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Swagni - Stacks on Stacks on Stacks

1 0 26,787
by Dookie Jenkins updated June 13, 2016

Smite God: Agni

Build Guide Discussion 5 More Guides
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Agni Build

Starting Items

Build Item Sorcerer's Staff Sorcerer's Staff
Build Item Mana Potion Mana Potion
3

Stacks on Stacks

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Ethereal Staff Ethereal Staff
Build Item Obsidian Shard Obsidian Shard

Stacks on Stacks on Stacks

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Doom Orb Doom Orb
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard

Stacks on Stacks on Stacks (Alternate)

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Doom Orb Doom Orb
Build Item Chronos' Pendant Chronos' Pendant
Build Item Ethereal Staff Ethereal Staff

Super Greedy Stacks on Stacks on Stacks

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Doom Orb Doom Orb
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti

Super Greedy Stacks on Stacks

Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Rod of Tahuti Rod of Tahuti

Agni's Skill Order

Noxious Fumes

1 X Y
Noxious Fumes
1 4 6 8 10

Flame Wave

2 A B
Flame Wave
2 7 11 12 14

Path of Flames

3 B A
Path of Flames
3 15 16 17 18

Rain Fire

4 Y X
Rain Fire
5 9 13 19 20
Noxious Fumes
1 4 6 8 10

Noxious Fumes

1 X
Agni summons a cloud of noxious fumes at his ground target location, doing damage every second. Firing any of Agni's abilities into the fumes detonates the gas, Stunning and damaging all enemies in the radius.

Ability Type: Circle, Stun, Damage
Damage (per Tick): 10 / 20 / 30 / 40 / 50 (+5% of your Magical Power)
Damage (Bonus): 20 / 40 / 60 / 80 / 100 (+20% of your Magical Power)
Fumes Duration: 10s
Stun Duration: 1s
Range/Radius: 55/20
Fumes Duration: 10s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Flame Wave
2 7 11 12 14

Flame Wave

2 A
Agni summons a wave of fire in front of him that scorches all enemies in its path. Ignites Noxious Fumes.

Ability Type: Line, Damage
Damage: 100 / 155 / 210 / 265 / 320 (+65% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Path of Flames
3 15 16 17 18

Path of Flames

3 B
Agni blazes a path forward in a quick dash, leaving flames trailing behind him. Any enemies passing through the flames catch fire and burn for damage every .5s for 2s. Ignites Noxious Fumes. Agni is immune to Knockback while dashing.

Ability Type: Dash, Damage
Damage per Tick: 20 / 30 / 40 / 50 / 60 (+15% of your Magical Power)
Path Duration: 3s
Range: 60
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Rain Fire
5 9 13 19 20

Rain Fire

4 Y
Every 18 seconds, Agni gains a flaming halo that can be expended to summon a giant meteor at his ground target location. He can summon 1 every .8 seconds. Ignites Noxious Fumes.

Ability Type: Circle, Damage
Damage: 140 / 180 / 220 / 260 / 300 (+65% of your Magical Power)
Max Halos: 3
Range/Radius: 65/20
Cost: 10
Cooldown: Dependent on Halos

Introduction

Agni is a monster. He is capable of crazy amounts of burst damage, and with the right commitment, he can be one of the scariest late-game Mages. This build is a slow rolling build, with a very high risk-reward payoff. When fully stacked this build is capable of dropping anyone that comes into his reach.

Updates

I added two more "Greedy" variations of the build to add in a Rod of Tahuti along with a full cooldown build. They are expensive, which is why I didn't include them in the original build. With the slow start you will have its important to understand that your last two items may never get built.

Additionally, this is not a build I suggest for those who are unfamiliar with Agni. He can be tricky, and this build makes him very vulnerable to aggressive opponents in the early game. If you aren't making money consistently in the early game, you won't complete this build in any of its forms.

Also, as with all of my builds, consider most build and ability leveling orders to be something you suit to your taste and play style.

