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Tyr Jungle Build

0 0 22,478
by masterricu updated May 12, 2016

Smite God: Tyr

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Tyr Build

Final Build

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Transcendence Transcendence
Build Item Frostbound Hammer Frostbound Hammer
Build Item Mantle of Discord Mantle of Discord
Build Item Titan's Bane Titan's Bane

Leave Base

Build Item Bluestone Pendant Bluestone Pendant
Build Item Boots Boots
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Tyr's Skill Order

Fearless

1 X Y
Fearless
2 8 10 11 12

Power Cleave

2 A B
Power Cleave
1 4 6 7 9

Change Stance

3 B A
Change Stance
3 13 14 15 16

Lawbringer

4 Y X
Lawbringer
5 17 18 19 20
Fearless
2 8 10 11 12

Fearless

1 X
Tyr charges forward, immune to Knockup, damaging enemies.

Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air.

Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air.

Ability Type: Dash, Knockup, Damage
Assault Damage: 40 / 90 / 140 / 190 / 240 (+55% of your Physical Power)
Guard Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Physical Power)
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Power Cleave
1 4 6 7 9

Power Cleave

2 A
Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone.

Assault Stance: Enemies that are knocked up in the air are knocked away.

Guard Stance: Tyr heals himself for each enemy hit (max 3).

Ability Type: Area, Heal, Damage
Damage: 80 / 115 / 150 / 185 / 220 (+65% of your Physical Power)
Healing: 15 / 35 / 55 / 75 / 95
Cost: 50
Cooldown: 12 / 11 / 10 / 9 / 8s
Change Stance
3 13 14 15 16

Change Stance

3 B
Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Tyr gains benefits depending on his current stance, and also gains half the benefits of the opposing stance.

Assault Stance: Gain Physical Power.

Guard Stance: Gain Protections.

Ability Type: Buff
Assault Stance: 12 / 20 / 28 / 36 / 44 Physical Power
Defense Stance: 12 / 20 / 28 / 36 / 44 Protections
Cooldown: 10s
Lawbringer
5 17 18 19 20

Lawbringer

4 Y
Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them with additional effects depending on what stance he is in.

Assault Stance: Deal additional damage.
Guard Stance: Stun enemies hit.

Ability Type: Leap
Assault Damage: 250 / 375 / 500 / 625 / 750 (+120 of your Physical Power)
Guard Damage: 200 / 300 / 400 / 500 / 600 (+120% of your Physical Power)
Slow: 25%
Slow Duration: 3s
Guard Stun: 1s
Radius: 25
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

Im making a revision to this guide seeing how I've been having much more success at tyr jungle then I have been solo. Keep in mind, you can still build tyr tanky in the solo lane to go for that unkillable build, however because of his "In your face" ability damage, and high crowd control, I feel like these qualities make him a powerful jungler, just lacking mobility is all.

Skills

Fearless

This is the ability you max 2nd. Sometimes when you fearless you dont always land both hits. It depends on the distance away from you they are. Its also your getaway ability when you switch stance, so its better to have your power on your cleave for damage as well as heal to continue fighting.

Power Cleave

This is the ability you rank and max 1st. Rank first because fearlessing buff camps at level one can mess up your partner's auto attacks, and maxing because saving tyrs 1 as his escape uses less mana and Power Cleave does decent damage on its own.

Change Stance

This is the ability you max 3rd. It gives you power, protections, and cooldowns you let you change stance quicker. This is overall much more important than levelling your ult, since really you only treat your ult as a second blink to get in position, not really for the damage.

Lawbringer

Put one point into this at level 5, then forget about it until you are level 16 or so. Its only used for cc immunity or to jump over walls as mentioned earlier.

Items

Warrior Tabi

These boots allow you to clear better, rotate lanes faster, as well a chase or run from enemies. Standard jungle item.

Jotunn's Wrath

The offensive alternative to breatplate, this item gives you better clear, some pen, and cooldown most importantly to jump in, do your damage, then get back out.

Transcendence

This item is what lets you hit like a truck, and keeps you topped off on mana. As a jungler you are looking for burst damage and this is by far the best ability based damage item in the game.

Frostbound Hammer

This item is what allows you to stick people. Made popular by the youtuber, doubletapgaming, he says it 100% necessary. The item gives you health, and keeps people from running away from you. Slowing enemies also makes it easier for you to land your next fearless as well.

Mantle of Discord

Yes this item is expensive, however it gives you everything you need late game. Decent protections of both forms of damage, near max cooldown, and a cc immune shield once you hit 30% health. Its basicaly the best of both world from items like Breastplate of Valor and magi's blessing, just with magic protection instead of health, as well as only taking up 1 item slot.

Titan's Bane

Lets you hit other tanks hard as fuark, is cheap, does more damage to structures.

Summary

Hopefully this guide is a bit more clear as Ill be making more adjustments as time goes on. I have been doing wayyyy more better building like this in the jungle then just going for tanky solo, its also more fun in my opinion. Because of tyr's close quarters style, it makes him much more of a beast in the jungle then it does in lane. Hopefully this guide will temp you to give it a shot.

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League of Legends Build Guide Author masterricu
Tyr Jungle Build
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