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Give them that good root (Bruiser)

3 0 78,818
by Max-E-Boy updated October 30, 2017

Smite God: Sylvanus

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Sylvanus Build

Ideal build

Build Item Shoes of Focus Shoes of Focus
Build Item Hide of the Urchin Hide of the Urchin
Build Item Lotus Sickle Lotus Sickle
Build Item Void Stone Void Stone
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Asclepius Rod of Asclepius

Item #1

Build Item Reinforced Shoes Reinforced Shoes
Build Item Shoes of Focus Shoes of Focus

Item 2#

Build Item Hide of the Urchin Hide of the Urchin
Build Item Magi's Cloak Magi's Cloak
Build Item Spirit Robe Spirit Robe

Item 3-4 Bruiser

Build Item Lotus Sickle Lotus Sickle
Build Item Void Stone Void Stone
Build Item Stone of Binding Stone of Binding
Build Item Celestial Legion Helm Celestial Legion Helm

Item 3-4 Protection

Build Item Hide of the Urchin Hide of the Urchin
Build Item Mantle of Discord Mantle of Discord
Build Item Spirit Robe Spirit Robe
Build Item Magi's Cloak Magi's Cloak

Item 5# Cool-down damage

Build Item Chronos' Pendant Chronos' Pendant
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Stone of Fal Stone of Fal

Item 6#

Build Item Rod of Asclepius Rod of Asclepius

Leave base with 1

Build Item Shoes Shoes
Build Item Chalice of the Oracle Chalice of the Oracle
Build Item Watcher's Gift Watcher's Gift

Leave base with 2

Build Item Magic Shoes Magic Shoes
Build Item Chalice of the Oracle Chalice of the Oracle
Build Item Mana Potion Mana Potion
2

Leave base with 3

Build Item Shoes of Focus Shoes of Focus

Leave base with 4 (support)

Build Item Watcher's Gift Watcher's Gift
Build Item Ward Ward
2
Build Item Shoes Shoes
Build Item Mana Potion Mana Potion
4

Sylvanus's Skill Order

Verdant Growth

1 X Y
Verdant Growth
1 4 6 7 10

Wisps

2 A B
Wisps
2 15 16 18 19

Nature's Grasp

3 B A
Nature's Grasp
3 8 11 12 14

Wrath of Terra

4 Y X
Wrath of Terra
5 9 13 17 20
Verdant Growth
1 4 6 7 10

Verdant Growth

1 X
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by Basic Attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies.

Ability Type: Circle, Root, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Magical Power)
MP5 Increase: 20
Protections Reduced: 5 / 10 / 15 / 20 / 25 (+5%) for 5s
Root Duration: 1.5s
Range/Radius: 45/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wisps
2 15 16 18 19

Wisps

2 A
Sylvanus releases wisps that seek out nearby allies and enemies. Allied gods are Protected and all allies are Healed while enemies take damage over time.

The initial wisp heals allied gods and damages enemy gods for twice the normal amount. This ability does not create seed pods when hitting minions.

Ability Type: Target, Heal, Damage
Damage: 14 / 20 / 26 / 32 / 38 (+10% of your Magical Power) every 1s for 5s
Heal: 10 / 14 / 18 / 22 / 26 every 1s for 5s
Protections Gained: 10 / 15 / 20 / 25 / 30 for 5s
Minion Effectiveness: 35% Healing and Damage
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Nature's Grasp
3 8 11 12 14

Nature's Grasp

3 B
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.

Ability Type: Line, Grab
Stun Duration: 1s
Range: 60
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Wrath of Terra
5 9 13 17 20

Wrath of Terra

4 Y
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.

Ability Type: Circle, Knockup, Damage
Damage: 60 / 75 / 90 / 105 / 120 (+25% of your Magical Power) every 1s for 5s
Radius: 35
Cost: 100
Cooldown: 90s

Items

Item 1#



Shoes of focus tend to be the best pick early game because They give you a good bit of power and plus the cool-down which is essential early game but if you are trying to be more tanking Reinforced Shoes.

Item 2#

This item needs to give you some protection just as a early off item. I suggested Hide of the urchin because it is a solid item early off that give you a lot of protection early on.
Magis Blessing is another good pick against gods with Hard cc abilites ginvining a chance to escape..
Spirit Robe is also another good choice against good like Nox who have high damage cause of a hard cc combo ability and also gives you additional cool-down reduction.

Item 3-4#

This item is a combo for physical defense items and magical ones
You want to pickONEPhysical and ONE Magical
Lotus crown for the extra protection for teammates
or legion helm for the extra power
Then either
Stone of binding for the buff on your team or
void stone not suggested unless fight against a heavy magical team

Item 4# non-specialized

Just pick any two of these for a nice neutral time
Pick Mantle of Discord if you need a stun for when you get low
Pick Spirit Robe if lots of cc
Pick Magi's Blessing if tons of hard cc
Pick Hide of the Urchin for medium defense

Item 5#

This Item is used to give much needed cool-down on your abilities.
Chronos' pendent gives you some damage, Mana regeneration, and 20% coll-down reduction. its a solid 3rd item.
Stone of Fal is a item that will be used in more of a bruiser item. It is not recommend
unless your playing joust or arena.

Rod of Asclepius

ITS GOOD OK




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League of Legends Build Guide Author Max-E-Boy
Give them that good root (Bruiser)
Table of Contents

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