+100% of your Physical Power)
Damage (Axe): 50 / 80 / 110 / 140 / 170 (+50% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Wield Axes / Wield Bow
5 9 14 18 20

Wield Axes / Wield Bow

4 Y
Ullr changes stance. He gains half of the stat bonuses when in the opposite stance.

Ranged: Ullr uses his yew bow, removing Disarms and gaining additional attack speed.

Melee: Ullr uses his axes, removing Disarms and gaining additional Physical Lifesteal.

Ability Type: Buff
Physical Power (Bow): 20 / 26 / 32 / 38 / 44
Physical Lifesteal (Axe): 15 / 22.5 / 30 / 37.5 / 45%
Cooldown: 1s

Introduction

This guide assumes you know the basics of solo lane and of just smite as an overall so if you don't know those then go look at another guide that explains those aspects of the solo lane.

Early Game Poke

With this build you are looking to snowball out of control, but the problems with this build is it relies on your ability to hit skill shots otherwise you'll do nothing. The other problem with this build is that if you get killed you are behind whatever your bounty was plus the 450g that the Red Pot cost. Now lets stop with the downsides and start looking at the positives. First off you will get a lot of poke potential whilst having good clear so with that you want to make them back as often as possible and force waves into there tower as much as possible (that will deny them the gold). You will poke most character if you hit that hail of arrows consistently and if you see them sitting at around 50% you may be able to kill them by.
1st: Jumping in to close the distance and make the axe stun easier to hit (make sure the wave is cleared or you are jumping over the wave as the creeps will block you axe)
2nd: Throw your axe and stun the target (remember don't clip the wave and if you have missed your axe unless you are confident in you skill shot accuracy retreat cause they may have a rotation coming in and you have just used your escape)
3rd: Use Hail of Arrows and then Bladed Arrow on them whilst they are stunned (keep in mind that you should use Hail of Arrows first as it is the harder ability to hit, and is you are slow to the draw you don't want to be trying to hit the harder skill shot on a moving target)


If you are not up more then 450g you have lost the laning faze as you invested in a red pot. This is not the worst thing to happen to you though as a hunter because the build is very late game focused so if you can get full build you will still most likely out scale your lane opponent.

You want to also sit in the jungle a lot to make your rotation to mid faster as you are not able to get Teleport to Towers and there is a high chance that your lane opposition will get it. Also you want to rotate early and abuse your Red Pot damage to get some early kill and snowball

Items

At the start you want to go a Bluestone, 3 Health Pots and a Red Pot. With that red pot you want to wait in base until it is 18 sec until the game starts then you consume the Red Pot and buy 2 Multi Pots. Once you have gotten around 1700g you want to back so you can get Warriors Tabi, Pots and wards depending on how the lane is going. The Warriors Tabi helps you rotate and gives you a bit of power, also a lot of people will say you need to stack with Transcendence but the stacks on Transcendence are not that important. Your next back you will most likely want to try and aim to get Charged Morningstar but if you have enough get Transcendence you should get it and start up the staking process, also this item gives you loads of manna as Ullr is a very mana hungry, ability based hunter. The next item you are aiming to get is Soul Eater at this will give you lifesteal, attack speed and physical protection. This next item you'll need is Executioner as this will give you a massive damage spike with percentage penetration and attack speed. Your next 2 items are mainly there for the damage spike you get from crit chance and they are Rage and Deathbringer. Make sure you get rage first as you will get a higher dps from that. Now for your actives you can get them whenever you need them they are all about personal preference for example if you are agressive and have a chance of getting caught out a lot you are going to want to get your actives really early.

Closing Out Statements

This is my way to play Ullr solo so if you want to change it any way that is your choice. Also with his skills just level them the way that I have said cause it is the most efficient form of DPS for Ullr. So thanks for reading this and give any feedback that you would like in the comments as this is my first guide that I have published

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1
XProtechZ | December 1, 2015 3:54am
Can SOUL REAVER be replaced by Asi, When dealing with tanks and warriors? I think you could change that Warrior's Tabi with Ninja tabi because when I used your build with Warrior Tabi, The attack speed is still slow for me so I think its best to go for Ninja tabi.
1
Ares156 | November 25, 2015 10:36am
this is a really good build. i really like ullr and this brought some light to how to chain his abilities. i usually like to do the axe stun then jump in then switch to the bow but that usually when i poked them with the bow a bit then scared them away so i can clear wave or back. i totally agree with transcendance cause he is ability based who is mana hungry and this helps him sustain better but instead of souleater i go with devours gauntlet but thats a lot of stacks that need to be built for max damage and then get crit with rage. Rage first cause you do crits more often and deathbringer will then give the crits more potence.
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