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Sun rays kill? Nope, mine heal!

0 0 5,176
by Malthadus updated June 28, 2015

Smite God: Ra

Build Guide Discussion 0 More Guides
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Ra Build

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Rod of Asclepius Rod of Asclepius
Build Item Void Stone Void Stone
Build Item Ethereal Staff Ethereal Staff

Ra's Skill Order

Celestial Beam

1 X Y
Celestial Beam
1 6 8 12 15

Divine Light

2 A B
Divine Light
3 10 16 18 19

Solar Blessing

3 B A
Solar Blessing
2 4 7 11 14

Searing Pain

4 Y X
Searing Pain
5 9 13 17 20
Celestial Beam
1 6 8 12 15

Celestial Beam

1 X
Ra summons a moving beam of intense light from the sky, doing damage to anyone caught under the beam.

Ability Type: Line, Damage
Damage: 95 / 155 / 215 / 275 / 335 (+100% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Divine Light
3 10 16 18 19

Divine Light

2 A
Light starts to emanate from Ra, stacking a Slow every .5s on enemies near him, and twice as fast on enemies facing him. After 2s, the light detonates, doing damage, applying another Slow stack, and increasing the Slow duration. Any enemies facing Ra at the time of the explosion are also blinded. Additionally, Ra cleanses himself of Slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Circle, Crowd Control, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Slow per Stack: 5%
Detonate Lifetime: 3s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Solar Blessing
2 4 7 11 14

Solar Blessing

3 B
Ra summons a pillar of blessed light that persists for 6s. Allies inside the blessing have increased Protections and Power and are Healed every second. Enemies are damaged every second.

Ability Type: Circle, Buff, Damage
Damage per Tick: 20 / 32 / 44 / 56 / 68 (+20% of your Magical Power)
Heal per Tick: 12 / 24 / 36 / 48 / 60
Protections: 10 / 15 / 20 / 25 / 30
Physical Power: 10 / 15 / 20 / 25 / 30
Magical Power: 20 / 25 / 30 / 35 / 40
Radius: 20
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 15s
Searing Pain
5 9 13 17 20

Searing Pain

4 Y
Ra calls on the power of the sun to decimate his foes in an extreme blast of heat in front of him, doing damage to all enemies unlucky enough to find themselves in the path. Enemy gods take additional damage based on their maximum Health.

Ability Type: Line, Damage
Damage: 400 / 475 / 550 / 625 / 700 (+110% of your Magical Power)
Additional Damage: 5% of target's maximum Health
Range: 120
Cost: 90
Cooldown: 80 / 75 / 70 / 65 / 60s

The deets

The fact that this build was of the top of my friends head, mixing his Agni with his Ares... Well, Ra manages to dish out great damage to begin with and with the boost to the healing side you can keep yourself and allies alive. This is particularly great for tower taking, minions staying alive to tank it for you. But be careful of heavy hitters or being teamed up on, use your 2 to give them a slow and get out of their if you're to low.

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League of Legends Build Guide Author Malthadus
Sun rays kill? Nope, mine heal!
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