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Time to kill! (S3 Chronos Guide)

2 1 17,408
by Savinii updated August 15, 2016

Smite God: Chronos

Build Guide Discussion 2 More Guides
Choose a Build: Run away.
Run away. AA Based build
Tap Mouse over an item or ability icon for detailed info

Chronos Build

Standard Build

Build Item Shoes of the Magi Shoes of the Magi
Build Item Chronos' Pendant Chronos' Pendant
Build Item Polynomicon Polynomicon
Build Item Doom Orb Doom Orb
Build Item Telkhines Ring Telkhines Ring
Build Item Rod of Tahuti Rod of Tahuti

Damage

Build Item Spear of Desolation Spear of Desolation
Build Item Spear of the Magus Spear of the Magus
Build Item Demonic Grip Demonic Grip
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Obsidian Shard Obsidian Shard

Defense

Build Item Mail of Renewal Mail of Renewal
Build Item Breastplate of Valor Breastplate of Valor
Build Item Hide of the Urchin Hide of the Urchin
Build Item Relic Dagger Relic Dagger

Relics

Build Item Purification Beads Purification Beads
Build Item Heavenly Wings Heavenly Wings
Build Item Sundering Spear Sundering Spear
Build Item Teleport Fragment Teleport Fragment

Chronos's Skill Order

Time Rift

1 X Y
Time Rift
1 4 8 11 15

Accelerate

2 A B
Accelerate
2 6 9 13 19

Stop Time

3 B A
Stop Time
3 7 10 14 17

Rewind

4 Y X
Rewind
5 12 16 20
Time Rift
1 4 8 11 15

Time Rift

1 X
Chronos creates a rift in time, damaging all enemies in the area.

Ability Type: Circle, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+80% of your Magical Power)
Radius: 10
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 5s
Accelerate
2 6 9 13 19

Accelerate

2 A
Chronos accelerates himself over time, allowing him to move faster initially and gain speed over time. While active, his Attack Speed is increased. This ability also stops the Wheel of Time.

Section I: Heal 1% Max Health Per Second
Section II: 100% Mana Refund On Abilities
Section III: +35% Magical Power
Section IV: +35% Magical Power Contribution to Basic Attacks

Ability Type: Buff
Movement Speed: 20% Initial + 12 / 14 / 16 / 18 / 20% over time
Attack Speed: 25 / 27.5 / 30 / 32.5 / 35%
Lifetime: 7s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Stop Time
3 7 10 14 17

Stop Time

3 B
Shooting forward spinning gears of time, any enemies hit by Chronos' attack have their Attack Speed reduced and Ramp to a Stun, taking damage on the initial hit and again when they are stunned.

Ability Type: Line, Crowd Control, Damage
Damage (Applied Twice): 50 / 75 / 100 / 125 / 150 (+45% of your Magical Power)
Stun: 1s
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Rewind
5 12 16 20

Rewind

4 Y
Chronos travels through time to where he was 8 seconds ago, gaining Health and Mana back to the values of that time. All of his Cooldowns are instantly reset as well.

Ability Type: Buff
Cost: 100
Cooldown: 100 / 95 / 90 / 85 / 80s

Intro



Hello! I want to welcome you to my 2nd Smite-fire guide. Today, I will be covering a very special god, Chronos. Chronos to me, is a very unorthodox mage. I believe that he isn't a god for everyone. His kit is very intricate and takes some time to get used to. Chronos is a late game hyper carry along with the lines of Kali and maybe Ao Kuang.

Overview/Pros & Cons

Chronos is a Greek Mage who can destroy his enemies with the use of his basic attacks. Chronos takes a bit of effort to come online & can be shutdown if ganked a lot.

Pros

  • Amazing passive
  • Excels in 1v1 situations
  • Terrifying late game god
  • Life saving ult
Cons
  • Poor early game
  • Squishy
  • Can be shutdown if targeted often
  • Ult has long windup time

Abilites

Passive.

Undoubtedly one of the most useful passives in the whole game, this single passive will provide Chronos with a plethora of benefits. Chronos can use his 2nd ability to activate his passive for Healing(section 1), 100% mana refund(section 2), +20% magical power(section 3) & +35% MP contributed to basic attacks (section 4). To summarize the uses, use your 1 for when escaping/low on health, your 2 for early/mid game lane clear & your 3/4 for attacking enemy gods.

Ability 1.

