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Hello everybody to my first ever Season 3 build. When I played Amaterasu for the first time I fall in love with her. So I want to share my build for Joust because league joust is here and the journey is going to be exciting. So I hope you like it and I see you guys later.
Pros of the build:
1. Tons of Health.
2. Good amount of Protections.
3. Good amount of Penetration.
4. Decent amount of Power.
5. Has CDR.
6. Good amount of Movement Speed.
Cons of the build:
1. Dosen't have Attack Speed boost on certain combinations.
2. Weak at Early Game.
3. Need Penetration for damage.
Illuminating Strike
Ability Type: Debuff
Description: Amaterasu illuminates enemies she hits with basic attacks. After 3 hits on the same target the enemy gains an aura, exposing their weaknesses and causing them to take more damage from all sources. Any other enemies that come near the afflicted target are weakened as well.
Weakening Aura:10%
Stack/Aura Duration: 5s
Max Auras Possible: 3
Radius: 30
Divine Presence
Ability Type: Buff
Description: Amaterasu harnesses the power of her jewel, healing herself every second for 4 seconds and creating a persistent aura that buffs nearby allied gods. Every time this ability is activated the aura switches between Valor and Benevolence.
Heal Per Tick: 15/25/35/45/55
(5% of your Physical Power)
Benevolence Aura: 5%/10%/15%/20%/25% Movement Speed
Valor Aura: 15/20/25/30/35 Bonus Power
Radius: 30
Mana Cost: 50/55/60/65/70
Cooldwon: 9s
heavenly refelction
Ability Type: Line
Description: Amaterasu charges her mirror for 5 seconds. While the mirror is charging she takes decreased damage. By activating the ability again or at the end of the 5 seconds she will fire her mirror straight ahead, dealing damage. The mirror can be charged by successfully attacking enemies or from taking damage, and will deal up to double the base damage when fully charged.
Self Damage Mitigation: 3%/6%/9%/12%/15%
Mirror Damage: 50/100/150/200/250
(+60% of your Physical Power)
Range: 55
Mana Cost: 50/100/150/200/250
Cooldown: 14s
Glorious Charge
Ability Type: Dash
Description: Amaterasu shines light off of her sacred blade, silencing all enemies in front of her. She then dashes forward while dealing damage, piercing through minions or stopping at the first god hit.
Silence Duration: 1s
Damage: 70/130/190/250/310
(+60% of your Physical Power)
Range: 55
Mana Cost: 70/75/80/85/90
Cooldown: 18s
Dazzling Offensive
Ability Type: Cone
Description: Amaterasu focuses the power of the heavens into an impressive 3 strike combination attack. The 2nd hit will do 20% more base damage and slow enemies. The 3rd hit will do 40% more base damage and stun enemies. She must hit an enemy target with each hit to progress the combo.
Damage Per Strike: 75/125/175/225/275
(+50% of your Physical Power)
Slow Duration: 2s
Stun Duration: 2s
Radius: 35
Mana Cost: 100
Cooldown: 75s
Pros:
1. Has Healing.
2. Could grant extra Movement Speed.
3. Could grant extra Power.
4. She has some Utility for a warrior.
5. Very Great Early and Late game.
6. She has High Mobility.
Cons:
1. Weak during Mid Game.
2. Doesn't have the high defense as the other Warriors.
3. Her dash could backlash against her.
4. She could be a Mana Hog if not built right.
Amaterasu is more of damage type of Warriors not be as tanky but could deal out lot of damage. If you help boosting her defenses with Protections you could probably equivalent to Bellona or Sun Wukong. a other item that could be good with Amaterasu with her heals is Gauntlet of Thebes for more personal heal boost. Or get Rod of Asclepius for boosting your heals and give more health back to yourself and your teammates. For you second penetration item it mostly varies what you like better Stone Cutting Sword or The Executioner, I prefer Stone Cutting Sword because you are stealing protection and you gaining protection allowing yourself to box longer. your last item mostly depends what you want if you want to go more offensive get Ichaival, want to get your self crits with wind demon, get your self extra protections with Hide of the Urchin or Spirit Robe, if you want to get something that gives you utility and health then get Winged Blade. For relics is also your own decision what to get to counter the enemy team. The default relics you should get are Frenzy to get that damage burst to quickly take enemies. And curse to chase off the near dead gods to finish up the fight or help yourself to escape. I hope you guys like this build and As Always Happy Killing!
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