Pros / Cons

Pro's

  • Insane Damage Potential
  • Ample Mana and Health when fully Stacked

Con's
  • Expensive build
  • Early game is very risky, as Agni will be vulnerable until Warlock's Sash is fully stacked
  • Building stacks can be difficult in some Games/Game Modes
  • Slow rolling - not powerful until Warlock's Sash and Book of Thoth are stacked up

Summary

In the Early Game you will need to play very conservative. Killing minions and skirmishing with enemy Gods until you can finish the Warlock's Sash and Book of Thoth. During this period, you are weak, but as you gain stacks in the Warlock's Sash you will become increasingly more survivable with the added health; your sustain will also become much more significant with the added mana.

Once you have your two main stacking items, get your Shoes of Focus. If you are having issues with aggressive opponents you might want to consider rushing your boots, but considering that Path of Flames makes a great escape ability, you may not need to. The important thing to consider is that you will need to build a lot of stacks on both items, so getting them as soon as you can will mean you get online much faster.

In the Mid Game you should have enough stacks on the Warlock's Sash and Book of Thoth to start getting more aggressive. Once you finish your Shoes of Focus and Doom Orb it is time to unleash the beast. At this point Agni is capable of dropping most Mages and ADCs in one or two abilities. Creep waves can be quickly cleared with a well positioned Noxious Fumes or Path of Flames. Agni's ultimate ( Rain Fire) will be capable of crushing opponents with ease.

Cooldown reduction is essential in the final stage of the build, since it effects Agni's ultimate recharge, and his abilities. The final item is largely situational - Obsidian Shard to kill Tanks and the Titan, or Ethereal Staff for added punch. It is worth noting that with the Ethereal Staff you get to convert all that additional health you stacked up from the Warlock's Sash into additional Magical Power.

In the Late Game/End Game, you are scary. Expect opponents to respond to the sight of you, and remember that if anyone gets in range, a quick Flame Wave will put them in their place right away. Noxious Fumes should not be discounted either, as it will do a lot of work, and its synergy with your abilities is not required, but is certainly more than helpful.

Video Guides

Most of my guides are realtime builds, so while not elegant, it does showcase how the build works in practice.

Stacks on Stacks on Stacks with Swagni

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Collapse All Comments

1
StackingTroll | October 6, 2016 7:32pm
Awesome build. The killing power is crazy.
2
bizz435 (2) | June 5, 2016 5:09am
The lack of Rod of Tahuti is unerving, this is a build a would deem specifical non-agni, he thrives off the cooldown, so that, the three stackables, and the boots make you choose between penetration and massive power. I would use a less cool down dependent god for this, such as he bo.
1
Dookie Jenkins | June 13, 2016 1:45pm
This is, admittedly, a gimmick build. Thus the Swagni preface. I do understand your point, and to reply to it, the inclusion of the rod of tahuti is just too greedy. In most cases it is difficult to even complete the 3 stackable items in a timely manner, add in another expensive item and it just isn't feasible in most game modes - even in conquest, it's just too greedy. Cooldown is in the build in the form of Shoes of Focus and Chronos Pendant. In the Stacks on Stacks version you can work in more cooldown for sure.

The idea here is that by the late game you are one or two shotting with Rain Fire. The main premise is that it's Swagni and it's themed, disgustingly so, after a Soulja Boy song.
2
Odradin (2) | June 4, 2016 9:38am
The only problem i have with this build is the leveling order. Noxious Fumes is the worst ability for clearing that Agni has in his kit, and it is really only used for the stun. The damage is hard to confirm and allows you to be pressured out easily by any god with decent wave clear, like an isis or raijin.
1
Dookie Jenkins | June 4, 2016 4:29pm
I felt the same, but for building stacks Noxious Fumes helps you stay safe and get creeps with little risk. If an enemy gets to close, you use that stun to give yourself a second. I've run more than a few tests, and the best success I have had is with Noxious Fumes. Most ability leveling I consider situational, and this is hardly a build I'd recommend to a beginner any way.

The main thing to remember is that you are playing very conservative, so his short range abilities are especially dangerous early on. Rain Fire isn't that exceptional until mid-game, and I would put alternative ability ranking strategies up if the site supported it.

I do not disagree with you, to be clear. I'm just going with what my own experience with the build has provided me.
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League of Legends Build Guide Author Dookie Jenkins
Swagni - Stacks on Stacks on Stacks
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