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two diffrent builds for finishing any god with one successful combination

1 0 11,009
by LeMiggn updated February 26, 2017

Smite God: Ao Kuang

Build Guide Discussion 0 More Guides
Choose a Build: A dragon must be feared! (attack speed)
A dragon must be feared! (attack speed) A dragon must be feared! (burst)
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Ao Kuang Build

LEAVING FOUNTAIN - getting trough the hungry early with a stunning passive

Build Item Soul Stone Soul Stone
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
4
Build Item Mana Potion Mana Potion
4
Build Item Aegis Amulet Aegis Amulet

AS SOON AS AFFORDABLE GET EARLY TO MID

Build Item Shoes of the Magi Shoes of the Magi
Build Item Demonic Grip Demonic Grip
Build Item Spear of the Magus Spear of the Magus

CHASING AND LIFESTEAL (SITUATIONAL ORDER)

Build Item Hastened Fatalis Hastened Fatalis
Build Item Shaman's Ring Shaman's Ring

LATE GAME POWER

Build Item Rod of Tahuti Rod of Tahuti
Build Item Blink Rune Blink Rune

SWITCH AGAINST SPEAR OF THE MAGUS

Build Item Spear of Desolation Spear of Desolation
Build Item Flickering Ritual Flickering Ritual

Ao Kuang's Skill Order

Water Illusion

1 X Y
Water Illusion
2 13 14 15 16

Dragon Call

2 A B
Dragon Call
1 4 6 7 9

Wild Storm

3 B A
Wild Storm
3 8 10 11 12

King of the Eastern Seas

4 Y X
King of the Eastern Seas
5 17 18 19 20
Water Illusion
2 13 14 15 16

Water Illusion

1 X
Ao Kuang Teleports forward into Stealth, leaving behind a watery form of himself. He remains in Stealth for 5s or until he attacks or takes damage.

Ao Kuang may activate this ability again to detonate the watery form, dealing damage to nearby enemies.

Ability Type: Circle, Teleport, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+70% of your Magical Power)
Range: 30
Radius: 20
Cost: 70
Cooldown: 15s
Dragon Call
1 4 6 7 9

Dragon Call

2 A
Ao Kuang summons 6 dragons to his side. For every successful basic attack Ao Kuang makes, a dragon will dive to the target dealing additional damage. This ability ends after all dragons are used, or after 10s.

Ao Kuang may activate this ability again to send forward any remaining dragons in a ranged attack. The dragons damage and Slow the first enemy they hit.

Ability Type: Line, Buff, Damage
Attack Damage: 35 / 50 / 65 / 80 / 95 (+30% of your Magical Power) per hit
Ranged Damage: 20 / 25 / 30 / 35 / 40 (+13% of your Magical Power) per remaining dragon
Slow: 30%, for 1s + 0.25s per remaining dragon
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wild Storm
3 8 10 11 12

Wild Storm

3 B
Ao Kuang unleashes a storm of lightning from his sword, damaging all enemies in front of him. This will send a Dragon from Dragon's Call forth, dealing damage to hit targets.

Ability Type: Cone, Damage
Damage: 90 / 135 / 180 / 225 / 270 (+40% of your Magical Power)
Range: 30
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 7s
King of the Eastern Seas
5 17 18 19 20

King of the Eastern Seas

4 Y
Ao Kuang grabs a single target, damaging and knocking them into the air. If the target is below a Health threshold, Ao Kuang will also reveal his true form, becoming an airborne Dragon and executing them restoring Health. After transforming Ao Kuang then picks a new location to land, dealing damage to enemies within 20 units.

Ability Type: Target, Knockup, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+50% of your Magical Power)
Execute Threshold: 30%
Heal: 10 / 15 / 20 / 25 / 30% of maximum Health
Landing Damage: 100 / 150 / 200 / 250 / 300 (+50% of your Magical Power)
Landing Range: 200
Cost: 90 / 100 / 110 / 120 / 130
Cooldown: 100s

Pros / Cons

Pros: -ONE GOOD COMBINATION of the bursts with the passives GETS ALMOST EVERY GOD DOWN INSTANTLY -VERY USEFUL ESCAPE -TANKS CAN GET FINISHED AT 30%
CONS: -BIT SQUISHY -ULT ISNT REALLY USABLE TO GET OUT OF CROWD CONTROL -GETTING STUNNED OR SIMILAR STUFF GETS YOU KILLED REALLY QUICK (-really carefull playing required because the lifesteal in build one only applies to enemy gods)




-if you got questions, suggestions or anything else just comment everything is welcome it's my first build/guide so i'm sorry for it beeing kind of short and unspectacular.

Creeping / Jungling

If youre used to blink rune, its a great way to initiate while keeping your escape (1) to get out of there again. It also works great as a second escape, as your 1 usually makes you invisible long enough to activate it "out of combat". Combine this playstile with "flickering ritual" in the late game to initiate even more or get out of there with those three escape possibilities.

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League of Legends Build Guide Author LeMiggn
two diffrent builds for finishing any god with one successful combination
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