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The Fattest Bug in the Nation: Khepri S3 Guide

1 0 13,743
by 8BitYeti updated June 19, 2016

Smite God: Khepri

Build Guide Discussion 0 More Guides
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Khepri Build

Starting Items

Build Item Watcher's Gift Watcher's Gift
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Core

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Hide of the Urchin Hide of the Urchin
Build Item Genji's Guard Genji's Guard

Support Items

Build Item Heartward Amulet Heartward Amulet
Build Item Sovereignty Sovereignty

Physical Counters

Build Item Midgardian Mail Midgardian Mail
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Spectral Armor Spectral Armor
Build Item Mystical Mail Mystical Mail

Magical Counters

Build Item Bulwark of Hope Bulwark of Hope
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Pestilence Pestilence
Build Item Void Stone Void Stone

Power?

Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation
Build Item Telkhines Ring Telkhines Ring

Support Relics

Build Item Frenzy Frenzy
Build Item Magic Shell Magic Shell
Build Item Cursed Ankh Cursed Ankh
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings

Khepri's Skill Order

Abduct

1 X Y
Abduct
3 8 11 12 14

Rising Dawn

2 A B
Rising Dawn
1 4 6 7 10

Solar Flare

3 B A
Solar Flare
2 15 16 18 19

Scarab's Blessing

4 Y X
Scarab's Blessing
5 9 13 17 20
Abduct
3 8 11 12 14

Abduct

1 X
Khepri lunges forward, dealing damage to enemies he passes through. If he connects with an enemy god he stops, grabs them, and starts pulling them backwards while gaining increased Protections. Enemies are silenced for the duration of the pull.

Ability Type: Dash, Crowd Control, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Pull Duration: 1.5 / 1.6 / 1.7 / 1.8 / 1.9s
Protections: 10 / 15 / 20 / 25 / 30
Range: 40
Cost: 60
Cooldown: 14s
Rising Dawn
1 4 6 7 10

Rising Dawn

2 A
Khepri rolls the sun forward, setting ablaze all enemies it touches, reducing physical protections, and dealing damage over time. Allies that are hit take reduced damage from enemies for the duration.

Ability Type: Line
Damage: 10 / 14 / 18 / 22 / 26 (+5% of your Magical Power) every 0.3s
Total Damage: 100 / 140 / 180 / 220 / 260 (+50% of your Magical Power)
Protection Debuff: 5 / 10 / 15 / 20 / 25%
Damage Mitigation: 10 / 15 / 20 / 25 / 30%
Duration: 3s
Range: 70
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 12s
Solar Flare
2 15 16 18 19

Solar Flare

3 B
Khepri calls down the sun's ire at the target location, dealing damage and rooting all targets in the area.

Ability Type: Circle, Root, Damage
Damage: 60 / 115 / 170 / 225 / 280 (+30% of your Magical Power)
Root Duration: 1.5 / 1.6 / 1.7 / 1.8 / 1.9s
Range/Radius: 55/15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Scarab's Blessing
5 9 13 17 20

Scarab's Blessing

4 Y
Khepri blesses an allied god, immediately cleansing them of all crowd control as well as granting them Movement Speed, and immunity to slow effects. If the marked ally would die while blessed, they are instead revived with a percentage of their maximum Health at Khepri's location. Executed allies do not revive.

Ability Type: Target, Buff
Revived Health: 20 / 25 / 30 / 35 / 40%
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 5s
Range/Radius: 55/15
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110s

Introduction

GREETINGS FRIEND! Welcome to my Khepri guide. Before we get into the actual guide I would like to tell you that this is my first guide so any feedback given is appreciated. Anyway lets start getting into the guide about Khepri, the Dawn Bringer. Your entire goal as Khepri is be as annoying to the enemy team as possible. This means being a fat bug, saving ally gods with your ult, and setting up as many kills as possible, as well as causing some disruption in a team fight.

Pros / Cons

Pros

    Has great peel with his Abduct and Solar Flare
    Has decent clear with Rising Dawn
    Is able to put enemies out of position with his Abduct
    Rising Dawn allows you to reduce damage coming to your team mates while decreasing the protection of the enemy
    Most importantly he is able to save people with his ult


Cons
    Does not have a team fight disruptive ult
    Can only focus down one enemy god at a time
    His ult can only save one team mate
    His Abduct makes him vulnerable, especially against hunters
    Rising Dawn will most likely buff team mates OR debuffs enemies

Items


Shoes of Focus give Khepri CDR, mana, and movement speed. Some of the most useful utility stats for Khepri.


