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Super Mercury!

1 2 8,019
by wolvitheflash updated May 8, 2014

Smite God: Mercury

Build Guide Discussion 0 More Guides
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Mercury Build

Crit, speed, + lifesteal

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Heavenly Agility Heavenly Agility
Build Item Warrior Tabi Warrior Tabi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Rage Rage
Build Item Qin's Sais Qin's Sais
Build Item Bloodforge Bloodforge
Build Item Deathbringer Deathbringer

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
2 4 6 8 10

Maximum Velocity

2 A B
Maximum Velocity
3 7 9 12 14

Special Delivery

3 B A
Special Delivery
1 13 16 18 20

Sonic Boom

4 Y X
Sonic Boom
5 11 15 17 19
Made You Look
2 4 6 8 10

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+60% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
3 7 9 12 14

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s
Special Delivery
1 13 16 18 20

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 10 / 15 / 20 / 25 / 30 (+16% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 11 15 17 19

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 100s

First Warrior Tabi

Well it one the best item to get 1st, But if you are juggling get Bumba's Mask then get Warrior Tabi.

Next Hastened Fatalis

This Is because I want to be hitting the Gods constantly. Also, it gives me 30 attack speed and 10 movement speed.

Third Rage

I pick rage 3rd because I want to get the crit pretty early on the game. Also, it it doesn't cost that much.

Fourth Bloodforge

Well I put this 4th because it helps on 1v1 situation. I know this is suppose to be like 2nd or in the middle. Remember what I said I want to get the crit early on the game so yea.

Fifth Qin's Sais

Ohh this one is really good. it will deal physical damage equal to 5% of the target's maximum health. Like 20 hits or less they are going to be dead and imagine if your build is complete it will be like being Pacquiao. xd :D

Sixth Deathbringer

Lastly, this one is a must need item. The crit on to this item is so good when you crit you take 50% more damage. Finally, in the end Mercury will be trowing like 10 punches in 2 sec.

Thank you for taking your time for reading.

I'm sorry that I didn't explained my skill sequence and my actives. Also, It would be nice what you guys think about my build, and it would be nice if you guys could give me any advice. Hopefully this is helpful. Bye and thank you again.

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