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Sylvanus Build for Nerf

0 0 5,977
by JPAO updated March 10, 2017

Smite God: Sylvanus

Build Guide Discussion 0 More Guides
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Sylvanus Build

Final Build

Build Item Reinforced Shoes Reinforced Shoes
Build Item Lotus Sickle Lotus Sickle
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Genji's Guard Genji's Guard
Build Item Breastplate of Valor Breastplate of Valor
Build Item Rod of Asclepius Rod of Asclepius

Starter items

Build Item Watcher's Gift Watcher's Gift
Build Item Sands of Time Sands of Time

Sylvanus's Skill Order

Verdant Growth

1 X Y
Verdant Growth
1 10 11 12 14

Wisps

2 A B
Wisps
2 3 6 7

Nature's Grasp

3 B A
Nature's Grasp
4 15 16 18 19

Wrath of Terra

4 Y X
Wrath of Terra
5 9 13 17 20
Verdant Growth
1 10 11 12 14

Verdant Growth

1 X
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage, lose Protections, and become Rooted. If the seed lands on the ground, after 5s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by Basic Attacks (maximum 3 pods), exploding and releasing poisonous spores that reduce Protections of nearby enemies.

Ability Type: Circle, Root, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+50% of your Magical Power)
MP5 Increase: 20
Protections Reduced: 5 / 10 / 15 / 20 / 25 (+5%) for 5s
Root Duration: 1.5s
Range/Radius: 45/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wisps
2 3 6 7

Wisps

2 A
Sylvanus releases wisps that seek out nearby allies and enemies. Allied gods are Protected and all allies are Healed while enemies take damage over time.

The initial wisp heals allied gods and damages enemy gods for twice the normal amount. This ability does not create seed pods when hitting minions.

Ability Type: Target, Heal, Damage
Damage: 14 / 20 / 26 / 32 / 38 (+10% of your Magical Power) every 1s for 5s
Heal: 10 / 14 / 18 / 22 / 26 every 1s for 5s
Protections Gained: 10 / 15 / 20 / 25 / 30 for 5s
Minion Effectiveness: 35% Healing and Damage
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Nature's Grasp
4 15 16 18 19

Nature's Grasp

3 B
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.

Ability Type: Line, Grab
Stun Duration: 1s
Range: 60
Cost: 70 / 65 / 60 / 55 / 50
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Wrath of Terra
5 9 13 17 20

Wrath of Terra

4 Y
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.

Ability Type: Circle, Knockup, Damage
Damage: 60 / 75 / 90 / 105 / 120 (+25% of your Magical Power) every 1s for 5s
Radius: 35
Cost: 100
Cooldown: 90s

Introduction

This is A guide for Sylvanus not some other god
this is for that broken *** support we all love
so read it then play and have fun

Pros / Cons

Pros
Lots of heals and near max defense
That grab is killer and goes through walls
The ult wisps combo rips through enemies
Ur running away skills and juking result in ages of fun
Cons
Low mobility- all you can do is run around
Early game your sustain and defenses are low, beware chip damage

Summary

To the person I wrote this build for, use it and you'll have a great time, other people who are hating, try it you'll be surprised i might add more stuff later peace

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League of Legends Build Guide Author JPAO
Sylvanus Build for Nerf
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