A fairly simple ability and your main source of lane clear, Chronos summons a tiny AOE that damages all targets within it. It deals 260 damage +85% of your magical power. Keep in mind that this ability has a slow startup. In terms on snipes, Try to snipe to the location your opponent is moving to instead of the place where they're standing.

Ability 2.

The ability that allows you to use his passive, you can pull off some ridiculous sh!t if used correctly. It also makes him a risky target to 1v1 against. In most 1v1 situations, You'd want to use the 4th section of your passive and basically AA your enemy to death. (Your basic combo should be 2,AA,3,2 AA's,1,AA)

Ability 3.

Chronos throws out a giant sphere of gears that hits the enemy twice. In short terms, You'd want to use this ability to lane clear (sometimes), stopping the enemy team from chasing an ally & setting up your combo. Also, I urge you that if your fighting a Ravana or Chang'e, Use this ability when and are on cooldown.
Ability 4.

A fairly peculiar/hard to use ultimate, Chronos rewinds to where he was exactly 8 seconds ago and regains his health/mana at the time. You'd want to use ability as soon as you find yourself in trouble. Chronos can to escape ults like and .

Standard Build


Shoes of the Magi
Chronos really benefits from the additional magic power and magic pen that this item provides. A better pick for him then


Chronos' Pendant

This item provides you with +75 magical power, 20% cooldown reduction and +25 MP5. It's a great item on him. After all, it's Chronos' Pendant.


Polynomicon
Combined with the Section 4 of . You can punish any enemy god for making the mistake to fight you.


Telkhines Ring
The reason why I pick telkhines over is for the attack speed. The attack speed on telkhines Ring is far better and will help you kill enemy faster. Although it's not as powerful as demonic grip, It's a better pick for Chronos then


Doom Orb
A good stacking item for Chronos, I prefer not to build this item first. In mid-late game, you will clear oncoming waves faster.


Rod of Tahuti
A usual final pick for mages. (sometimes, I accidentally have enough money early game to buy this item instead of Chronos' Pendant. It's a weird but effective pick for him)

Alt. Items


Spear of Desolation
This is should be be your alternative final pick instead of . It takes some patience to really get it within your build so, pick this as your final item (The CDR after killing enemy gods helps alot)


Demonic Grip
The alternative pick for , It gives you a decent amount of power along with attack speed.


[Mail of Renewal
Paired up with , Chronos will benefit from killing enemy gods.


Obsidian Shard
An inexpensive version of , I find myself using this item in early/mid game. You should replace this item once you reach late game.

Ritual Dagger
Ritual Dagger
This is what you should pick over if you want attack speed. It also gives you some cooldown which, I find very handy.

Chronos as an ADC

Chronos is one of the few non hunter gods that can be played in the role of ADC. As your starter item, You should get and build into . Build lost artifact into and build into etc. For your relics, you'd want to get beads to avoid the Jungler from killing you. Awilix is quite worrisome for Chronos in early game. She can use her knock up into her ult to kill him. You'd want to bead's as soon as she is about to knock you up. Therefore, you can be safe and possibly kill her. As for the support, Chronos seems to work well with Kumbhakarna, Terra, Ares and Sylvanus. Both Kumbhakarna and Ares are extremely helpful for Chronos in terms of chasing fleeing enemies. Finally, I find both Terra and Sylvanus to be extremely helpful because of their healing. Chronos is squishy early game and will likely die. Terra and Sylvanus provide Chronos with healing. (Healers really make Chronos' early game less of a struggle to get through.

Conclusion.

Chronos, is a good god overall and is a breath of fresh air in the mage class. He is much harder to play compared to other mages like Nu Wa and Scylla. However, if you can get the hang of him, you will be an asset to your team.
What could have been :C

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1
Ctons17 | August 10, 2016 8:21am
Hey man, I like the build. Just want to clarify if this is a Conquest build? Does not state it anywhere. If it is I recommend adding it in!

I just have one suggestion. I am not a huge fan of the Doom Orb because it loses stacks on death. Maybe the Obsidian Shard would be more helpful providing mid-game pen at a cheap price since pen is not in your main build.

Otherwise nice job!
2
Savinii | August 10, 2016 10:50am
Thanks for the reply! It really helps alot. This build can be used in all gamemodes (including conquest).

As for Doom Orb, You'll have to be mind full about the stack loss. All I can really say is, just use your ult to avoid getting killed.

For obsidian shard, It's a great pen item but, I find myself replacing it at late game for another item.

Have a nice day!
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