Breastplate of Valor is one of my favorite items on Khepri. Like shoes of focus it provides CDR, mana, but also physical protections at a relatively low price.


Hide of the Urchin is one of the best items for tanks. It provides 65 dual protections (when at max stacks) as well as 250 health and mana.


Genji's gaurd provides CDR as well as an improved passive that will help Khepri spam his abilities more. It is pretty much the Breastplate of Valor of magical protections. It also will get you to max CDR


Midgardian Mail is a physical protection item that counters attack speed with it's passive. Attack speed is something that is in the hunter meta.


This item is really good for the survivablity of Khepri. This can sometimes allow Khepri to avoid using his ult on himself.

Skills


Khepri's passive is really good for survivability in the early stages of the game. Stacking the health shield on your ADC and mid laner can help with taking some damage at the first jungle camps.

Abduct is Khepri's main form of initiation and a form of escape if necessary. The grab and slow pull back, as well as the silence it provides can be a death sentence for the enemy. Be careful though because it can leave you open for attack. Also remember that this is a channeled ability and can be interrupted by CC.

This is Khepri's lane clear. It is a long line that applies a DoT to the enemy reducing their protections. Rising Dawn can also reduce damage. It can be hard to reduce incoming damage for your allies and reduce the enemies protections so just aim to do which ever would benefit the team fight senerio you are in.

A basic AOE root that provides some good peel. It can either be used to set up your other abilities or keep the enemy out of position longer.

One of the best and most annoying things about Khepri is his ult. A revive like this one can help your ADC out box the enemy. It can be really good for taking objectives. It can save a team mate that was caught out. Scarab's blessing is one of the best things about Khepri. Try to save it for your team mates rather than yourself though.


Combos

First Combo: Solar Flare-Rising Dawn
This is mainly a poke combo with Solar Flare guaranteeing that Rising Dawn hits.


Second Combo: Solar Flare-Abduct-Rising Dawn
More for Khepri players who are less confident in their ability to land their Abduct.


Third Combo: Rising Dawn-Abduct-Solar Flare
A more advanced combo once you get used to Khepri that allows you to keep the enemy out of position longer with Solar Flare.

Tips

Here are some tips for more novice Khepri players.

    Early game Abducting the enemy support can be safer than Abducting the enemy adc because most adcs can CC you out of your Abduct.
    Try to give your team mates Fortitude before the game starts so they have a little extra buff tanking potential.
    Your ult can also be used to cleanse CC off of you or an ally.
    If you get CDR early on in the game you will become a very annoying support with the ability to revive every 54 seconds with max CDR.

Support Gods Khepri Hates


Ares is one of the hardest gods to lane against as a Khepri. Since your hit box is massive he can land his chains easily on you. These chains will also cancel your Abduct, which is very annoying.

Athena's taunt is can be devastating. It can pull you out of position if you try to Abduct. And since your escape is down it will be hard for you to get out of that situation.

Who would of thought that one of the best counters to a Khepri is another Khepri. His kit just counters a more aggressive khepri as he can counter Abduct you if you try to Abduct his ADC.

Game Phases

Early Game

In the early game Khepri would just be clearing waves and trying to catch out an enemy in duo lane to get your ADC fed early on. Help your ADC out with boars and try to pressure the enemy back with your decent lane push.

Mid Game

Mid game is when team fights start to happen and you start to gank other lanes. Gank lanes that being pushed out. Just be an annoyance and set up kills wherever possible. Make sure to save your team mates with your ult when necessary.

Late Game

Now that you have become the fattest bug in the nation you can start to tank towers for your team take down. In this phase focus on catching out opponents so your team mates can kill them. In these late game team fights, your ult can sway the team fight in your favor.

Summary

In summary as a Khepri you want to be really fat and annoying as possible. Help your team by setting up kills and saving them with your ult. Make sure to engage only when you have a team to provide damage. Try to find opportunities to take objectives with your team. Remember this and you will be on your way to fat bug success.

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League of Legends Build Guide Author 8BitYeti
The Fattest Bug in the Nation: Khepri S3 Guide
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